Player Matchup

Lancelot
Lancelot
ErraticEarth1
Lancelot
Level 86
God Stats
3W - 3L
1,438 SR
Queue Stats
30W - 48L
1,450 Elo+
Solo
Izanami
Izanami
Osmgam3r28
Izanami
Level 85
God Stats
11W - 5L
1,509 SR
Queue Stats
54W - 57L
1,360 Elo+
Solo
Ymir
Ymir
firefight021
Ymir
Level 143
God Stats
0W - 1L
1,724 SR
Queue Stats
125W - 123L
1,467 Elo+
Solo
King Arthur
King Arthur
kingofthewolves2
King Arthur
Level 106
God Stats
8W - 7L
1,474 SR
Queue Stats
38W - 33L
1,497 Elo+
Solo
The Morrigan
The Morrigan
toothiccbih98
The Morrigan
Level 118
God Stats
11W - 12L
1,494 SR
Queue Stats
225W - 226L
1,459 Elo+
Solo
Team Averages
Level 108
1,528 SR
1,447 Elo+

VS

Team Averages
Level 106
1,532 SR
1,443 Elo+
Ra
Ra
FeastGodMack
Ra
Level 89
God Stats
10W - 13L
1,460 SR
Queue Stats
118W - 101L
1,516 Elo+
Solo
Mercury
Mercury
ItZ_MilleR_ThYME
Mercury
Level 124
God Stats
3W - 3L
1,571 SR
Queue Stats
260W - 269L
1,499 Elo+
Solo
Nike
Nike
StickyFingerz5
Nike
Level 106
God Stats
29W - 15L
1,501 SR
Queue Stats
110W - 102L
1,491 Elo+
Solo
Medusa
Medusa
Time To Muck
Medusa
Level 105
God Stats
39W - 43L
1,522 SR
Queue Stats
327W - 325L
1,439 Elo+
Solo
King Arthur
King Arthur
armandossj1
King Arthur
Level 106
God Stats
1W - 0L
1,606 SR
Queue Stats
8W - 13L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ErraticEarth1
Lancelot
15
4 / 5 / 1
9,487
474
9,034
16,969
8,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Osmgam3r28
Izanami
16
1 / 3 / 0
9,950
498
6,197
16,199
7,187
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 3 / 0
9,424
471
8,191
18,637
20,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
kingofthewolves2
King Arthur
1
0 / 0 / 0
5,492
275
0
0
0
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
toothiccbih98
The Morrigan
16
1 / 5 / 2
10,024
501
9,678
10,291
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 9
10,623
531
10,950
13,275
6,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 2 / 10
10,784
539
8,243
15,697
6,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 0 / 6
10,917
546
7,016
13,427
12,770
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
16
2 / 2 / 5
10,121
506
10,236
12,764
5,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
armandossj1
King Arthur
16
3 / 0 / 5
10,362
518
6,208
11,179
10,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
6
Kills
15
16
Deaths
6
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ErraticEarth1
Lancelot
4
5
1
0.9
W
4
2
9
4.25
W
3
2
10
4
L
Izanami
Osmgam3r28
Izanami
1
3
0
0.33
W
3
0
6
6
W
Medusa
2
2
5
2.25
W
King Arthur
armandossj1
King Arthur
3
0
5
5.5
L
0
3
0
0
L
King Arthur
kingofthewolves2
King Arthur
0
0
0
0
L
The Morrigan
toothiccbih98
The Morrigan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,100
Damage
42,653
62,096
Taken
66,342
40,715
Mitigated
42,403
13,216
Healing
12,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ErraticEarth1
Lancelot
9,034
2,614
0
1,640
16,969
8,066
0
2,642
14,327
0
82,269
W
10,950
1,707
1,698
3,463
13,275
6,566
422
4,953
8,322
89,846
0
W
8,243
3,663
0
2,427
15,697
6,444
0
1,999
13,698
23
90,103
L
Izanami
Osmgam3r28
Izanami
6,197
2,640
0
5,434
16,199
7,187
1,086
1,536
14,663
0
95,730
W
7,016
969
0
1,781
13,427
12,770
680
5,400
8,027
97
73,157
W
Medusa
10,236
3,019
0
1,849
12,764
5,971
1,917
1,866
10,617
0
85,055
W
King Arthur
armandossj1
King Arthur
6,208
287
294
1,113
11,179
10,652
349
1,267
9,912
4,745
57,133
L
8,191
708
1,005
4,070
18,637
20,830
0
3,144
15,493
64,686
0
L
King Arthur
kingofthewolves2
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
toothiccbih98
The Morrigan
9,678
1,292
0
1,067
10,291
4,632
1,392
4,176
5,953
79,798
3,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,377
Gold Earned
52,807
535
Minions Killed
602
0
Camps Cleared
0
1,468,885
Distance Traveled
1,975,087
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,487
474
108
5
0
409,628
4
W
Ra
10,623
531
118
6
0
373,934
4
W
Mercury
10,784
539
123
6
0
474,539
9
L
Izanami
9,950
498
163
8
0
366,266
7
W
Nike
10,917
546
152
8
0
351,575
4
W
Medusa
10,121
506
125
6
0
377,517
7
W
King Arthur
10,362
518
84
4
0
397,522
6
L
Ymir
9,424
471
121
6
0
318,949
1
L
King Arthur
5,492
275
0
0
0
8,659
0
L
The Morrigan
10,024
501
143
7
0
365,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role