Player Matchup

Ares
Ares
CaterSmurf
Ares
Level 41
God Stats
2W - 2L
1,177 SR
Queue Stats
15W - 8L
1,482 Elo+
Party 1
Zeus
Zeus
JiaJiaXInXin
Zeus
Level 53
God Stats
75W - 63L
1,567 SR
Queue Stats
244W - 291L
1,495 Elo+
Solo
Heimdallr
Heimdallr
JohnFal77
Heimdallr
Level 71
God Stats
1W - 0L
1,422 SR
Queue Stats
15W - 22L
1,459 Elo+
Solo
Shiva
Shiva
NanyWaan
Shiva
Level 154
God Stats
2W - 0L
1,763 SR
Queue Stats
13W - 10L
1,508 Elo+
Party 1
Zhong Kui
Zhong Kui
SWOLLENBERGAN
Zhong Kui
Level 157
God Stats
2W - 0L
1,795 SR
Queue Stats
79W - 65L
1,653 Elo+
Party 1
Team Averages
Level 95
1,545 SR
1,519 Elo+

VS

Team Averages
Level 93
1,545 SR
1,471 Elo+
Vulcan
Vulcan
 
Vulcan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
L0UK1US
Neith
Level 25
God Stats
12W - 18L
1,483 SR
Queue Stats
25W - 48L
1,423 Elo+
Solo
Cernunnos
Cernunnos
Mah9n57
Cernunnos
Level 105
God Stats
1W - 1L
1,741 SR
Queue Stats
59W - 61L
1,510 Elo+
Solo
Maui
Maui
lilpinkdeer
Maui
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,449 Elo+
Solo
Horus
Horus
明日之神
Horus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
228W - 222L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 8
9,469
789
10,477
10,725
13,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 0 / 1
8,496
708
7,857
5,891
2,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
JohnFal77
Heimdallr
15
1 / 2 / 7
8,522
710
7,328
11,739
5,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
NanyWaan
Shiva
14
2 / 0 / 5
8,329
694
6,863
11,648
10,292
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
SWOLLENBERGAN
Zhong Kui
16
3 / 2 / 8
8,738
728
12,918
11,394
10,936
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 1 / 1
8,131
678
10,966
4,921
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
L0UK1US
Neith
14
0 / 1 / 2
7,460
622
5,620
7,578
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
Mah9n57
Cernunnos
14
0 / 4 / 3
7,753
646
7,382
11,123
5,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 3
8,223
685
4,448
16,842
17,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 2 / 1
7,540
628
6,878
13,439
14,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
12
Kills
4
4
Deaths
12
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
1
1
2.5
W
4
0
8
8
W
2
0
1
2.5
W
Heimdallr
JohnFal77
Heimdallr
1
2
7
2.25
L
Neith
L0UK1US
Neith
0
1
2
1
L
Cernunnos
Mah9n57
Cernunnos
0
4
3
0.38
W
Shiva
NanyWaan
Shiva
2
0
5
4.5
W
Zhong Kui
SWOLLENBERGAN
Zhong Kui
3
2
8
3.5
L
1
4
3
0.63
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,443
Damage
35,294
51,397
Taken
53,903
42,940
Mitigated
42,879
16,780
Healing
13,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
10,966
5,171
0
500
4,921
2,546
0
3,072
1,849
30,198
0
W
10,477
1,174
0
3,394
10,725
13,441
389
2,286
8,103
20,164
0
W
7,857
677
0
1,590
5,891
2,390
642
1,628
4,035
34,521
0
W
Heimdallr
JohnFal77
Heimdallr
7,328
3,639
0
3,267
11,739
5,881
1,014
4,034
7,273
0
38,559
L
Neith
L0UK1US
Neith
5,620
1,924
0
1,457
7,578
3,669
0
6,288
1,290
0
17,566
L
Cernunnos
Mah9n57
Cernunnos
7,382
3,382
0
1,514
11,123
5,032
0
6,449
4,674
0
28,337
W
Shiva
NanyWaan
Shiva
6,863
1,154
1,595
2,330
11,648
10,292
581
3,930
7,422
0
18,774
W
Zhong Kui
SWOLLENBERGAN
Zhong Kui
12,918
1,586
0
4,604
11,394
10,936
1,074
2,899
8,208
34,684
0
L
4,448
577
271
3,857
16,842
17,288
0
7,876
8,966
18,094
0
L
6,878
2,622
2,074
4,323
13,439
14,344
0
7,567
5,872
0
18,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,554
Gold Earned
39,107
221
Minions Killed
167
0
Camps Cleared
0
1,227,294
Distance Traveled
1,190,447
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,131
678
52
4
0
244,353
0
W
Ares
9,469
789
20
2
0
248,730
0
W
Zeus
8,496
708
56
5
0
239,782
4
W
Heimdallr
8,522
710
62
5
0
227,236
4
L
Neith
7,460
622
32
3
0
249,670
3
L
Cernunnos
7,753
646
42
4
0
209,824
0
W
Shiva
8,329
694
31
3
0
273,643
2
W
Zhong Kui
8,738
728
52
4
0
237,903
4
L
Maui
8,223
685
26
2
0
248,828
2
L
Horus
7,540
628
15
1
0
237,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role