Player Matchup

Baron Samedi
Baron Samedi
HammerTime7113
Baron Samedi
Level 147
God Stats
3W - 2L
1,632 SR
Queue Stats
164W - 181L
1,526 Elo+
Solo
King Arthur
King Arthur
JohnnyHurts
King Arthur
Level 158
God Stats
9W - 6L
1,735 SR
Queue Stats
345W - 338L
1,491 Elo+
Solo
Skadi
Skadi
P3canSandi3s
Skadi
Level 159
God Stats
53W - 41L
1,591 SR
Queue Stats
347W - 387L
1,521 Elo+
Solo
Team Averages
Level 155
1,653 SR
1,513 Elo+

VS

Team Averages
Level 129
1,531 SR
1,392 Elo+
Ganesha
Ganesha
CbeBandit05
Ganesha
Level 157
God Stats
2W - 2L
1,623 SR
Queue Stats
351W - 327L
1,487 Elo+
Solo
Ullr
Ullr
ChaosTheMook
Ullr
Level 109
God Stats
0W - 2L
1,469 SR
Queue Stats
3W - 5L
1,499 Elo+
Solo
Neith
Neith
MikeHailstorm
Neith
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HammerTime7113
Baron Samedi
12
3 / 2 / 6
7,806
781
9,267
7,668
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
JohnnyHurts
King Arthur
13
2 / 1 / 7
8,425
843
8,331
15,064
11,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 3 / 5
8,203
820
10,601
9,945
3,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CbeBandit05
Ganesha
11
0 / 5 / 6
7,462
746
4,332
15,619
16,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 1 / 3
7,784
778
8,426
8,474
3,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 4 / 3
7,319
732
8,625
9,398
3,948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
10
Kills
5
6
Deaths
10
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CbeBandit05
Ganesha
0
5
6
0.6
L
3
1
3
4.5
W
Baron Samedi
HammerTime7113
Baron Samedi
3
2
6
3
W
King Arthur
JohnnyHurts
King Arthur
2
1
7
5.5
L
2
4
3
0.88
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,199
Damage
21,383
32,677
Taken
33,491
19,422
Mitigated
24,649
10,805
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CbeBandit05
Ganesha
4,332
694
0
3,740
15,619
16,970
0
5,507
10,112
15,773
0
L
8,426
3,317
0
934
8,474
3,731
0
1,947
6,527
0
29,791
W
Baron Samedi
HammerTime7113
Baron Samedi
9,267
1,275
1,010
2,407
7,668
4,078
956
1,915
5,753
30,831
0
W
King Arthur
JohnnyHurts
King Arthur
8,331
1,141
1,937
5,451
15,064
11,404
348
1,634
13,430
0
23,153
L
8,625
3,274
0
2,081
9,398
3,948
37
2,019
7,379
0
22,992
W
10,601
4,533
0
0
9,945
3,940
20
1,127
8,818
0
25,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,434
Gold Earned
22,565
131
Minions Killed
113
4
Camps Cleared
5
575,262
Distance Traveled
555,448
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,462
746
0
0
0
178,164
6
L
Ullr
7,784
778
59
6
3
203,699
2
W
Baron Samedi
7,806
781
51
5
2
175,469
2
W
King Arthur
8,425
843
29
3
1
212,931
0
L
Neith
7,319
732
54
5
2
173,585
4
W
Skadi
8,203
820
51
5
1
186,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role