Player Matchup

Mercury
Mercury
Silver V
GaneshOrTroll
Mercury
Silver V
Level 89
God Stats
3W - 4L
1,586 SR
Queue Stats
12W - 20L
1,279 MMR
Solo
Athena
Athena
Bronze I
N1TR099
Athena
Bronze I
Level 104
God Stats
1W - 2L
1,505 SR
Queue Stats
8W - 24L
1,167 MMR
Solo
Izanami
Izanami
Bronze III
Oldmer
Izanami
Bronze III
Level 65
God Stats
0W - 3L
1,474 SR
Queue Stats
1W - 7L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold IV
Shábby
The Morrigan
Gold IV
Level 157
God Stats
10W - 13L
1,439 SR
Queue Stats
441W - 445L
1,357 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
明日之神
Baron Samedi
Silver I
Level 109
God Stats
19W - 11L
1,595 SR
Queue Stats
160W - 165L
1,245 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,520 SR
1,310 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,597 SR
1,311 MMR
Sol
Sol
Gold V
DeadlyDark
Sol
Gold V
Level 152
God Stats
49W - 30L
1,700 SR
Queue Stats
353W - 365L
1,276 MMR
Solo
Guan Yu
Guan Yu
Silver II
Dkanoda
Guan Yu
Silver II
Level 129
God Stats
4W - 4L
1,608 SR
Queue Stats
222W - 229L
1,128 MMR
Solo
Chernobog
Chernobog
Gold IV
Feripper
Chernobog
Gold IV
Level 61
God Stats
1W - 1L
1,621 SR
Queue Stats
27W - 28L
1,349 MMR
Solo
Lancelot
Lancelot
Gold V
RaulQ92
Lancelot
Gold V
Level 140
God Stats
8W - 2L
1,556 SR
Queue Stats
77W - 91L
1,349 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
alvarobmx
Sylvanus
Bronze IV
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 52L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
3 / 1 / 0
5,598
622
4,167
7,382
2,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
N1TR099
Athena
1
0 / 0 / 0
3,285
365
0
0
0
Izanami
Oldmer
Izanami
9
1 / 2 / 1
5,329
592
1,782
6,276
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Morrigan
Shábby
The Morrigan
8
0 / 1 / 1
4,759
529
3,003
3,730
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
明日之神
Baron Samedi
9
2 / 2 / 0
5,281
587
3,740
5,356
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
AtlasAresKaliYu Huang

VS

Bans
ThorLokiGilgameshHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,401
711
4,987
6,294
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Dkanoda
Guan Yu
9
3 / 1 / 1
5,762
640
2,414
4,975
2,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
Feripper
Chernobog
9
0 / 1 / 3
5,423
603
3,751
4,997
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
RaulQ92
Lancelot
11
1 / 0 / 0
6,386
710
1,756
6,492
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
alvarobmx
Sylvanus
8
0 / 2 / 2
5,067
563
1,974
5,510
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
6
Kills
6
6
Deaths
6
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Guan Yu
Dkanoda
Guan Yu
3
1
1
3.5
W
Chernobog
Feripper
Chernobog
0
1
3
1.5
L
Mercury
3
1
0
3
L
Athena
N1TR099
Athena
0
0
0
0
L
Izanami
Oldmer
Izanami
1
2
1
0.75
W
Lancelot
RaulQ92
Lancelot
1
0
0
1
L
The Morrigan
Shábby
The Morrigan
0
1
1
0.5
W
Sylvanus
alvarobmx
Sylvanus
0
2
2
0.5
L
Baron Samedi
明日之神
Baron Samedi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,692
Damage
14,882
22,744
Taken
28,268
8,038
Mitigated
11,849
5,110
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,987
1,700
0
3,085
6,294
1,465
1,767
472
5,822
37,376
2,727
W
Guan Yu
Dkanoda
Guan Yu
2,414
284
687
2,052
4,975
2,858
350
584
4,391
0
15,203
W
Chernobog
Feripper
Chernobog
3,751
2,422
0
2,213
4,997
1,619
2,718
1,472
3,525
0
29,207
L
Mercury
4,167
2,195
0
750
7,382
2,370
0
799
6,350
0
38,206
L
Athena
N1TR099
Athena
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Oldmer
Izanami
1,782
1,274
0
1,575
6,276
2,154
0
3,683
2,315
0
24,033
W
Lancelot
RaulQ92
Lancelot
1,756
271
0
730
6,492
2,511
0
1,042
5,450
0
47,800
L
The Morrigan
Shábby
The Morrigan
3,003
1,083
0
1,385
3,730
1,076
0
656
2,903
27,184
896
W
Sylvanus
alvarobmx
Sylvanus
1,974
327
286
1,361
5,510
3,396
1,084
2,277
3,233
15,939
4,340
L
Baron Samedi
明日之神
Baron Samedi
3,740
545
0
1,400
5,356
2,438
409
1,150
4,135
28,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,252
Gold Earned
29,039
221
Minions Killed
303
0
Camps Cleared
0
713,681
Distance Traveled
919,959
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,401
711
76
8
0
173,033
4
W
Guan Yu
5,762
640
31
3
0
193,908
3
W
Chernobog
5,423
603
57
6
0
188,454
4
L
Mercury
5,598
622
70
8
0
223,415
0
L
Athena
3,285
365
0
0
0
0
0
L
Izanami
5,329
592
57
6
0
162,768
1
W
Lancelot
6,386
710
98
11
0
218,135
1
L
The Morrigan
4,759
529
39
4
0
182,485
1
W
Sylvanus
5,067
563
41
5
0
146,429
1
L
Baron Samedi
5,281
587
55
6
0
145,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role