Player Matchup

Maui
Maui
Ikigai XV
Maui
Level 95
God Stats
10W - 12L
1,489 SR
Queue Stats
459W - 513L
1,422 Elo+
Party 1
Vulcan
Vulcan
failz199
Vulcan
Level 128
God Stats
7W - 8L
1,533 SR
Queue Stats
141W - 107L
1,538 Elo+
Solo
Da Ji
Da Ji
vGojo
Da Ji
Level 67
God Stats
33W - 22L
1,554 SR
Queue Stats
107W - 124L
1,404 Elo+
Party 1
Team Averages
Level 97
1,525 SR
1,454 Elo+

VS

Team Averages
Level 96
1,470 SR
1,466 Elo+
Maui
Maui
 
Maui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Superglue86776
Thoth
Level 48
God Stats
1W - 1L
1,742 SR
Queue Stats
13W - 24L
1,353 Elo+
Solo
Charybdis
Charybdis
moltridos
Charybdis
Level 85
God Stats
0W - 2L
1,168 SR
Queue Stats
90W - 70L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
0 / 0 / 7
6,852
857
2,751
6,260
4,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
failz199
Vulcan
10
2 / 0 / 3
6,321
790
5,893
3,903
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
vGojo
Da Ji
11
5 / 0 / 1
6,816
852
3,987
3,898
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 3 / 0
5,222
653
2,742
7,680
4,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
5,202
650
2,553
3,209
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
moltridos
Charybdis
9
0 / 2 / 0
5,334
667
4,750
5,523
1,942
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
0
0
W
Maui
0
0
7
3.5
L
0
2
0
0
W
Vulcan
failz199
Vulcan
2
0
3
3.5
L
Charybdis
moltridos
Charybdis
0
2
0
0
W
Da Ji
vGojo
Da Ji
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,631
Damage
10,045
14,061
Taken
16,412
7,982
Mitigated
7,254
5,460
Healing
2,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,742
552
0
1,205
7,680
4,129
0
3,509
4,171
8,258
0
W
Maui
2,751
869
181
3,074
6,260
4,485
96
2,116
3,918
15,303
0
L
2,553
29
0
250
3,209
1,183
0
2,328
881
13,615
0
W
Vulcan
failz199
Vulcan
5,893
2,359
0
439
3,903
1,662
540
2,031
1,794
27,145
0
L
Charybdis
moltridos
Charybdis
4,750
2,614
0
753
5,523
1,942
0
3,189
2,334
0
17,748
W
Da Ji
vGojo
Da Ji
3,987
1,240
0
1,766
3,898
1,835
531
809
3,054
0
7,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,989
Gold Earned
15,758
90
Minions Killed
85
5
Camps Cleared
2
487,121
Distance Traveled
386,728
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,222
653
13
2
0
131,333
1
W
Maui
6,852
857
20
3
0
151,959
4
L
Thoth
5,202
650
30
4
2
110,774
1
W
Vulcan
6,321
790
56
7
3
177,014
1
L
Charybdis
5,334
667
42
5
0
144,621
2
W
Da Ji
6,816
852
14
2
2
158,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role