Player Matchup

Kukulkan
Kukulkan
Joee-010
Kukulkan
Level 140
God Stats
22W - 9L
1,622 SR
Queue Stats
561W - 504L
1,575 Elo+
Solo
Hachiman
Hachiman
TevasLTU
Hachiman
Level 135
God Stats
4W - 2L
1,374 SR
Queue Stats
76W - 86L
1,422 Elo+
Solo
Fenrir
Fenrir
big-flo79
Fenrir
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 45L
1,422 Elo+
Solo
Team Averages
Level 119
1,499 SR
1,473 Elo+

VS

Team Averages
Level 57
1,300 SR
1,091 Elo+
Kali
Kali
AlanJ015
Kali
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,060 Elo+
Party 1
Cthulhu
Cthulhu
RoNaS-07
Cthulhu
Level 38
God Stats
1W - 2L
1,298 SR
Queue Stats
6W - 15L
1,168 Elo+
Party 1
Ah Puch
Ah Puch
T_BertaN_T
Ah Puch
Level 32
God Stats
0W - 3L
1,101 SR
Queue Stats
1W - 14L
1,046 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Joee-010
Kukulkan
19
10 / 0 / 8
13,252
828
24,324
7,515
4,368
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
TevasLTU
Hachiman
14
6 / 0 / 6
11,151
697
9,877
4,413
2,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fenrir
big-flo79
Fenrir
16
2 / 3 / 12
11,965
748
13,784
18,263
22,260
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
1 / 6 / 1
8,952
560
4,466
14,981
8,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
RoNaS-07
Cthulhu
14
0 / 4 / 3
10,117
632
10,040
21,653
29,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
T_BertaN_T
Ah Puch
14
2 / 8 / 1
9,308
582
8,253
17,337
6,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
18
Kills
3
3
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kali
1
6
1
0.25
W
Kukulkan
Joee-010
Kukulkan
10
0
8
14
L
Cthulhu
RoNaS-07
Cthulhu
0
4
3
0.38
L
Ah Puch
T_BertaN_T
Ah Puch
2
8
1
0.31
W
Hachiman
TevasLTU
Hachiman
6
0
6
9
W
Fenrir
big-flo79
Fenrir
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,985
Damage
22,759
30,191
Taken
53,971
28,956
Mitigated
44,278
9,214
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
4,466
1,947
0
2,267
14,981
8,409
0
6,275
8,706
0
23,369
W
Kukulkan
Joee-010
Kukulkan
24,324
1,275
0
1,649
7,515
4,368
894
5,391
2,124
80,893
0
L
Cthulhu
RoNaS-07
Cthulhu
10,040
462
474
1,259
21,653
29,087
0
9,187
12,466
42,062
0
L
Ah Puch
T_BertaN_T
Ah Puch
8,253
714
0
3,142
17,337
6,782
342
9,258
8,079
29,433
0
W
Hachiman
TevasLTU
Hachiman
9,877
7,648
0
2,336
4,413
2,328
888
2,660
1,753
0
33,382
W
Fenrir
big-flo79
Fenrir
13,784
2,901
0
5,229
18,263
22,260
316
10,963
7,300
80
31,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,368
Gold Earned
28,377
205
Minions Killed
160
9
Camps Cleared
6
820,632
Distance Traveled
835,408
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,952
560
36
2
4
293,698
0
W
Kukulkan
13,252
828
137
9
6
312,540
2
L
Cthulhu
10,117
632
55
3
2
292,324
3
L
Ah Puch
9,308
582
69
4
0
249,386
2
W
Hachiman
11,151
697
46
3
2
192,434
2
W
Fenrir
11,965
748
22
1
1
315,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role