Player Matchup

Danzaburou
Danzaburou
BERTRAND85
Danzaburou
Level 85
God Stats
2W - 4L
1,475 SR
Queue Stats
100W - 105L
1,277 Elo+
Party 1
Rama
Rama
GLAMfilnoir
Rama
Level 47
God Stats
3W - 4L
1,061 SR
Queue Stats
286W - 344L
1,372 Elo+
Solo
Raijin
Raijin
Helaxern906
Raijin
Level 89
God Stats
6W - 2L
1,593 SR
Queue Stats
126W - 154L
1,306 Elo+
Solo
Ymir
Ymir
Jsmalls214
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,096 Elo+
Party 1
Cerberus
Cerberus
izulino
Cerberus
Level 115
God Stats
4W - 8L
1,189 SR
Queue Stats
201W - 231L
1,306 Elo+
Solo
Team Averages
Level 73
1,364 SR
1,271 Elo+

VS

Team Averages
Level 72
1,551 SR
1,324 Elo+
Maui
Maui
AirBiscuit2690
Maui
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 162L
1,279 Elo+
Solo
Khepri
Khepri
Clx_66
Khepri
Level 66
God Stats
5W - 3L
1,538 SR
Queue Stats
468W - 548L
1,359 Elo+
Solo
Ares
Ares
EI Guapoo
Ares
Level 87
God Stats
3W - 5L
1,555 SR
Queue Stats
85W - 103L
1,320 Elo+
Solo
Cthulhu
Cthulhu
T W U R K S U M
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,348 Elo+
Solo
Geb
Geb
ariesfuego
Geb
Level 60
God Stats
0W - 1L
1,664 SR
Queue Stats
37W - 51L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BERTRAND85
Danzaburou
18
7 / 3 / 15
12,002
800
22,948
13,741
7,152
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

20
11 / 2 / 11
13,135
876
29,079
14,041
7,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
15
2 / 4 / 13
9,928
662
10,520
9,758
4,773
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 4 / 15
10,615
708
9,678
21,674
26,687
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
izulino
Cerberus
17
2 / 4 / 18
10,605
707
11,769
17,774
9,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 10
9,714
648
8,250
17,113
26,068
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Clx_66
Khepri
20
6 / 4 / 6
10,766
718
9,717
19,452
25,135
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
6
0 / 2 / 0
6,836
456
1,473
4,540
4,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
6 / 8 / 5
11,160
744
14,535
20,793
27,865
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 5 / 5
9,111
607
14,506
29,464
30,789
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
41
24
Kills
15
17
Deaths
24
72
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
5
10
1.4
W
Danzaburou
BERTRAND85
Danzaburou
7
3
15
4.83
L
Khepri
Clx_66
Khepri
6
4
6
2.25
L
Ares
0
2
0
0
W
11
2
11
8.25
W
Raijin
2
4
13
2.13
W
2
4
15
2.38
L
6
8
5
1.06
L
1
5
5
0.7
W
Cerberus
izulino
Cerberus
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,994
Damage
48,481
76,988
Taken
91,362
55,756
Mitigated
113,928
33,454
Healing
24,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,250
1,476
1,973
1,824
17,113
26,068
0
5,849
11,264
16,363
0
W
Danzaburou
BERTRAND85
Danzaburou
22,948
16,740
1,095
4,802
13,741
7,152
3,266
9,325
4,416
0
37,361
L
Khepri
Clx_66
Khepri
9,717
581
1,154
2,732
19,452
25,135
0
7,333
12,119
23,256
0
L
Ares
1,473
27
345
487
4,540
4,071
0
1,264
3,276
3,133
0
W
29,079
13,797
1,176
6,271
14,041
7,182
2,256
10,467
3,574
0
51,533
W
Raijin
10,520
920
1,449
1,412
9,758
4,773
1,409
6,525
3,233
23,469
0
W
9,678
2,579
1,054
6,292
21,674
26,687
0
14,119
7,555
17,463
0
L
14,535
544
2,994
2,095
20,793
27,865
0
6,346
14,447
37,006
0
L
14,506
2,127
2,151
8,639
29,464
30,789
0
11,175
18,289
20,686
0
W
Cerberus
izulino
Cerberus
11,769
141
2,956
6,947
17,774
9,962
710
8,045
9,729
32,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,285
Gold Earned
47,587
156
Minions Killed
115
0
Camps Cleared
0
1,228,065
Distance Traveled
1,035,845
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,714
648
19
1
0
221,956
0
W
Danzaburou
12,002
800
32
2
0
217,141
0
L
Khepri
10,766
718
32
2
0
275,569
1
L
Ares
6,836
456
3
0
0
49,856
0
W
Rama
13,135
876
32
2
0
230,588
1
W
Raijin
9,928
662
23
2
0
234,345
0
W
Ymir
10,615
708
17
1
0
259,841
0
L
Cthulhu
11,160
744
52
3
0
256,281
0
L
Geb
9,111
607
9
1
0
232,183
0
W
Cerberus
10,605
707
52
3
0
286,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role