Player Matchup

Maui
Maui
 
Maui
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Kevin10Z
Izanami
Level 112
God Stats
50W - 38L
1,716 SR
Queue Stats
247W - 240L
1,566 Elo+
Solo
Loki
Loki
LeroyCooper99
Loki
Level 117
God Stats
6W - 8L
1,585 SR
Queue Stats
69W - 61L
1,591 Elo+
Party 1
Skadi
Skadi
OhmsFTD
Skadi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,409 Elo+
Party 1
Vulcan
Vulcan
Warframe34
Vulcan
Level 150
God Stats
0W - 3L
1,248 SR
Queue Stats
370W - 365L
1,530 Elo+
Solo
Team Averages
Level 130
1,510 SR
1,519 Elo+

VS

Team Averages
Level 126
1,522 SR
1,511 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GentlePotato
Izanami
Level 155
God Stats
13W - 10L
1,594 SR
Queue Stats
94W - 80L
1,501 Elo+
Solo
Ah Puch
Ah Puch
Ratchet94
Ah Puch
Level 145
God Stats
5W - 4L
1,473 SR
Queue Stats
206W - 182L
1,494 Elo+
Solo
Nemesis
Nemesis
RekiVT
Nemesis
Level 152
God Stats
8W - 2L
1,856 SR
Queue Stats
206W - 172L
1,511 Elo+
Solo
Horus
Horus
SiCkb0yBrat
Horus
Level 56
God Stats
1W - 2L
1,186 SR
Queue Stats
115W - 119L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
2 / 0 / 0
4,567
571
2,124
5,170
2,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Kevin10Z
Izanami
6
0 / 1 / 0
3,998
500
1,552
3,341
1,029
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 2 / 0
3,849
481
1,969
5,069
1,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
OhmsFTD
Skadi
7
0 / 3 / 2
3,953
494
3,679
4,493
756
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Warframe34
Vulcan
9
0 / 2 / 0
4,767
596
2,364
3,912
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 0 / 0
5,681
710
2,363
4,936
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
GentlePotato
Izanami
8
2 / 1 / 2
5,149
644
3,821
6,010
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Ratchet94
Ah Puch
10
4 / 0 / 0
5,662
708
3,289
2,564
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
RekiVT
Nemesis
8
0 / 0 / 3
4,916
615
750
5,186
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
1 / 1 / 1
4,650
581
2,289
5,617
2,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
8
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
0
0
2
W
Sylvanus
 
Sylvanus
1
0
0
1
W
Izanami
GentlePotato
Izanami
2
1
2
3
L
Izanami
Kevin10Z
Izanami
0
1
0
0
L
0
2
0
0
L
Skadi
OhmsFTD
Skadi
0
3
2
0.33
W
Ah Puch
Ratchet94
Ah Puch
4
0
0
4
W
Nemesis
RekiVT
Nemesis
0
0
3
1.5
W
1
1
1
1.5
L
Vulcan
Warframe34
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,688
Damage
12,512
21,985
Taken
24,313
6,709
Mitigated
9,198
6,902
Healing
13,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,124
795
255
3,073
5,170
2,313
0
93
5,077
9,777
0
W
Sylvanus
 
Sylvanus
2,363
1,007
172
3,284
4,936
2,448
744
1,556
3,380
31,706
8,482
W
Izanami
GentlePotato
Izanami
3,821
2,509
0
2,816
6,010
1,668
151
1,516
4,494
0
31,407
L
Izanami
Kevin10Z
Izanami
1,552
1,303
0
1,500
3,341
1,029
0
1,653
1,688
0
20,325
L
1,969
746
0
1,478
5,069
1,215
0
880
4,189
0
20,465
L
Skadi
OhmsFTD
Skadi
3,679
1,091
0
0
4,493
756
0
0
4,493
0
20,714
W
Ah Puch
Ratchet94
Ah Puch
3,289
358
0
1,913
2,564
917
146
551
2,013
30,850
0
W
Nemesis
RekiVT
Nemesis
750
184
0
2,975
5,186
1,465
0
328
4,858
0
27,086
W
2,289
1,117
462
1,559
5,617
2,700
19
537
5,080
0
8,681
L
Vulcan
Warframe34
Vulcan
2,364
647
0
596
3,912
1,396
0
2,535
1,377
31,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,134
Gold Earned
26,058
212
Minions Killed
276
0
Camps Cleared
0
697,386
Distance Traveled
748,576
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,567
571
15
2
0
156,942
1
W
Sylvanus
5,681
710
86
11
0
127,730
5
W
Izanami
5,149
644
51
6
0
138,603
1
L
Izanami
3,998
500
42
5
0
84,413
2
L
Loki
3,849
481
38
5
0
166,421
1
L
Skadi
3,953
494
37
5
0
144,537
2
W
Ah Puch
5,662
708
66
8
0
150,383
1
W
Nemesis
4,916
615
57
7
0
173,955
0
W
Horus
4,650
581
16
2
0
157,905
3
L
Vulcan
4,767
596
80
10
0
145,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role