Player Matchup

Maui
Maui
Davecreed
Maui
Level 107
God Stats
0W - 2L
1,293 SR
Queue Stats
28W - 35L
1,421 Elo+
Party 1
Discordia
Discordia
Doubledrum
Discordia
Level 48
God Stats
2W - 1L
1,573 SR
Queue Stats
102W - 118L
1,414 Elo+
Solo
Cthulhu
Cthulhu
KamikazeBear156
Cthulhu
Level 48
God Stats
11W - 21L
1,486 SR
Queue Stats
11W - 22L
1,397 Elo+
Solo
Sol
Sol
Numen0rius
Sol
Level 111
God Stats
1W - 1L
1,742 SR
Queue Stats
67W - 51L
1,467 Elo+
Party 1
Thor
Thor
blazernator0
Thor
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 60L
1,522 Elo+
Party 1
Team Averages
Level 72
1,519 SR
1,444 Elo+

VS

Team Averages
Level 59
1,462 SR
1,441 Elo+
Tyr
Tyr
FeedMeHarderBB
Tyr
Level 41
God Stats
1W - 1L
1,721 SR
Queue Stats
47W - 30L
1,539 Elo+
Solo
Ne Zha
Ne Zha
G1avoreza
Ne Zha
Level 53
God Stats
13W - 8L
1,170 SR
Queue Stats
78W - 88L
1,384 Elo+
Solo
Ishtar
Ishtar
InSaiyanOne
Ishtar
Level 128
God Stats
17W - 20L
1,457 SR
Queue Stats
530W - 507L
1,534 Elo+
Solo
Vulcan
Vulcan
LUKITASTIAGO
Vulcan
Level 37
God Stats
1W - 6L
1,226 SR
Queue Stats
59W - 74L
1,241 Elo+
Solo
Bacchus
Bacchus
Palmango
Bacchus
Level 36
God Stats
9W - 5L
1,735 SR
Queue Stats
106W - 102L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
5
0 / 2 / 0
3,637
606
493
5,759
2,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Doubledrum
Discordia
7
0 / 1 / 0
3,779
630
1,659
3,280
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

4
0 / 0 / 0
3,000
500
443
1,107
755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 0 / 0
3,554
592
659
2,419
540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
0 / 2 / 0
3,630
605
773
3,856
1,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,650
775
2,070
3,456
1,240
Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
G1avoreza
Ne Zha
6
0 / 0 / 2
3,806
634
427
3,626
1,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
7
2 / 0 / 0
4,234
706
3,150
1,986
652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
8
2 / 0 / 0
4,624
771
2,752
2,159
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
Palmango
Bacchus
6
0 / 0 / 3
4,129
688
1,583
3,146
1,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
5
5
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Maui
0
2
0
0
L
Discordia
Doubledrum
Discordia
0
1
0
0
W
1
0
1
1.5
W
Ne Zha
G1avoreza
Ne Zha
0
0
2
1
W
Ishtar
2
0
0
2
L
0
0
0
0
W
Vulcan
2
0
0
2
L
0
0
0
0
W
Bacchus
Palmango
Bacchus
0
0
3
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,027
Damage
9,982
16,421
Taken
14,373
5,901
Mitigated
6,046
5,618
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
493
187
694
1,568
5,759
2,166
0
834
4,925
9,085
0
L
Discordia
Doubledrum
Discordia
1,659
176
0
725
3,280
1,247
0
2,169
1,111
15,883
0
W
2,070
195
0
1,905
3,456
1,240
0
308
3,013
0
22,807
W
Ne Zha
G1avoreza
Ne Zha
427
192
0
1,722
3,626
1,377
0
188
3,438
0
20,869
W
Ishtar
3,150
2,278
0
1,003
1,986
652
0
228
1,758
0
26,716
L
443
68
0
352
1,107
755
0
0
1,107
3,143
0
W
Vulcan
2,752
596
0
340
2,159
877
0
1,471
688
21,530
0
L
659
346
0
937
2,419
540
0
622
1,797
18,715
0
W
Bacchus
Palmango
Bacchus
1,583
212
648
1,182
3,146
1,900
0
924
2,222
11,539
2,590
L
773
271
0
1,342
3,856
1,193
0
583
3,273
0
13,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,600
Gold Earned
21,443
132
Minions Killed
206
0
Camps Cleared
0
530,485
Distance Traveled
671,429
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
3,637
606
17
3
0
121,045
2
L
Discordia
3,779
630
36
6
0
107,756
1
W
Tyr
4,650
775
47
8
0
141,398
2
W
Ne Zha
3,806
634
42
7
0
140,886
2
W
Ishtar
4,234
706
53
9
0
111,334
1
L
Cthulhu
3,000
500
4
1
0
44,286
0
W
Vulcan
4,624
771
41
7
0
145,568
0
L
Sol
3,554
592
45
8
0
117,784
1
W
Bacchus
4,129
688
23
4
0
132,243
0
L
Thor
3,630
605
30
5
0
139,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role