Player Matchup

Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ADFeat
Loki
Level 160
God Stats
44W - 25L
1,706 SR
Queue Stats
673W - 647L
1,668 Elo+
Solo
Ah Puch
Ah Puch
Magiclevi
Ah Puch
Level 123
God Stats
5W - 4L
1,600 SR
Queue Stats
198W - 177L
1,590 Elo+
Solo
Thor
Thor
Oreo_pit1993
Thor
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 93L
1,529 Elo+
Solo
Ullr
Ullr
Ravenjcm
Ullr
Level 152
God Stats
8W - 20L
1,468 SR
Queue Stats
574W - 559L
1,578 Elo+
Solo
Team Averages
Level 132
1,555 SR
1,573 Elo+

VS

Team Averages
Level 137
1,538 SR
1,604 Elo+
Artemis
Artemis
AlphaOmegaPrime
Artemis
Level 160
God Stats
295W - 238L
1,570 SR
Queue Stats
341W - 319L
1,564 Elo+
Solo
Khepri
Khepri
Au_Kuang
Khepri
Level 152
God Stats
9W - 4L
1,636 SR
Queue Stats
365W - 356L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
MehLuhDee
Sun Wukong
Level 135
God Stats
3W - 7L
1,478 SR
Queue Stats
415W - 363L
1,633 Elo+
Solo
Ra
Ra
TerseCrown9189
Ra
Level 148
God Stats
36W - 47L
1,504 SR
Queue Stats
583W - 603L
1,610 Elo+
Solo
Nemesis
Nemesis
dudhgidhgui
Nemesis
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 34L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 3 / 1
5,640
513
3,561
11,276
9,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Loki
ADFeat
Loki
12
2 / 0 / 0
7,122
647
4,943
5,528
2,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Magiclevi
Ah Puch
11
0 / 2 / 1
6,311
574
4,698
4,973
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
5,889
535
2,015
7,870
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
10
1 / 4 / 0
5,807
528
6,863
8,507
3,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
5,818
529
4,506
7,208
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Au_Kuang
Khepri
9
3 / 0 / 6
6,446
586
2,926
10,568
6,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
MehLuhDee
Sun Wukong
10
0 / 2 / 1
5,919
538
3,719
8,902
4,196
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 0 / 1
7,638
694
8,231
6,326
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
dudhgidhgui
Nemesis
9
1 / 1 / 4
5,927
539
1,248
8,032
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
9
10
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
1
0.17
L
Loki
ADFeat
Loki
2
0
0
2
W
0
1
3
1.5
W
Khepri
Au_Kuang
Khepri
3
0
6
6
L
Ah Puch
Magiclevi
Ah Puch
0
2
1
0.25
W
Sun Wukong
MehLuhDee
Sun Wukong
0
2
1
0.25
L
1
1
0
1
L
Ullr
1
4
0
0.25
W
5
0
1
5.5
W
Nemesis
dudhgidhgui
Nemesis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,080
Damage
20,630
38,154
Taken
41,036
19,443
Mitigated
18,275
9,839
Healing
16,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,561
623
309
4,159
11,276
9,150
0
4,325
6,951
15,173
1,298
L
Loki
ADFeat
Loki
4,943
926
0
2,348
5,528
2,397
0
0
5,528
0
52,010
W
4,506
1,482
0
3,041
7,208
2,365
1,512
506
6,702
0
42,995
W
Khepri
Au_Kuang
Khepri
2,926
531
1,861
3,346
10,568
6,262
0
2,379
8,149
11,117
0
L
Ah Puch
Magiclevi
Ah Puch
4,698
166
0
1,424
4,973
1,904
0
3,168
1,805
40,236
0
W
Sun Wukong
MehLuhDee
Sun Wukong
3,719
1,403
0
2,809
8,902
4,196
0
914
7,218
0
36,149
L
2,015
179
0
426
7,870
2,953
0
914
6,956
0
48,342
L
Ullr
6,863
2,938
0
1,173
8,507
3,039
0
2,850
5,657
0
36,759
W
8,231
371
416
2,750
6,326
2,941
0
2,940
3,244
72,433
0
W
Nemesis
dudhgidhgui
Nemesis
1,248
192
0
2,064
8,032
2,511
0
918
6,913
0
33,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,769
Gold Earned
31,748
357
Minions Killed
354
0
Camps Cleared
0
1,102,070
Distance Traveled
1,142,954
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,640
513
18
2
0
219,594
3
L
Loki
7,122
647
105
10
0
237,579
4
W
Artemis
5,818
529
63
6
0
197,952
4
W
Khepri
6,446
586
17
2
0
229,195
2
L
Ah Puch
6,311
574
93
8
0
219,922
2
W
Sun Wukong
5,919
538
74
7
0
233,392
5
L
Thor
5,889
535
87
8
0
227,149
3
L
Ullr
5,807
528
54
5
0
197,826
1
W
Ra
7,638
694
134
12
0
228,939
4
W
Nemesis
5,927
539
66
6
0
253,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role