Player Matchup

Mulan
Mulan
Gold I
DeathGhoul-ALG
Mulan
Gold I
Level 72
God Stats
3W - 7L
1,359 SR
Queue Stats
191W - 187L
1,652 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
Leeroy122112
Baron Samedi
Platinum IV
Level 154
God Stats
2W - 3L
1,593 SR
Queue Stats
180W - 183L
1,788 MMR
Solo
Pele
Pele
Gold V
MimiKynn
Pele
Gold V
Level 160
God Stats
2W - 1L
1,852 SR
Queue Stats
16W - 11L
1,680 MMR
Solo
Apollo
Apollo
Platinum IV
Shadow_Raiz3r
Apollo
Platinum IV
Level 139
God Stats
2W - 1L
1,876 SR
Queue Stats
136W - 130L
1,735 MMR
Solo
Ymir
Ymir
Platinum V
iMitsunaa_
Ymir
Platinum V
Level 146
God Stats
26W - 31L
1,590 SR
Queue Stats
706W - 714L
1,667 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,654 SR
1,705 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,630 SR
1,706 MMR
Sun Wukong
Sun Wukong
Platinum IV
AlvoRoisE
Sun Wukong
Platinum IV
Level 156
God Stats
7W - 8L
1,498 SR
Queue Stats
1,052W - 1,087L
1,722 MMR
Party 1
Raijin
Raijin
Platinum II
Gorkiuss99
Raijin
Platinum II
Level 143
God Stats
38W - 39L
1,594 SR
Queue Stats
375W - 373L
1,897 MMR
Party 1
Ares
Ares
Gold I
IPRATTY8
Ares
Gold I
Level 129
God Stats
7W - 5L
1,734 SR
Queue Stats
183W - 184L
1,596 MMR
Solo
Charybdis
Charybdis
Gold I
NotoriousHumper
Charybdis
Gold I
Level 147
God Stats
14W - 5L
1,770 SR
Queue Stats
185W - 188L
1,624 MMR
Solo
Kali
Kali
Platinum IV
balowni164
Kali
Platinum IV
Level 89
God Stats
20W - 21L
1,554 SR
Queue Stats
630W - 627L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,174
517
6,091
9,194
4,424
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Leeroy122112
Baron Samedi
10
1 / 1 / 1
5,026
503
2,632
4,746
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
6
0 / 2 / 1
4,290
429
993
3,663
1,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
5,258
526
5,233
9,774
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 1
5,125
513
842
7,738
4,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThanatosFenrirHadesAthena

VS

Bans
ThorSusanoCabrakanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlvoRoisE
Sun Wukong
10
0 / 0 / 1
5,634
563
4,259
5,887
3,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Gorkiuss99
Raijin
11
2 / 0 / 2
6,512
651
5,330
2,716
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
8
3 / 1 / 1
5,488
549
4,774
7,188
4,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
NotoriousHumper
Charybdis
10
0 / 0 / 4
5,876
588
6,009
7,602
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 1 / 3
5,820
582
3,379
7,890
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
7
7
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlvoRoisE
Sun Wukong
0
0
1
0.5
L
0
1
0
0
W
Raijin
Gorkiuss99
Raijin
2
0
2
3
W
Ares
3
1
1
3.5
L
Baron Samedi
Leeroy122112
Baron Samedi
1
1
1
1.5
L
Pele
0
2
1
0.25
W
Charybdis
NotoriousHumper
Charybdis
0
0
4
2
L
0
2
0
0
W
2
1
3
3.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,791
Damage
23,751
35,115
Taken
31,283
14,633
Mitigated
14,865
11,569
Healing
12,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlvoRoisE
Sun Wukong
4,259
500
0
3,001
5,887
3,747
0
55
5,832
0
34,646
L
6,091
1,262
0
2,965
9,194
4,424
31
849
8,345
0
30,508
W
Raijin
Gorkiuss99
Raijin
5,330
522
0
846
2,716
949
349
802
1,914
49,622
0
W
Ares
4,774
333
10
2,113
7,188
4,794
0
784
6,404
17,047
4,446
L
Baron Samedi
Leeroy122112
Baron Samedi
2,632
495
111
888
4,746
2,030
0
1,598
3,004
40,430
0
L
Pele
993
423
0
469
3,663
1,089
0
1,268
2,324
0
15,397
W
Charybdis
NotoriousHumper
Charybdis
6,009
2,654
0
5,100
7,602
2,343
0
122
7,480
0
48,631
L
5,233
3,776
0
5,282
9,774
2,779
0
1,530
8,230
0
42,429
W
3,379
1,768
0
1,915
7,890
3,032
0
1,711
6,179
0
37,112
L
842
172
0
1,854
7,738
4,311
0
3,925
3,679
8,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,873
Gold Earned
29,330
240
Minions Killed
349
0
Camps Cleared
0
882,201
Distance Traveled
992,264
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,634
563
62
6
0
206,547
2
L
Mulan
5,174
517
56
6
0
161,467
2
W
Raijin
6,512
651
99
10
0
188,212
4
W
Ares
5,488
549
33
3
0
187,614
3
L
Baron Samedi
5,026
503
55
6
0
171,926
3
L
Pele
4,290
429
40
4
0
216,610
1
W
Charybdis
5,876
588
76
8
0
183,604
4
L
Apollo
5,258
526
79
8
0
172,111
1
W
Kali
5,820
582
79
8
0
226,287
1
L
Ymir
5,125
513
10
1
0
160,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role