Player Matchup

Izanami
Izanami
Abletofly
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,249 Elo+
Party 2
Baron Samedi
Baron Samedi
C8H11NO2
Baron Samedi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,149 Elo+
Party 3
Lancelot
Lancelot
Snakovitch
Lancelot
Level 156
God Stats
3W - 3L
1,745 SR
Queue Stats
485W - 494L
1,520 Elo+
Solo
Nu Wa
Nu Wa
ksibbed
Nu Wa
Level 42
God Stats
4W - 2L
1,311 SR
Queue Stats
142W - 152L
1,328 Elo+
Party 3
Ymir
Ymir
lInsomnia
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,249 Elo+
Party 2
Team Averages
Level 66
1,511 SR
1,299 Elo+

VS

Team Averages
Level 94
1,573 SR
1,458 Elo+
He Bo
He Bo
Efanchik
He Bo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,184 Elo+
Solo
Zhong Kui
Zhong Kui
T-ALi-37530
Zhong Kui
Level 141
God Stats
0W - 1L
1,884 SR
Queue Stats
20W - 11L
1,663 Elo+
Party 1
Discordia
Discordia
TonyStark10
Discordia
Level 127
God Stats
5W - 6L
1,481 SR
Queue Stats
331W - 339L
1,464 Elo+
Solo
Da Ji
Da Ji
bnbimo358
Da Ji
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,480 Elo+
Party 1
Olorun
Olorun
xXUmBaLumBaXx
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abletofly
Izanami
20
12 / 7 / 23
14,709
865
28,339
19,270
11,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
C8H11NO2
Baron Samedi
20
10 / 6 / 21
13,001
765
18,254
19,211
18,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Snakovitch
Lancelot
20
15 / 10 / 11
14,333
843
25,489
24,731
16,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
ksibbed
Nu Wa
18
3 / 8 / 29
11,838
696
20,958
19,109
8,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
20
2 / 7 / 32
13,118
772
3,963
25,208
34,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Efanchik
He Bo
18
5 / 9 / 16
11,270
663
15,088
16,412
6,318
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zhong Kui
T-ALi-37530
Zhong Kui
20
18 / 7 / 11
14,427
849
37,801
32,034
25,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
TonyStark10
Discordia
20
5 / 7 / 20
13,020
766
21,373
17,043
7,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
bnbimo358
Da Ji
18
8 / 11 / 9
11,932
702
11,527
23,239
13,402
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 9 / 17
10,935
643
8,643
20,722
9,574
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
111
42
Kills
38
38
Deaths
43
116
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Izanami
Abletofly
Izanami
12
7
23
3.36
W
Baron Samedi
C8H11NO2
Baron Samedi
10
6
21
3.42
L
He Bo
Efanchik
He Bo
5
9
16
1.44
W
Lancelot
Snakovitch
Lancelot
15
10
11
2.05
L
Zhong Kui
T-ALi-37530
Zhong Kui
18
7
11
3.36
L
Discordia
TonyStark10
Discordia
5
7
20
2.14
L
Da Ji
bnbimo358
Da Ji
8
11
9
1.14
W
Nu Wa
ksibbed
Nu Wa
3
8
29
2.19
W
Ymir
2
7
32
2.57
L
2
9
17
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,003
Damage
94,432
107,529
Taken
109,450
89,311
Mitigated
62,714
27,439
Healing
34,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Abletofly
Izanami
28,339
13,487
637
2,303
19,270
11,486
4,658
16,416
2,854
0
55,102
W
Baron Samedi
C8H11NO2
Baron Samedi
18,254
876
4,497
5,053
19,211
18,591
1,132
14,487
4,724
37,054
0
L
He Bo
Efanchik
He Bo
15,088
667
1,033
1,606
16,412
6,318
0
7,634
8,642
23,808
0
W
Lancelot
Snakovitch
Lancelot
25,489
6,382
1,697
4,749
24,731
16,261
164
14,416
10,315
0
39,969
L
Zhong Kui
T-ALi-37530
Zhong Kui
37,801
999
2,434
14,651
32,034
25,462
706
12,152
19,396
62,973
0
L
Discordia
TonyStark10
Discordia
21,373
1,229
1,423
3,899
17,043
7,958
387
6,277
10,721
54,165
0
L
Da Ji
bnbimo358
Da Ji
11,527
2,255
667
1,711
23,239
13,402
0
7,784
15,198
0
17,023
W
Nu Wa
ksibbed
Nu Wa
20,958
5,311
2,667
4,246
19,109
8,854
1,078
15,389
3,720
35,489
0
W
Ymir
3,963
621
0
1,590
25,208
34,119
0
22,197
3,011
9,034
0
L
8,643
5,963
1,379
5,211
20,722
9,574
301
9,328
10,951
28,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,999
Gold Earned
61,584
177
Minions Killed
202
0
Camps Cleared
0
1,406,527
Distance Traveled
1,278,226
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,709
865
60
4
0
276,365
0
W
Baron Samedi
13,001
765
45
3
0
312,284
0
L
He Bo
11,270
663
19
1
0
266,653
1
W
Lancelot
14,333
843
34
2
0
305,298
0
L
Zhong Kui
14,427
849
73
4
0
291,449
0
L
Discordia
13,020
766
62
4
0
269,166
2
L
Da Ji
11,932
702
12
1
0
221,715
0
W
Nu Wa
11,838
696
29
2
0
270,774
1
W
Ymir
13,118
772
9
1
0
241,806
0
L
Olorun
10,935
643
36
2
0
229,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role