Player Matchup

Ares
Ares
 
Ares
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
HitMachineBaby
Hercules
Level 95
God Stats
3W - 10L
1,237 SR
Queue Stats
507W - 518L
1,496 Elo+
Solo
Hachiman
Hachiman
IllusiveMatt
Hachiman
Level 129
God Stats
2W - 0L
1,652 SR
Queue Stats
81W - 71L
1,526 Elo+
Party 1
Hel
Hel
Werty91
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,713 Elo+
Party 1
Team Averages
Level 80
1,478 SR
1,547 Elo+

VS

Team Averages
Level 82
1,478 SR
1,445 Elo+
Maui
Maui
CllevioSerbiano
Maui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,284 Elo+
Solo
Ishtar
Ishtar
JONESON
Ishtar
Level 146
God Stats
4W - 2L
1,605 SR
Queue Stats
548W - 546L
1,496 Elo+
Solo
Aphrodite
Aphrodite
L2__AiM
Aphrodite
Level 114
God Stats
0W - 1L
1,286 SR
Queue Stats
66W - 62L
1,443 Elo+
Solo
Ravana
Ravana
Viregnis
Ravana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,500 Elo+
Solo
Tyr
Tyr
potentialelf1
Tyr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 153L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
4 / 4 / 18
12,022
751
20,954
25,564
31,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Odin
 
Odin
19
7 / 4 / 15
11,399
712
16,547
28,624
25,627
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
19
5 / 2 / 15
12,268
767
18,306
34,513
41,508
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
IllusiveMatt
Hachiman
20
11 / 4 / 13
13,124
820
35,281
14,114
10,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
17
2 / 3 / 18
10,412
651
9,556
18,737
14,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 11
9,905
619
5,934
23,835
32,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
JONESON
Ishtar
16
2 / 7 / 10
9,551
597
18,800
17,685
11,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
L2__AiM
Aphrodite
18
2 / 4 / 8
9,558
597
17,464
18,242
14,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Viregnis
Ravana
19
10 / 4 / 4
11,434
715
27,755
20,992
19,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 8 / 10
9,778
611
14,663
27,086
41,348
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
60
29
Kills
17
17
Deaths
29
79
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
4
18
3.25
W
Odin
 
Odin
7
4
15
3.63
L
0
6
11
0.92
W
Hercules
5
2
15
6.25
W
Hachiman
IllusiveMatt
Hachiman
11
4
13
4.38
L
Ishtar
JONESON
Ishtar
2
7
10
1
L
Aphrodite
L2__AiM
Aphrodite
2
4
8
1.5
L
Ravana
Viregnis
Ravana
10
4
4
3
W
Hel
2
3
18
3.67
L
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,644
Damage
84,616
121,552
Taken
107,840
123,352
Mitigated
119,929
56,339
Healing
40,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
20,954
996
365
2,471
25,564
31,281
279
4,684
20,880
28,675
0
W
Odin
 
Odin
16,547
2,965
755
7,875
28,624
25,627
401
4,278
23,487
0
27,392
L
5,934
719
339
1,835
23,835
32,952
0
4,797
19,038
10,936
0
W
Hercules
18,306
3,824
4,721
13,627
34,513
41,508
1,234
9,561
24,952
2,505
31,758
W
Hachiman
IllusiveMatt
Hachiman
35,281
15,844
3,082
3,479
14,114
10,321
5,091
2,021
12,093
0
75,567
L
Ishtar
JONESON
Ishtar
18,800
8,003
175
3,328
17,685
11,169
0
6,573
11,112
0
37,809
L
Aphrodite
L2__AiM
Aphrodite
17,464
1,761
10,750
9,543
18,242
14,951
0
4,624
13,618
35,207
0
L
Ravana
Viregnis
Ravana
27,755
6,842
1,624
5,747
20,992
19,509
0
8,436
12,556
28
40,278
W
Hel
9,556
1,242
13,157
6,807
18,737
14,615
613
3,021
15,716
14,068
0
L
14,663
1,992
1,543
5,255
27,086
41,348
0
7,336
19,750
139
21,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,225
Gold Earned
50,226
155
Minions Killed
127
0
Camps Cleared
0
1,455,250
Distance Traveled
1,326,753
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,022
751
12
1
0
282,664
2
W
Odin
11,399
712
19
1
0
289,905
0
L
Maui
9,905
619
11
1
0
268,765
1
W
Hercules
12,268
767
33
2
0
318,401
0
W
Hachiman
13,124
820
68
4
0
268,092
0
L
Ishtar
9,551
597
30
2
0
216,148
1
L
Aphrodite
9,558
597
44
3
0
284,232
0
L
Ravana
11,434
715
35
2
0
307,336
1
W
Hel
10,412
651
23
1
0
296,188
0
L
Tyr
9,778
611
7
0
0
250,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role