Player Matchup

Cerberus
Cerberus
Enegr0
Cerberus
Level 129
God Stats
3W - 6L
1,472 SR
Queue Stats
279W - 309L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KSBXXX
Ah Muzen Cab
Level 126
God Stats
14W - 8L
1,491 SR
Queue Stats
354W - 346L
1,495 Elo+
Solo
Charybdis
Charybdis
Niknus
Charybdis
Level 47
God Stats
4W - 3L
1,496 SR
Queue Stats
159W - 150L
1,497 Elo+
Party 2
Baron Samedi
Baron Samedi
TheFinnQuisitor
Baron Samedi
Level 115
God Stats
2W - 1L
1,781 SR
Queue Stats
171W - 157L
1,515 Elo+
Party 2
Chronos
Chronos
aDay1
Chronos
Level 85
God Stats
1W - 3L
1,128 SR
Queue Stats
115W - 132L
1,477 Elo+
Solo
Team Averages
Level 100
1,474 SR
1,493 Elo+

VS

Team Averages
Level 147
1,413 SR
1,511 Elo+
Da Ji
Da Ji
JiLLK66
Da Ji
Level 160
God Stats
4W - 1L
1,272 SR
Queue Stats
646W - 514L
1,580 Elo+
Party 1
Heimdallr
Heimdallr
Louis-D
Heimdallr
Level 142
God Stats
8W - 12L
1,362 SR
Queue Stats
750W - 735L
1,530 Elo+
Solo
Eset
Eset
elSheune
Eset
Level 157
God Stats
8W - 3L
1,422 SR
Queue Stats
741W - 743L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
heroes1984
Baron Samedi
Level 153
God Stats
10W - 3L
1,620 SR
Queue Stats
596W - 604L
1,462 Elo+
Solo
Awilix
Awilix
osmani92000
Awilix
Level 124
God Stats
6W - 5L
1,390 SR
Queue Stats
473W - 485L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Enegr0
Cerberus
19
3 / 6 / 19
12,822
675
9,364
36,688
54,263
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
KSBXXX
Ah Muzen Cab
20
6 / 6 / 12
12,317
648
17,849
22,516
14,344
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
Niknus
Charybdis
20
6 / 7 / 20
13,315
701
28,265
29,255
18,734
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
TheFinnQuisitor
Baron Samedi
20
5 / 5 / 16
12,617
664
24,965
23,347
17,062
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
aDay1
Chronos
17
6 / 6 / 10
11,901
626
23,175
28,874
15,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JiLLK66
Da Ji
18
6 / 8 / 16
12,746
671
22,546
26,023
23,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
Louis-D
Heimdallr
20
4 / 5 / 17
12,623
664
23,834
24,025
13,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eset
20
11 / 5 / 12
14,933
786
32,909
23,962
13,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
heroes1984
Baron Samedi
20
3 / 3 / 22
13,390
705
27,803
24,026
25,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
20
6 / 6 / 11
12,717
669
22,184
23,425
12,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
108
26
Kills
30
30
Deaths
27
77
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Enegr0
Cerberus
3
6
19
2.08
W
Da Ji
JiLLK66
Da Ji
6
8
16
1.75
L
Ah Muzen Cab
KSBXXX
Ah Muzen Cab
6
6
12
2
W
Heimdallr
Louis-D
Heimdallr
4
5
17
2.5
L
Charybdis
Niknus
Charybdis
6
7
20
2.29
L
Baron Samedi
TheFinnQuisitor
Baron Samedi
5
5
16
2.6
L
Chronos
aDay1
Chronos
6
6
10
1.83
W
Eset
11
5
12
3.4
W
Baron Samedi
heroes1984
Baron Samedi
3
3
22
4.67
W
Awilix
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,618
Damage
129,276
140,680
Taken
121,461
120,361
Mitigated
88,174
58,485
Healing
50,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Enegr0
Cerberus
9,364
424
3,086
11,375
36,688
54,263
220
14,127
22,561
23,600
0
W
Da Ji
JiLLK66
Da Ji
22,546
3,497
1,999
3,873
26,023
23,518
140
9,953
16,070
0
30,103
L
Ah Muzen Cab
KSBXXX
Ah Muzen Cab
17,849
6,406
1,777
5,372
22,516
14,344
1,503
8,481
14,034
0
38,642
W
Heimdallr
Louis-D
Heimdallr
23,834
6,544
3,318
5,830
24,025
13,864
4,671
10,234
13,791
0
50,574
L
Charybdis
Niknus
Charybdis
28,265
15,781
1,989
8,739
29,255
18,734
2,794
13,163
16,092
0
51,059
L
Baron Samedi
TheFinnQuisitor
Baron Samedi
24,965
1,180
10,208
8,046
23,347
17,062
1,339
13,095
10,252
44,541
0
L
Chronos
aDay1
Chronos
23,175
4,119
0
7,893
28,874
15,958
0
11,846
17,028
32,064
0
W
Eset
32,909
1,694
4,048
8,102
23,962
13,295
166
12,219
11,743
65,668
0
W
Baron Samedi
heroes1984
Baron Samedi
27,803
1,614
8,943
10,752
24,026
25,305
686
12,594
11,432
43,084
0
W
Awilix
22,184
7,618
817
2,768
23,425
12,192
1,998
12,504
10,921
0
34,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,972
Gold Earned
66,409
200
Minions Killed
220
0
Camps Cleared
0
1,734,446
Distance Traveled
1,564,712
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,822
675
42
2
0
396,700
0
W
Da Ji
12,746
671
10
1
0
267,431
0
L
Ah Muzen Cab
12,317
648
36
2
0
338,545
0
W
Heimdallr
12,623
664
86
5
0
266,686
0
L
Charybdis
13,315
701
58
3
0
277,817
0
L
Baron Samedi
12,617
664
40
2
0
320,484
0
L
Chronos
11,901
626
24
1
0
400,900
0
W
Eset
14,933
786
62
3
0
324,742
0
W
Baron Samedi
13,390
705
49
3
0
328,690
1
W
Awilix
12,717
669
13
1
0
377,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role