Player Matchup

Chaac
Chaac
Mercya1948
Chaac
Level 66
God Stats
1W - 2L
1,713 SR
Queue Stats
79W - 96L
1,400 Elo+
Party 1
Bakasura
Bakasura
Mnxa336
Bakasura
Level 63
God Stats
0W - 2L
1,266 SR
Queue Stats
40W - 55L
1,345 Elo+
Party 1
Izanami
Izanami
genri_bob
Izanami
Level 38
God Stats
0W - 3L
1,221 SR
Queue Stats
22W - 31L
1,313 Elo+
Party 3
Ymir
Ymir
stixIez
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,326 Elo+
Party 1
Anubis
Anubis
stray-crony
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,065 Elo+
Party 3
Team Averages
Level 44
1,440 SR
1,290 Elo+

VS

Team Averages
Level 52
1,427 SR
1,369 Elo+
Ymir
Ymir
AltGarret777
Ymir
Level 33
God Stats
3W - 5L
1,366 SR
Queue Stats
19W - 11L
1,582 Elo+
Solo
Tiamat
Tiamat
Angelelel
Tiamat
Level 37
God Stats
6W - 5L
1,318 SR
Queue Stats
48W - 57L
1,385 Elo+
Solo
Vamana
Vamana
Vortex Lynch
Vamana
Level 38
God Stats
2W - 0L
1,555 SR
Queue Stats
69W - 46L
1,388 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Vortex Sail
Ah Muzen Cab
Level 69
God Stats
5W - 4L
1,535 SR
Queue Stats
82W - 72L
1,048 Elo+
Party 2
Janus
Janus
Vortex Vain
Janus
Level 82
God Stats
16W - 18L
1,359 SR
Queue Stats
128W - 111L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 2 / 1
7,015
468
7,472
12,750
8,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Mnxa336
Bakasura
12
2 / 4 / 0
7,406
494
3,785
13,984
6,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
genri_bob
Izanami
10
0 / 3 / 0
5,954
397
2,005
10,424
3,817
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
stixIez
Ymir
12
0 / 2 / 0
6,086
406
625
7,287
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
11
0 / 5 / 0
5,596
373
2,252
9,099
4,959
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
7,945
530
6,579
10,051
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Angelelel
Tiamat
13
3 / 0 / 3
7,635
509
5,476
6,015
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
14
4 / 1 / 3
8,429
562
8,510
11,016
5,509
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Vortex Sail
Ah Muzen Cab
12
2 / 0 / 6
7,427
495
3,985
3,026
1,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 0 / 6
9,019
601
9,282
4,631
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
16
16
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Tiamat
Angelelel
Tiamat
3
0
3
4.5
L
Chaac
0
2
1
0.25
L
Bakasura
Mnxa336
Bakasura
2
4
0
0.5
W
Vamana
4
1
3
5.5
W
Ah Muzen Cab
Vortex Sail
Ah Muzen Cab
2
0
6
5
W
4
0
6
7
L
Izanami
genri_bob
Izanami
0
3
0
0
L
Ymir
stixIez
Ymir
0
2
0
0
L
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,139
Damage
33,832
53,544
Taken
34,739
26,742
Mitigated
17,215
12,253
Healing
12,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,579
2,192
0
4,322
10,051
5,079
0
968
8,632
62,960
0
W
Tiamat
Angelelel
Tiamat
5,476
620
371
2,080
6,015
3,335
413
674
5,341
37,920
2,560
L
Chaac
7,472
496
0
4,105
12,750
8,098
448
3,222
9,483
0
45,934
L
Bakasura
Mnxa336
Bakasura
3,785
2,714
0
1,347
13,984
6,002
0
4,176
9,798
0
50,141
W
Vamana
8,510
3,292
0
3,317
11,016
5,509
1,244
169
10,612
0
49,551
W
Ah Muzen Cab
Vortex Sail
Ah Muzen Cab
3,985
1,013
0
1,430
3,026
1,384
564
103
2,923
0
39,076
W
9,282
459
0
750
4,631
1,908
152
910
3,651
68,369
0
L
Izanami
genri_bob
Izanami
2,005
1,076
0
3,388
10,424
3,817
375
4,387
5,552
0
46,809
L
Ymir
stixIez
Ymir
625
238
138
726
7,287
3,866
108
2,181
4,644
25,444
2,567
L
Anubis
2,252
135
0
2,549
9,099
4,959
195
6,415
2,636
27,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,057
Gold Earned
40,455
338
Minions Killed
444
0
Camps Cleared
0
1,400,134
Distance Traveled
1,519,926
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,945
530
86
6
0
297,022
2
W
Tiamat
7,635
509
74
5
0
256,065
5
L
Chaac
7,015
468
73
5
0
315,076
0
L
Bakasura
7,406
494
108
7
0
316,702
0
W
Vamana
8,429
562
91
6
0
338,462
2
W
Ah Muzen Cab
7,427
495
71
5
0
310,324
0
W
Janus
9,019
601
122
8
0
318,053
0
L
Izanami
5,954
397
77
5
0
254,190
0
L
Ymir
6,086
406
55
4
0
270,743
0
L
Anubis
5,596
373
25
2
0
243,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role