Player Matchup

Athena
Athena
Broxusma770
Athena
Level 15
God Stats
0W - 1L
1,787 SR
Queue Stats
1W - 3L
1,441 Elo+
Party 2
Loki
Loki
CryzeeOG
Loki
Level 49
God Stats
44W - 50L
1,485 SR
Queue Stats
66W - 81L
1,461 Elo+
Party 3
Nu Wa
Nu Wa
Mervxo
Nu Wa
Level 26
God Stats
25W - 24L
1,497 SR
Queue Stats
66W - 81L
1,461 Elo+
Party 3
Set
Set
X-TWD-DARYL-X
Set
Level 160
God Stats
0W - 1L
1,551 SR
Queue Stats
28W - 17L
1,558 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xajo17
Kumbhakarna
Level 69
God Stats
0W - 1L
1,507 SR
Queue Stats
20W - 22L
1,438 Elo+
Solo
Team Averages
Level 64
1,566 SR
1,472 Elo+

VS

Team Averages
Level 64
1,754 SR
1,629 Elo+
Thor
Thor
Busko95
Thor
Level 40
God Stats
37W - 47L
1,468 SR
Queue Stats
44W - 56L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JayBee67100
Ah Muzen Cab
Level 125
God Stats
9W - 1L
1,890 SR
Queue Stats
299W - 128L
1,660 Elo+
Party 1
Shiva
Shiva
Luffys215
Shiva
Level 86
God Stats
55W - 28L
1,689 SR
Queue Stats
429W - 280L
1,641 Elo+
Party 1
Discordia
Discordia
MustangAsse
Discordia
Level 16
God Stats
13W - 4L
1,852 SR
Queue Stats
32W - 10L
1,702 Elo+
Party 1
Ganesha
Ganesha
fetywouap
Ganesha
Level 52
God Stats
74W - 15L
1,872 SR
Queue Stats
256W - 87L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
0 / 4 / 3
10,530
1,053
6,462
22,205
31,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
16
1 / 5 / 2
10,209
1,021
6,966
16,499
7,407
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Nu Wa
Mervxo
Nu Wa
15
0 / 7 / 1
9,360
936
9,571
17,929
6,163
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 3 / 1
10,652
1,065
10,626
22,820
25,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
xajo17
Kumbhakarna
15
0 / 7 / 2
9,648
965
10,352
33,022
17,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

102

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Busko95
Thor
17
5 / 2 / 10
10,771
1,077
14,065
10,832
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
JayBee67100
Ah Muzen Cab
18
10 / 0 / 16
12,508
1,251
41,666
8,409
4,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Luffys215
Shiva
17
9 / 0 / 12
12,069
1,207
24,316
13,725
16,774
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
MustangAsse
Discordia
17
2 / 1 / 15
10,863
1,086
12,508
3,371
1,388
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
fetywouap
Ganesha
17
0 / 1 / 22
12,037
1,204
12,978
15,193
20,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
101
4
Kills
26
26
Deaths
4
9
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Athena
0
4
3
0.38
W
Thor
Busko95
Thor
5
2
10
5
L
Loki
1
5
2
0.4
W
Ah Muzen Cab
JayBee67100
Ah Muzen Cab
10
0
16
18
W
Shiva
Luffys215
Shiva
9
0
12
15
L
Nu Wa
Mervxo
Nu Wa
0
7
1
0.07
W
Discordia
MustangAsse
Discordia
2
1
15
9.5
L
3
3
1
1.17
W
Ganesha
fetywouap
Ganesha
0
1
22
11
L
Kumbhakarna
xajo17
Kumbhakarna
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,977
Damage
105,533
112,475
Taken
51,530
88,366
Mitigated
48,488
5,086
Healing
5,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
6,462
929
0
1,008
22,205
31,742
0
7,526
14,679
13,682
0
W
Thor
Busko95
Thor
14,065
2,408
0
0
10,832
5,235
0
4,867
4,692
0
23,220
L
Loki
6,966
479
0
104
16,499
7,407
0
1,008
15,491
0
35,217
W
Ah Muzen Cab
JayBee67100
Ah Muzen Cab
41,666
17,744
0
3,151
8,409
4,431
0
4,539
3,580
0
87,693
W
Shiva
Luffys215
Shiva
24,316
3,973
0
667
13,725
16,774
0
6,823
6,210
0
42,419
L
Nu Wa
Mervxo
Nu Wa
9,571
2,410
210
868
17,929
6,163
0
3,063
14,866
20,801
0
W
Discordia
MustangAsse
Discordia
12,508
788
0
0
3,371
1,388
0
1,770
1,507
23,890
0
L
10,626
3,817
0
2,112
22,820
25,224
0
5,674
17,146
0
29,734
W
Ganesha
fetywouap
Ganesha
12,978
1,265
0
1,984
15,193
20,660
0
7,376
7,216
23,704
0
L
Kumbhakarna
xajo17
Kumbhakarna
10,352
1,644
0
784
33,022
17,830
0
8,215
24,807
20,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,399
Gold Earned
58,248
195
Minions Killed
231
6
Camps Cleared
5
957,128
Distance Traveled
1,009,550
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,530
1,053
26
3
0
192,445
0
W
Thor
10,771
1,077
19
2
0
183,669
0
L
Loki
10,209
1,021
49
5
2
210,815
0
W
Ah Muzen Cab
12,508
1,251
116
12
1
209,436
0
W
Shiva
12,069
1,207
65
7
2
225,749
0
L
Nu Wa
9,360
936
35
4
3
163,247
0
W
Discordia
10,863
1,086
30
3
2
182,233
0
L
Set
10,652
1,065
48
5
0
200,554
0
W
Ganesha
12,037
1,204
1
0
0
208,463
1
L
Kumbhakarna
9,648
965
37
4
1
190,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role