Player Matchup

Medusa
Medusa
SAIYANGOD671515
Medusa
Level 68
God Stats
0W - 2L
1,389 SR
Queue Stats
8W - 17L
1,289 Elo+
Party 1
Hera
Hera
Valhalla130
Hera
Level 107
God Stats
1W - 1L
1,481 SR
Queue Stats
30W - 31L
1,535 Elo+
Solo
Ymir
Ymir
Yajirobe07
Ymir
Level 89
God Stats
4W - 4L
1,549 SR
Queue Stats
9W - 16L
1,350 Elo+
Party 1
Team Averages
Level 88
1,473 SR
1,391 Elo+

VS

Team Averages
Level 129
1,639 SR
1,605 Elo+
Maui
Maui
Hakuhuuu
Maui
Level 153
God Stats
2W - 2L
1,542 SR
Queue Stats
458W - 239L
1,610 Elo+
Party 2
Kukulkan
Kukulkan
Minmin34
Kukulkan
Level 90
God Stats
60W - 29L
1,708 SR
Queue Stats
343W - 188L
1,602 Elo+
Party 2
Tyr
Tyr
YobytSan
Tyr
Level 144
God Stats
15W - 9L
1,666 SR
Queue Stats
482W - 260L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 0
7,330
666
6,154
13,787
6,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 2
6,713
610
9,346
7,764
3,322
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 4 / 1
6,948
632
4,697
16,657
14,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
2 / 0 / 12
8,737
794
8,255
14,530
13,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Minmin34
Kukulkan
13
6 / 0 / 8
8,526
775
13,386
4,959
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 2 / 7
9,056
823
9,533
12,810
12,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
14
14
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Maui
2
0
12
8
W
Kukulkan
Minmin34
Kukulkan
6
0
8
10
L
2
8
0
0.25
L
0
2
2
0.5
L
0
4
1
0.13
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,197
Damage
31,174
38,208
Taken
32,299
23,680
Mitigated
29,191
4,177
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
8,255
1,848
2,600
5,422
14,530
13,814
396
7,673
6,857
18,989
0
W
Kukulkan
Minmin34
Kukulkan
13,386
959
0
108
4,959
2,575
912
2,108
2,851
44,392
0
L
6,154
2,780
133
974
13,787
6,238
0
7,789
5,998
0
13,413
L
9,346
2,936
0
250
7,764
3,322
250
4,135
3,629
29,977
0
L
4,697
1,366
130
2,690
16,657
14,120
240
9,996
6,661
16,697
0
W
9,533
1,397
1,719
5,391
12,810
12,802
860
4,776
8,034
0
19,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,991
Gold Earned
26,319
98
Minions Killed
114
2
Camps Cleared
6
533,620
Distance Traveled
643,756
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,737
794
23
2
1
213,990
2
W
Kukulkan
8,526
775
67
6
2
209,613
1
L
Medusa
7,330
666
25
2
0
164,131
0
L
Hera
6,713
610
60
5
1
178,174
2
L
Ymir
6,948
632
13
1
1
191,315
2
W
Tyr
9,056
823
24
2
3
220,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role