Player Matchup

Tyr
Tyr
Chadō
Tyr
Level 160
God Stats
2W - 1L
1,531 SR
Queue Stats
247W - 114L
1,764 Elo+
Party 1
Agni
Agni
Dux94
Agni
Level 160
God Stats
1W - 0L
1,722 SR
Queue Stats
86W - 37L
1,756 Elo+
Party 1
Anhur
Anhur
OpelCorsaBarato
Anhur
Level 158
God Stats
1W - 0L
1,658 SR
Queue Stats
12W - 4L
1,722 Elo+
Party 1
Team Averages
Level 159
1,637 SR
1,747 Elo+

VS

Team Averages
Level 116
1,522 SR
1,508 Elo+
Awilix
Awilix
FuffoloCurioso
Awilix
Level 128
God Stats
17W - 11L
1,567 SR
Queue Stats
69W - 70L
1,555 Elo+
Solo
Vulcan
Vulcan
Gryfff
Vulcan
Level 94
God Stats
3W - 9L
1,300 SR
Queue Stats
89W - 97L
1,526 Elo+
Solo
Hercules
Hercules
Архимилитант
Hercules
Level 125
God Stats
1W - 1L
1,697 SR
Queue Stats
77W - 105L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Chadō
Tyr
17
9 / 4 / 5
12,916
861
12,985
25,025
33,611
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
Dux94
Agni
15
2 / 5 / 10
11,034
736
13,423
11,425
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 2 / 9
11,007
734
14,483
13,623
5,222
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 4
10,590
706
9,810
15,034
6,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Gryfff
Vulcan
13
1 / 7 / 7
9,351
623
13,688
12,029
6,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 6
10,733
716
10,155
21,114
27,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
14
Kills
11
11
Deaths
14
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tyr
Chadō
Tyr
9
4
5
2.88
W
Agni
Dux94
Agni
2
5
10
1.4
L
6
5
4
1.6
L
Vulcan
Gryfff
Vulcan
1
7
7
0.64
W
3
2
9
3.75
L
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,891
Damage
33,653
50,073
Taken
48,177
43,039
Mitigated
40,398
15,905
Healing
9,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Chadō
Tyr
12,985
1,627
630
8,807
25,025
33,611
282
5,617
19,408
0
34,023
W
Agni
Dux94
Agni
13,423
1,299
0
1,207
11,425
4,206
716
4,952
6,473
43,450
0
L
9,810
3,358
0
553
15,034
6,906
245
3,248
11,786
0
33,571
L
Vulcan
Gryfff
Vulcan
13,688
3,620
0
789
12,029
6,055
45
3,402
8,627
44,231
0
W
14,483
9,428
0
5,261
13,623
5,222
1,791
3,499
10,124
0
50,167
L
10,155
2,578
557
8,099
21,114
27,437
224
6,941
14,173
59
21,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,957
Gold Earned
30,674
181
Minions Killed
139
7
Camps Cleared
6
862,469
Distance Traveled
838,551
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,916
861
35
2
0
312,682
3
W
Agni
11,034
736
63
4
2
285,460
6
L
Awilix
10,590
706
46
3
3
272,911
0
L
Vulcan
9,351
623
70
5
3
269,475
3
W
Anhur
11,007
734
83
6
5
264,327
1
L
Hercules
10,733
716
23
2
0
296,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role