Player Matchup

Sun Wukong
Sun Wukong
Assassin35243
Sun Wukong
Level 16
God Stats
3W - 2L
1,740 SR
Queue Stats
4W - 4L
1,481 Elo+
Party 1
Cliodhna
Cliodhna
Z0T1YACK
Cliodhna
Level 29
God Stats
5W - 4L
1,616 SR
Queue Stats
8W - 12L
1,400 Elo+
Party 1
Cabrakan
Cabrakan
cjtony24
Cabrakan
Level 116
God Stats
2W - 9L
1,240 SR
Queue Stats
168W - 203L
1,401 Elo+
Party 1
Team Averages
Level 54
1,532 SR
1,427 Elo+

VS

Team Averages
Level 124
1,536 SR
1,442 Elo+
Zhong Kui
Zhong Kui
JASONXAVIERR
Zhong Kui
Level 129
God Stats
28W - 26L
1,526 SR
Queue Stats
288W - 321L
1,422 Elo+
Solo
Izanami
Izanami
VelixMoonkiller
Izanami
Level 159
God Stats
5W - 3L
1,488 SR
Queue Stats
209W - 190L
1,586 Elo+
Solo
Horus
Horus
maintainjr12
Horus
Level 85
God Stats
1W - 2L
1,595 SR
Queue Stats
155W - 227L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Assassin35243
Sun Wukong
14
1 / 7 / 2
10,054
559
10,593
22,267
21,593
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Z0T1YACK
Cliodhna
15
0 / 8 / 3
10,338
574
16,974
23,392
11,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
cjtony24
Cabrakan
15
2 / 3 / 1
11,212
623
6,844
26,475
39,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JASONXAVIERR
Zhong Kui
19
11 / 0 / 6
13,829
768
24,434
9,859
11,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 0 / 13
12,797
711
25,133
20,773
12,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 12
12,489
694
12,387
17,795
12,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
3
Kills
18
18
Deaths
3
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Assassin35243
Sun Wukong
1
7
2
0.29
W
Zhong Kui
JASONXAVIERR
Zhong Kui
11
0
6
14
W
5
0
13
11.5
L
Cliodhna
Z0T1YACK
Cliodhna
0
8
3
0.19
L
Cabrakan
cjtony24
Cabrakan
2
3
1
0.83
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,411
Damage
61,954
72,134
Taken
48,427
73,126
Mitigated
36,735
7,301
Healing
28,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Assassin35243
Sun Wukong
10,593
3,686
0
923
22,267
21,593
0
7,368
14,899
0
43,638
W
Zhong Kui
JASONXAVIERR
Zhong Kui
24,434
1,526
581
6,504
9,859
11,325
725
608
9,251
71,444
0
W
25,133
14,554
0
10,519
20,773
12,535
1,766
3,878
16,895
0
70,162
L
Cliodhna
Z0T1YACK
Cliodhna
16,974
3,773
725
998
23,392
11,783
0
8,609
14,783
0
53,443
L
Cabrakan
cjtony24
Cabrakan
6,844
1,105
454
4,201
26,475
39,750
0
8,851
17,624
19,798
0
W
12,387
8,080
2,707
7,784
17,795
12,875
479
3,376
14,419
0
29,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,604
Gold Earned
39,115
150
Minions Killed
210
4
Camps Cleared
10
816,681
Distance Traveled
874,370
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,054
559
45
3
1
260,003
1
W
Zhong Kui
13,829
768
98
5
4
319,546
0
W
Izanami
12,797
711
85
5
2
249,071
2
L
Cliodhna
10,338
574
77
4
3
271,194
0
L
Cabrakan
11,212
623
28
2
0
285,484
0
W
Horus
12,489
694
27
2
4
305,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role