Player Matchup

Guan Yu
Guan Yu
Hemp__Depot
Guan Yu
Level 160
God Stats
35W - 14L
1,741 SR
Queue Stats
718W - 614L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
Mad Poleman
Kukulkan
Level 154
God Stats
2W - 2L
1,663 SR
Queue Stats
171W - 187L
1,395 Elo+
Solo
Yu Huang
Yu Huang
MysterySnail519
Yu Huang
Level 160
God Stats
4W - 3L
1,592 SR
Queue Stats
387W - 345L
1,582 Elo+
Party 1
Baron Samedi
Baron Samedi
fran_felline
Baron Samedi
Level 144
God Stats
116W - 114L
1,459 SR
Queue Stats
360W - 384L
1,400 Elo+
Solo
Mulan
Mulan
hellkiller1213
Mulan
Level 125
God Stats
4W - 3L
1,622 SR
Queue Stats
77W - 75L
1,550 Elo+
Party 1
Team Averages
Level 149
1,615 SR
1,490 Elo+

VS

Team Averages
Level 102
1,554 SR
1,492 Elo+
Xing Tian
Xing Tian
Auggi Dogg
Xing Tian
Level 59
God Stats
32W - 44L
1,412 SR
Queue Stats
449W - 498L
1,464 Elo+
Solo
Pele
Pele
Bullseyo78
Pele
Level 129
God Stats
5W - 13L
1,451 SR
Queue Stats
214W - 207L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
Hawk-Hawkissimo
Baron Samedi
Level 126
God Stats
3W - 1L
1,800 SR
Queue Stats
263W - 260L
1,533 Elo+
Solo
The Morrigan
The Morrigan
Hoser Everest
The Morrigan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,518 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
p0werslave1_
Ah Muzen Cab
Level 131
God Stats
19W - 13L
1,608 SR
Queue Stats
391W - 390L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hemp__Depot
Guan Yu
17
2 / 1 / 10
10,717
974
8,625
15,128
18,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
Mad Poleman
Kukulkan
16
3 / 0 / 6
11,269
1,024
10,560
4,781
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
16
1 / 0 / 9
10,632
967
14,136
4,212
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
fran_felline
Baron Samedi
17
2 / 0 / 5
11,182
1,017
8,042
5,434
2,710
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 1 / 7
11,512
1,047
11,986
13,038
12,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Team 1 Tickets

256

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Auggi Dogg
Xing Tian
15
0 / 2 / 2
10,531
957
5,838
17,416
22,045
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 2 / 2
9,519
865
10,153
10,925
5,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Hawk-Hawkissimo
Baron Samedi
16
0 / 1 / 1
10,383
944
5,392
5,999
3,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
Hoser Everest
The Morrigan
15
2 / 5 / 0
10,291
936
6,854
12,592
6,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
p0werslave1_
Ah Muzen Cab
15
0 / 3 / 2
10,249
932
10,440
9,731
3,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
13
Kills
2
2
Deaths
13
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Auggi Dogg
Xing Tian
0
2
2
0.5
L
0
2
2
0.5
L
Baron Samedi
Hawk-Hawkissimo
Baron Samedi
0
1
1
0.5
W
Guan Yu
Hemp__Depot
Guan Yu
2
1
10
7
L
The Morrigan
Hoser Everest
The Morrigan
2
5
0
0.4
W
Kukulkan
Mad Poleman
Kukulkan
3
0
6
6
W
Yu Huang
1
0
9
5.5
W
Baron Samedi
fran_felline
Baron Samedi
2
0
5
4.5
W
5
1
7
8.5
L
Ah Muzen Cab
p0werslave1_
Ah Muzen Cab
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,349
Damage
38,677
42,593
Taken
56,663
38,787
Mitigated
40,828
16,409
Healing
7,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Auggi Dogg
Xing Tian
5,838
86
0
1,646
17,416
22,045
0
10,487
6,376
10,564
0
L
10,153
2,574
0
978
10,925
5,305
0
5,687
4,987
235
15,033
L
Baron Samedi
Hawk-Hawkissimo
Baron Samedi
5,392
735
1,452
895
5,999
3,556
0
4,395
1,565
36,190
0
W
Guan Yu
Hemp__Depot
Guan Yu
8,625
972
4,429
3,799
15,128
18,845
0
7,385
7,743
0
23,270
L
The Morrigan
Hoser Everest
The Morrigan
6,854
751
0
46
12,592
6,060
0
6,348
5,878
15,775
0
W
Kukulkan
Mad Poleman
Kukulkan
10,560
81
88
404
4,781
2,305
0
1,587
3,178
45,913
0
W
Yu Huang
14,136
343
0
0
4,212
2,037
0
1,531
2,681
28,134
0
W
Baron Samedi
fran_felline
Baron Samedi
8,042
650
3,090
1,404
5,434
2,710
0
1,058
4,376
36,110
0
W
11,986
1,127
0
3,195
13,038
12,890
0
6,726
6,296
0
22,155
L
Ah Muzen Cab
p0werslave1_
Ah Muzen Cab
10,440
3,503
0
2,277
9,731
3,862
0
5,214
4,263
0
60,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,312
Gold Earned
50,973
275
Minions Killed
233
10
Camps Cleared
8
1,061,042
Distance Traveled
1,000,778
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,531
957
4
0
0
218,306
0
L
Pele
9,519
865
15
1
1
214,133
0
L
Baron Samedi
10,383
944
71
6
6
171,338
3
W
Guan Yu
10,717
974
25
2
0
239,424
0
L
The Morrigan
10,291
936
26
2
0
212,412
0
W
Kukulkan
11,269
1,024
119
11
0
224,008
1
W
Yu Huang
10,632
967
40
4
3
203,521
0
W
Baron Samedi
11,182
1,017
70
6
5
173,223
1
W
Mulan
11,512
1,047
21
2
2
220,866
1
L
Ah Muzen Cab
10,249
932
117
11
1
184,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role