Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BigshotBroom440
Baron Samedi
Level 120
God Stats
9W - 9L
1,524 SR
Queue Stats
140W - 153L
1,460 Elo+
Solo
Maui
Maui
BrachialFbird0
Maui
Level 108
God Stats
6W - 3L
1,787 SR
Queue Stats
331W - 342L
1,474 Elo+
Solo
Arachne
Arachne
SGL 3312
Arachne
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
313W - 274L
1,543 Elo+
Solo
Cupid
Cupid
STONECOLDMYERS
Cupid
Level 119
God Stats
3W - 3L
1,297 SR
Queue Stats
83W - 91L
1,364 Elo+
Solo
Team Averages
Level 122
1,522 SR
1,468 Elo+

VS

Team Averages
Level 108
1,528 SR
1,522 Elo+
Yemoja
Yemoja
Diese
Yemoja
Level 125
God Stats
22W - 13L
1,718 SR
Queue Stats
216W - 193L
1,552 Elo+
Party 1
Persephone
Persephone
Jonezie
Persephone
Level 110
God Stats
2W - 1L
1,311 SR
Queue Stats
55W - 38L
1,587 Elo+
Solo
Ishtar
Ishtar
NAGAtlas
Ishtar
Level 120
God Stats
8W - 7L
1,439 SR
Queue Stats
34W - 28L
1,475 Elo+
Party 1
Ratatoskr
Ratatoskr
Orange9902
Ratatoskr
Level 90
God Stats
15W - 10L
1,617 SR
Queue Stats
401W - 396L
1,500 Elo+
Solo
Lancelot
Lancelot
outsideenemy22
Lancelot
Level 97
God Stats
2W - 1L
1,555 SR
Queue Stats
64W - 54L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
1 / 2 / 1
7,429
371
3,138
4,070
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
BigshotBroom440
Baron Samedi
15
3 / 0 / 6
9,957
498
10,895
17,683
18,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 4 / 7
9,638
482
6,533
18,982
18,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
SGL 3312
Arachne
15
5 / 5 / 6
9,600
480
12,432
23,379
11,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 4 / 3
10,702
535
16,156
17,633
7,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Diese
Yemoja
14
3 / 2 / 5
9,873
494
9,224
16,861
13,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
Jonezie
Persephone
14
2 / 5 / 3
9,920
496
15,439
13,588
6,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
NAGAtlas
Ishtar
16
4 / 5 / 4
10,360
518
13,580
18,801
8,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
Orange9902
Ratatoskr
15
4 / 1 / 4
9,551
478
11,169
16,560
7,070
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
14
2 / 4 / 3
9,344
467
11,535
17,748
13,947
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
17
Kills
15
15
Deaths
17
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
2
1
0.75
L
Baron Samedi
BigshotBroom440
Baron Samedi
3
0
6
6
L
3
4
7
1.63
W
Yemoja
Diese
Yemoja
3
2
5
2.75
W
Persephone
Jonezie
Persephone
2
5
3
0.7
W
Ishtar
NAGAtlas
Ishtar
4
5
4
1.2
W
Ratatoskr
Orange9902
Ratatoskr
4
1
4
6
L
Arachne
SGL 3312
Arachne
5
5
6
1.6
L
5
4
3
1.63
W
Lancelot
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,154
Damage
60,947
81,747
Taken
83,558
57,619
Mitigated
48,857
26,710
Healing
30,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
3,138
74
0
1,122
4,070
1,440
514
2,134
1,936
26,526
0
L
Baron Samedi
BigshotBroom440
Baron Samedi
10,895
1,406
1,625
8,195
17,683
18,400
462
6,316
11,367
53,626
0
L
6,533
1,490
0
3,306
18,982
18,869
188
6,100
12,882
50,450
7,204
W
Yemoja
Diese
Yemoja
9,224
2,203
4,858
4,253
16,861
13,209
0
3,839
13,022
39,093
1,728
W
Persephone
Jonezie
Persephone
15,439
961
0
3,462
13,588
6,057
672
6,491
7,092
77,793
0
W
Ishtar
NAGAtlas
Ishtar
13,580
7,252
345
6,032
18,801
8,574
1,146
2,893
15,908
0
87,629
W
Ratatoskr
Orange9902
Ratatoskr
11,169
3,373
0
8,112
16,560
7,070
0
2,780
13,780
0
84,740
L
Arachne
SGL 3312
Arachne
12,432
8,690
0
6,852
23,379
11,621
0
6,426
16,953
0
59,611
L
16,156
8,430
275
5,335
17,633
7,289
1,182
4,214
13,419
0
98,796
W
Lancelot
11,535
1,756
0
3,404
17,748
13,947
0
3,936
13,812
0
58,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,326
Gold Earned
49,048
439
Minions Killed
540
0
Camps Cleared
0
1,598,679
Distance Traveled
1,870,074
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,429
371
48
2
0
157,363
1
L
Baron Samedi
9,957
498
58
3
0
347,949
0
L
Maui
9,638
482
107
5
0
327,874
5
W
Yemoja
9,873
494
59
3
0
319,009
2
W
Persephone
9,920
496
115
6
0
349,853
4
W
Ishtar
10,360
518
152
8
0
334,044
8
W
Ratatoskr
9,551
478
113
6
0
451,704
1
L
Arachne
9,600
480
82
4
0
415,880
5
L
Cupid
10,702
535
144
7
0
349,613
5
W
Lancelot
9,344
467
101
5
0
415,464
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role