Player Matchup

Shiva
Shiva
Diamond V
Fid-koss
Shiva
Diamond V
Level 152
God Stats
10W - 7L
1,572 SR
Queue Stats
393W - 388L
1,969 MMR
Solo
Thor
Thor
Gold V
MimiKynn
Thor
Gold V
Level 160
God Stats
1W - 2L
1,426 SR
Queue Stats
16W - 11L
1,692 MMR
Solo
Vulcan
Vulcan
Platinum III
Shadow_Raven_17
Vulcan
Platinum III
Level 128
God Stats
1W - 0L
1,737 SR
Queue Stats
44W - 33L
1,835 MMR
Solo
Lancelot
Lancelot
Diamond I
aidenspawn
Lancelot
Diamond I
Level 147
God Stats
2W - 1L
1,855 SR
Queue Stats
248W - 245L
2,266 MMR
Solo
Heimdallr
Heimdallr
Diamond V
oOo-R9-oOo
Heimdallr
Diamond V
Level 160
God Stats
123W - 121L
1,679 SR
Queue Stats
327W - 314L
2,116 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,654 SR
1,976 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,539 SR
1,976 MMR
Chaac
Chaac
Platinum II
Daniel_son143
Chaac
Platinum II
Level 135
God Stats
17W - 10L
1,677 SR
Queue Stats
239W - 230L
1,945 MMR
Solo
Khepri
Khepri
Platinum II
ItzRommel777
Khepri
Platinum II
Level 139
God Stats
2W - 2L
1,556 SR
Queue Stats
72W - 59L
1,868 MMR
Solo
Mercury
Mercury
Masters
Scótty
Mercury
Masters
Level 126
God Stats
24W - 20L
1,617 SR
Queue Stats
128W - 115L
2,754 MMR
Solo
Discordia
Discordia
Gold V
Süßkartoffel0508
Discordia
Gold V
Level 123
God Stats
5W - 3L
1,723 SR
Queue Stats
80W - 81L
1,444 MMR
Solo
Ullr
Ullr
Platinum III
WeiZi_SwYZz
Ullr
Platinum III
Level 90
God Stats
1W - 12L
1,121 SR
Queue Stats
321W - 316L
1,871 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Fid-koss
Shiva
13
0 / 4 / 3
8,312
520
9,331
16,878
18,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
15
9 / 1 / 4
9,416
589
14,037
9,157
3,814
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 1
8,182
511
7,902
8,770
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
aidenspawn
Lancelot
15
4 / 2 / 2
8,734
546
6,844
13,433
6,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
oOo-R9-oOo
Heimdallr
17
5 / 0 / 6
10,232
640
6,767
11,372
5,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Bans
Ne ZhaPoseidonFenrirSusanoThoth

VS

Bans
RavanaKaliThanatosMulanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,625
539
14,890
16,561
13,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
10
0 / 2 / 2
6,392
400
3,017
9,310
9,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Scótty
Mercury
15
6 / 4 / 2
8,965
560
10,478
14,561
6,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 3 / 3
7,500
469
6,521
9,288
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 8 / 0
7,218
451
3,466
14,512
5,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
19
Kills
10
10
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Shiva
Fid-koss
Shiva
0
4
3
0.38
L
Khepri
0
2
2
0.5
W
Thor
9
1
4
11
L
Mercury
Scótty
Mercury
6
4
2
1.75
W
1
3
1
0.5
L
1
3
3
0.83
L
0
8
0
0
W
Lancelot
aidenspawn
Lancelot
4
2
2
2.5
W
Heimdallr
oOo-R9-oOo
Heimdallr
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,881
Damage
38,372
59,610
Taken
64,232
38,984
Mitigated
38,973
13,022
Healing
13,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,890
4,130
0
9,105
16,561
13,107
0
0
16,561
0
66,861
W
Shiva
Fid-koss
Shiva
9,331
2,208
0
5,562
16,878
18,774
0
0
15,645
0
56,299
L
Khepri
3,017
618
278
1,605
9,310
9,955
0
2,066
7,232
14,792
0
W
Thor
14,037
3,041
0
644
9,157
3,814
0
2,063
7,045
0
63,424
L
Mercury
Scótty
Mercury
10,478
5,908
0
994
14,561
6,537
0
2,371
12,190
0
84,574
W
7,902
1,362
0
740
8,770
4,333
0
3,431
5,339
59,334
0
L
6,521
398
0
849
9,288
4,218
0
3,465
5,823
61,683
0
L
3,466
852
0
480
14,512
5,156
1,135
0
14,512
0
53,292
W
Lancelot
aidenspawn
Lancelot
6,844
1,742
0
1,534
13,433
6,291
0
1,909
11,433
0
66,492
W
Heimdallr
oOo-R9-oOo
Heimdallr
6,767
2,762
0
4,542
11,372
5,772
1,088
2,135
9,237
0
88,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,876
Gold Earned
38,700
546
Minions Killed
451
0
Camps Cleared
0
1,610,128
Distance Traveled
1,613,192
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,625
539
114
7
0
311,565
3
W
Shiva
8,312
520
101
6
0
310,382
4
L
Khepri
6,392
400
15
1
0
328,391
6
W
Thor
9,416
589
84
5
0
319,174
1
L
Mercury
8,965
560
129
8
0
385,045
1
W
Vulcan
8,182
511
114
7
0
322,458
1
L
Discordia
7,500
469
97
6
0
282,353
3
L
Ullr
7,218
451
96
6
0
305,838
3
W
Lancelot
8,734
546
104
7
0
375,672
3
W
Heimdallr
10,232
640
143
9
0
282,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role