Player Matchup

Horus
Horus
RisKDevistatoR
Horus
Level 41
God Stats
0W - 2L
1,201 SR
Queue Stats
0W - 4L
1,176 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SAIYANGOD671515
Ah Muzen Cab
Level 68
God Stats
1W - 3L
1,354 SR
Queue Stats
8W - 17L
1,308 Elo+
Party 1
Anubis
Anubis
Yajirobe07
Anubis
Level 89
God Stats
1W - 2L
1,457 SR
Queue Stats
9W - 16L
1,371 Elo+
Party 1
Team Averages
Level 66
1,337 SR
1,285 Elo+

VS

Team Averages
Level 104
1,521 SR
1,397 Elo+
Freya
Freya
Grizz_Be_Easy
Freya
Level 144
God Stats
8W - 3L
1,612 SR
Queue Stats
444W - 597L
1,423 Elo+
Solo
Maui
Maui
KingPoet656
Maui
Level 103
God Stats
2W - 4L
1,281 SR
Queue Stats
176W - 190L
1,501 Elo+
Solo
Cu Chulainn
Cu Chulainn
Superman1K
Cu Chulainn
Level 66
God Stats
2W - 0L
1,669 SR
Queue Stats
6W - 10L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
12,889
644
17,632
24,461
21,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
SAIYANGOD671515
Ah Muzen Cab
18
7 / 5 / 3
14,254
713
27,967
21,461
10,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Yajirobe07
Anubis
18
1 / 7 / 8
12,717
636
20,555
17,610
11,586
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 3
15,303
765
36,256
34,387
20,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 0 / 12
14,264
713
8,790
22,669
31,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
Superman1K
Cu Chulainn
16
1 / 9 / 9
12,350
618
9,416
25,136
13,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
10
Kills
15
15
Deaths
10
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
11
1
3
12.5
W
3
0
12
9
L
2
3
7
1.83
L
Ah Muzen Cab
SAIYANGOD671515
Ah Muzen Cab
7
5
3
1.7
W
Cu Chulainn
Superman1K
Cu Chulainn
1
9
9
0.61
L
Anubis
Yajirobe07
Anubis
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,154
Damage
54,462
63,532
Taken
82,192
43,241
Mitigated
65,369
23,585
Healing
29,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,256
12,862
0
26,070
34,387
20,349
1,834
8,887
25,500
105,748
0
W
8,790
2,456
0
2,788
22,669
31,944
367
5,096
17,573
24,289
0
L
17,632
9,131
4,741
7,282
24,461
21,041
159
17,228
7,233
0
27,709
L
Ah Muzen Cab
SAIYANGOD671515
Ah Muzen Cab
27,967
12,688
251
6,596
21,461
10,614
1,122
15,466
5,995
0
83,300
W
Cu Chulainn
Superman1K
Cu Chulainn
9,416
2,751
0
1,095
25,136
13,076
814
6,939
18,197
0
27,369
L
Anubis
Yajirobe07
Anubis
20,555
1,208
130
4,585
17,610
11,586
472
12,876
4,734
72,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,860
Gold Earned
41,917
225
Minions Killed
247
8
Camps Cleared
10
942,032
Distance Traveled
1,009,775
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
15,303
765
158
8
10
317,580
3
W
Maui
14,264
713
33
2
0
374,108
5
L
Horus
12,889
644
24
1
1
343,258
0
L
Ah Muzen Cab
14,254
713
105
5
1
309,373
2
W
Cu Chulainn
12,350
618
56
3
0
318,087
0
L
Anubis
12,717
636
96
5
6
289,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role