Player Matchup

Mercury
Mercury
Masters
 
Mercury
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Masters
Hydroboarřd
Xbalanque
Masters
Level 93
God Stats
3W - 0L
1,845 SR
Queue Stats
29W - 23L
3,071 MMR
Solo
Vulcan
Vulcan
Masters
Incon
Vulcan
Masters
Level 160
God Stats
11W - 6L
1,801 SR
Queue Stats
480W - 419L
2,951 MMR
Solo
Fenrir
Fenrir
Masters
K4iHav3rtz
Fenrir
Masters
Level 101
God Stats
21W - 18L
1,653 SR
Queue Stats
575W - 572L
2,929 MMR
Solo
Awilix
Awilix
Masters
Yаmagucci
Awilix
Masters
Level 114
God Stats
8W - 4L
1,767 SR
Queue Stats
158W - 112L
3,025 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 126
1,713 SR
2,695 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 140
1,669 SR
2,407 MMR
Xing Tian
Xing Tian
Masters
 
Xing Tian
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Masters
 
Thor
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
ApolloΩ
Morgan Le Fay
Masters
Level 66
God Stats
3W - 2L
1,719 SR
Queue Stats
73W - 52L
2,984 MMR
Solo
Anhur
Anhur
Masters
DírtyMíke
Anhur
Masters
Level 160
God Stats
16W - 13L
1,710 SR
Queue Stats
135W - 109L
3,240 MMR
Solo
Horus
Horus
Masters
Ferendum
Horus
Masters
Level 154
God Stats
0W - 2L
1,915 SR
Queue Stats
194W - 170L
2,810 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 0 / 6
8,582
613
6,738
10,119
3,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
Hydroboarřd
Xbalanque
13
4 / 2 / 5
8,343
596
11,495
10,645
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Incon
Vulcan
15
2 / 0 / 2
8,873
634
3,706
5,249
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
K4iHav3rtz
Fenrir
12
4 / 2 / 7
8,000
571
7,520
13,182
9,989
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
Yаmagucci
Awilix
15
6 / 0 / 2
9,247
661
13,919
9,476
7,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
LancelotGebKhepri

VS

Bans
YemojaIshtarNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
0 / 5 / 1
7,042
503
5,098
13,343
9,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
 
Thor
11
0 / 2 / 2
6,641
474
5,792
10,435
3,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
ApolloΩ
Morgan Le Fay
12
0 / 4 / 0
6,612
472
5,829
11,044
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 4 / 0
7,378
527
7,065
11,392
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Ferendum
Horus
9
0 / 3 / 1
5,634
402
3,939
12,436
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
18
Kills
4
4
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
6
5
L
Xing Tian
 
Xing Tian
0
5
1
0.1
L
Thor
 
Thor
0
2
2
0.5
L
Morgan Le Fay
ApolloΩ
Morgan Le Fay
0
4
0
0
L
4
4
0
1
L
Horus
Ferendum
Horus
0
3
1
0.17
W
Xbalanque
Hydroboarřd
Xbalanque
4
2
5
3.25
W
Vulcan
Incon
Vulcan
2
0
2
3
W
Fenrir
K4iHav3rtz
Fenrir
4
2
7
3.75
W
Awilix
Yаmagucci
Awilix
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,378
Damage
27,723
48,671
Taken
58,650
27,034
Mitigated
30,385
16,055
Healing
13,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,738
3,362
0
4,091
10,119
3,828
0
1,086
9,013
0
79,627
L
Xing Tian
 
Xing Tian
5,098
344
0
2,165
13,343
9,944
0
770
11,832
43,628
0
L
Thor
 
Thor
5,792
2,886
0
810
10,435
3,979
0
325
10,065
0
54,300
L
Morgan Le Fay
ApolloΩ
Morgan Le Fay
5,829
669
0
2,202
11,044
4,697
0
2,779
8,124
56,015
0
L
7,065
3,627
0
3,419
11,392
3,144
0
0
11,392
0
45,973
L
Horus
Ferendum
Horus
3,939
1,978
924
3,739
12,436
8,621
0
353
11,994
0
15,249
W
Xbalanque
Hydroboarřd
Xbalanque
11,495
6,625
0
5,939
10,645
3,253
0
0
10,645
0
71,112
W
Vulcan
Incon
Vulcan
3,706
413
0
1,126
5,249
2,434
246
3,846
1,349
78,473
0
W
Fenrir
K4iHav3rtz
Fenrir
7,520
2,381
0
2,713
13,182
9,989
0
1,162
11,984
0
24,447
W
Awilix
Yаmagucci
Awilix
13,919
4,513
0
2,186
9,476
7,530
0
4,728
4,452
521
62,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,045
Gold Earned
33,307
521
Minions Killed
391
0
Camps Cleared
0
1,543,209
Distance Traveled
1,297,939
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,582
613
121
9
0
353,834
3
L
Xing Tian
7,042
503
97
7
0
261,706
4
L
Thor
6,641
474
81
6
0
276,873
1
L
Morgan Le Fay
6,612
472
105
8
0
245,995
3
L
Anhur
7,378
527
80
6
0
231,721
6
L
Horus
5,634
402
28
2
0
281,644
8
W
Xbalanque
8,343
596
101
7
0
257,883
3
W
Vulcan
8,873
634
158
11
0
325,176
2
W
Fenrir
8,000
571
25
2
0
279,570
4
W
Awilix
9,247
661
116
8
0
326,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role