Player Matchup

Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Metonim
Bastet
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 173L
1,185 Elo+
Party 2
Team Averages
Level 76
1,500 SR
1,395 Elo+

VS

Team Averages
Level 60
1,548 SR
1,301 Elo+
Cernunnos
Cernunnos
ManLikeGeeWhite
Cernunnos
Level 26
God Stats
5W - 9L
1,222 SR
Queue Stats
5W - 13L
1,039 Elo+
Party 1
Chaac
Chaac
MeSsInDoNI02
Chaac
Level 98
God Stats
8W - 6L
1,795 SR
Queue Stats
69W - 91L
1,461 Elo+
Solo
Maui
Maui
MinDBlanKSCO
Maui
Level 57
God Stats
13W - 10L
1,628 SR
Queue Stats
42W - 74L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 0 / 1
10,514
701
8,399
7,712
4,078
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
 
Fenrir
11
0 / 6 / 3
8,380
559
4,822
15,885
6,384
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
Metonim
Bastet
14
1 / 4 / 2
9,092
606
14,458
19,425
7,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ManLikeGeeWhite
Cernunnos
17
10 / 2 / 0
11,575
772
15,800
10,702
4,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 3 / 10
9,602
640
11,756
17,690
14,184
14
0 / 1 / 9
10,449
697
8,222
17,599
14,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
10
10
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
0
1
5.5
L
Fenrir
 
Fenrir
0
6
3
0.25
W
Cernunnos
ManLikeGeeWhite
Cernunnos
10
2
0
5
W
0
3
10
1.67
L
Bastet
Metonim
Bastet
1
4
2
0.5
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,679
Damage
35,778
43,022
Taken
45,991
18,325
Mitigated
33,289
12,377
Healing
12,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,399
418
0
5,007
7,712
4,078
0
1,806
5,906
33,805
0
L
Fenrir
 
Fenrir
4,822
934
0
2,174
15,885
6,384
0
2,835
13,050
0
16,220
W
Cernunnos
ManLikeGeeWhite
Cernunnos
15,800
6,568
0
3,117
10,702
4,718
1,427
2,674
8,028
0
49,690
W
11,756
1,955
0
3,121
17,690
14,184
1,202
3,893
13,797
0
48,346
L
Bastet
Metonim
Bastet
14,458
3,871
0
5,196
19,425
7,863
0
3,988
15,437
0
37,922
W
8,222
2,146
251
6,208
17,599
14,387
180
2,725
14,874
19,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,986
Gold Earned
31,626
142
Minions Killed
179
4
Camps Cleared
8
726,908
Distance Traveled
814,483
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,514
701
68
5
2
165,473
0
L
Fenrir
8,380
559
22
1
2
239,166
1
W
Cernunnos
11,575
772
85
6
2
258,392
1
W
Chaac
9,602
640
63
4
5
261,244
0
L
Bastet
9,092
606
52
3
0
322,269
0
W
Maui
10,449
697
31
2
1
294,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role