Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
EmmaMayo
Discordia
Level 116
God Stats
13W - 6L
1,556 SR
Queue Stats
330W - 289L
1,515 Elo+
Solo
King Arthur
King Arthur
Fruitblazer
King Arthur
Level 160
God Stats
15W - 9L
1,594 SR
Queue Stats
904W - 891L
1,487 Elo+
Solo
Hel
Hel
XxHYbeamxX
Hel
Level 153
God Stats
6W - 10L
1,456 SR
Queue Stats
860W - 896L
1,536 Elo+
Solo
Loki
Loki
l316 J03 CA2U7
Loki
Level 160
God Stats
5W - 2L
1,686 SR
Queue Stats
572W - 582L
1,487 Elo+
Solo
Team Averages
Level 147
1,558 SR
1,505 Elo+

VS

Team Averages
Level 116
1,563 SR
1,471 Elo+
The Morrigan
The Morrigan
DunkOnMeOniiChan
The Morrigan
Level 126
God Stats
1W - 1L
1,736 SR
Queue Stats
37W - 44L
1,485 Elo+
Party 1
Yemoja
Yemoja
LORDDAM_
Yemoja
Level 160
God Stats
5W - 7L
1,487 SR
Queue Stats
542W - 537L
1,467 Elo+
Party 2
Da Ji
Da Ji
Og_GORILLA_187
Da Ji
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 75L
1,414 Elo+
Party 2
Chiron
Chiron
ShiggyDiggler
Chiron
Level 123
God Stats
4W - 1L
1,590 SR
Queue Stats
275W - 279L
1,495 Elo+
Solo
Anubis
Anubis
SlamDunkSenpai
Anubis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
5 / 5 / 18
13,419
671
20,762
20,834
9,548
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
EmmaMayo
Discordia
20
12 / 2 / 10
14,655
733
34,761
14,425
6,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Fruitblazer
King Arthur
20
3 / 5 / 21
14,452
723
7,543
31,401
39,374
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
3 / 3 / 18
12,601
630
12,217
20,372
17,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
8 / 4 / 12
13,870
694
17,478
14,547
6,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DunkOnMeOniiChan
The Morrigan
20
5 / 7 / 9
13,044
652
19,214
15,282
6,862
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yemoja
LORDDAM_
Yemoja
20
0 / 2 / 10
11,847
592
9,894
19,244
21,090
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
3 / 9 / 7
10,912
546
10,940
20,716
9,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
6 / 5 / 8
13,904
695
20,976
20,503
9,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 8 / 9
13,256
663
17,689
23,679
11,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
61
31
Kills
18
19
Deaths
31
79
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
5
18
2.8
L
The Morrigan
DunkOnMeOniiChan
The Morrigan
5
7
9
1.36
W
Discordia
EmmaMayo
Discordia
12
2
10
8.5
W
King Arthur
Fruitblazer
King Arthur
3
5
21
2.7
L
Yemoja
LORDDAM_
Yemoja
0
2
10
2.5
L
3
9
7
0.72
L
6
5
8
2
L
4
8
9
1.06
W
3
3
18
4
W
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,761
Damage
78,713
101,579
Taken
99,424
80,514
Mitigated
58,478
52,159
Healing
34,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,762
6,621
1,179
4,656
20,834
9,548
3,197
9,179
11,655
0
55,724
L
The Morrigan
DunkOnMeOniiChan
The Morrigan
19,214
1,120
1,730
1,621
15,282
6,862
560
7,497
7,785
21,313
13,966
W
Discordia
EmmaMayo
Discordia
34,761
1,663
255
1,252
14,425
6,969
1,621
4,579
9,846
69,468
0
W
King Arthur
Fruitblazer
King Arthur
7,543
485
2,968
8,138
31,401
39,374
138
10,594
20,807
0
19,204
L
Yemoja
LORDDAM_
Yemoja
9,894
1,199
6,752
6,755
19,244
21,090
318
8,396
10,848
27,012
0
L
10,940
593
1,263
826
20,716
9,153
700
8,428
12,288
0
13,417
L
20,976
5,005
3,867
5,076
20,503
9,393
2,320
11,658
8,801
0
56,751
L
17,689
983
0
6,906
23,679
11,980
1,009
10,971
12,708
37,108
0
W
12,217
719
18,410
11,555
20,372
17,981
395
7,184
13,188
18,016
0
W
17,478
1,285
1,392
2,354
14,547
6,642
2,706
3,951
10,596
0
59,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,997
Gold Earned
62,963
237
Minions Killed
199
0
Camps Cleared
0
1,888,819
Distance Traveled
1,534,144
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,419
671
77
4
0
350,733
0
L
The Morrigan
13,044
652
36
2
0
316,102
2
W
Discordia
14,655
733
77
4
0
408,354
4
W
King Arthur
14,452
723
16
1
0
389,360
1
L
Yemoja
11,847
592
28
1
0
339,774
3
L
Da Ji
10,912
546
4
0
0
279,606
0
L
Chiron
13,904
695
75
4
0
311,934
0
L
Anubis
13,256
663
56
3
0
286,728
2
W
Hel
12,601
630
12
1
0
376,998
0
W
Loki
13,870
694
55
3
0
363,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role