Player Matchup

Da Ji
Da Ji
Haku290
Da Ji
Level 42
God Stats
3W - 3L
1,389 SR
Queue Stats
57W - 56L
1,430 Elo+
Party 1
Anhur
Anhur
Theolini
Anhur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,410 Elo+
Party 1
Hercules
Hercules
Toigan
Hercules
Level 157
God Stats
12W - 12L
1,479 SR
Queue Stats
321W - 328L
1,418 Elo+
Party 1
Guan Yu
Guan Yu
elVitolin
Guan Yu
Level 15
God Stats
2W - 1L
1,496 SR
Queue Stats
14W - 21L
1,280 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
mendoza493
Morgan Le Fay
Level 107
God Stats
8W - 5L
1,614 SR
Queue Stats
129W - 138L
1,414 Elo+
Party 4
Team Averages
Level 82
1,496 SR
1,390 Elo+

VS

Team Averages
Level 58
1,447 SR
1,379 Elo+
Ao Kuang
Ao Kuang
Berndth
Ao Kuang
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 212L
1,466 Elo+
Party 2
Terra
Terra
Finalboss50
Terra
Level 52
God Stats
2W - 3L
1,677 SR
Queue Stats
20W - 39L
1,337 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Ruban3
Morgan Le Fay
Level 114
God Stats
14W - 14L
1,446 SR
Queue Stats
277W - 267L
1,453 Elo+
Party 2
Hercules
Hercules
Soupeisnasty
Hercules
Level 49
God Stats
0W - 2L
1,218 SR
Queue Stats
122W - 120L
1,489 Elo+
Solo
Cupid
Cupid
ThatEdGuy
Cupid
Level 28
God Stats
0W - 2L
1,395 SR
Queue Stats
0W - 6L
1,151 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Haku290
Da Ji
20
14 / 2 / 7
14,023
561
23,784
22,860
12,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
Theolini
Anhur
20
11 / 3 / 4
13,643
546
21,368
21,678
10,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Toigan
Hercules
17
4 / 3 / 15
11,537
461
14,943
26,788
31,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
elVitolin
Guan Yu
19
2 / 2 / 12
12,902
516
12,213
24,903
34,136
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
mendoza493
Morgan Le Fay
20
4 / 4 / 14
13,529
541
25,245
16,612
8,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Berndth
Ao Kuang
17
4 / 9 / 2
11,324
453
9,404
30,606
14,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 4 / 5
10,712
428
10,205
25,438
25,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morgan Le Fay
Ruban3
Morgan Le Fay
18
5 / 8 / 3
12,114
485
20,438
22,451
10,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Soupeisnasty
Hercules
17
1 / 4 / 2
10,756
430
13,029
24,943
25,193
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
ThatEdGuy
Cupid
17
3 / 11 / 3
11,543
462
15,662
24,718
9,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
35
Kills
14
14
Deaths
36
52
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Berndth
Ao Kuang
4
9
2
0.56
L
1
4
5
0.88
W
Da Ji
Haku290
Da Ji
14
2
7
8.75
L
Morgan Le Fay
Ruban3
Morgan Le Fay
5
8
3
0.81
L
Hercules
Soupeisnasty
Hercules
1
4
2
0.5
L
Cupid
ThatEdGuy
Cupid
3
11
3
0.41
W
Anhur
Theolini
Anhur
11
3
4
4.33
W
Hercules
Toigan
Hercules
4
3
15
3.83
W
Guan Yu
elVitolin
Guan Yu
2
2
12
4
W
Morgan Le Fay
mendoza493
Morgan Le Fay
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,553
Damage
68,738
112,841
Taken
128,156
97,820
Mitigated
85,945
39,862
Healing
36,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Berndth
Ao Kuang
9,404
2,552
0
13,535
30,606
14,947
0
4,922
25,684
79,053
19,497
L
10,205
1,271
4,853
4,486
25,438
25,581
0
3,354
22,084
33,569
0
W
Da Ji
Haku290
Da Ji
23,784
5,953
0
7,444
22,860
12,427
2,148
7,105
15,603
0
115,092
L
Morgan Le Fay
Ruban3
Morgan Le Fay
20,438
636
0
5,203
22,451
10,518
1,038
8,317
14,134
93,855
0
L
Hercules
Soupeisnasty
Hercules
13,029
3,059
0
5,113
24,943
25,193
288
4,376
20,567
74
74,019
L
Cupid
ThatEdGuy
Cupid
15,662
7,227
234
3,565
24,718
9,706
132
4,374
20,344
0
89,917
W
Anhur
Theolini
Anhur
21,368
10,745
0
7,327
21,678
10,405
3,165
7,259
14,343
0
108,653
W
Hercules
Toigan
Hercules
14,943
3,524
1,134
5,862
26,788
31,996
75
8,985
17,550
98
55,952
W
Guan Yu
elVitolin
Guan Yu
12,213
965
3,163
6,791
24,903
34,136
739
7,019
17,744
0
78,544
W
Morgan Le Fay
mendoza493
Morgan Le Fay
25,245
1,639
1,604
6,537
16,612
8,856
969
8,069
8,083
134,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,634
Gold Earned
56,449
658
Minions Killed
578
0
Camps Cleared
0
2,447,209
Distance Traveled
2,135,254
33
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,324
453
125
5
0
444,999
0
L
Terra
10,712
428
51
2
0
447,494
1
W
Da Ji
14,023
561
129
5
0
531,022
7
L
Morgan Le Fay
12,114
485
139
6
0
373,226
3
L
Hercules
10,756
430
127
5
0
453,368
7
L
Cupid
11,543
462
136
5
0
416,167
3
W
Anhur
13,643
546
141
6
0
433,464
9
W
Hercules
11,537
461
65
3
0
510,052
5
W
Guan Yu
12,902
516
139
6
0
471,042
4
W
Morgan Le Fay
13,529
541
184
7
0
501,629
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role