Player Matchup

Yu Huang
Yu Huang
Ar5eL1ck3r
Yu Huang
Level 44
God Stats
5W - 6L
1,382 SR
Queue Stats
266W - 295L
1,372 Elo+
Party 1
Hou Yi
Hou Yi
Berndth
Hou Yi
Level 48
God Stats
10W - 13L
1,415 SR
Queue Stats
208W - 212L
1,458 Elo+
Party 3
Scylla
Scylla
Melinn
Scylla
Level 148
God Stats
3W - 5L
1,500 SR
Queue Stats
195W - 198L
1,377 Elo+
Solo
Fenrir
Fenrir
Ruban3
Fenrir
Level 114
God Stats
2W - 2L
1,206 SR
Queue Stats
277W - 267L
1,445 Elo+
Party 3
Baron Samedi
Baron Samedi
xxAicoxx
Baron Samedi
Level 108
God Stats
5W - 5L
1,459 SR
Queue Stats
805W - 830L
1,385 Elo+
Party 1
Team Averages
Level 92
1,392 SR
1,407 Elo+

VS

Team Averages
Level 57
1,463 SR
1,404 Elo+
Maui
Maui
AltF4ForFly
Maui
Level 32
God Stats
0W - 3L
1,300 SR
Queue Stats
1W - 6L
1,335 Elo+
Solo
Janus
Janus
BeastBRAVEspirit
Janus
Level 137
God Stats
6W - 9L
1,312 SR
Queue Stats
356W - 408L
1,347 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Elfwarrior666
Ah Muzen Cab
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
iGolkis
Baron Samedi
Level 43
God Stats
2W - 1L
1,704 SR
Queue Stats
102W - 130L
1,341 Elo+
Party 2
Ratatoskr
Ratatoskr
stevendu014
Ratatoskr
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ar5eL1ck3r
Yu Huang
12
3 / 2 / 3
7,050
588
5,136
6,614
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Berndth
Hou Yi
10
4 / 1 / 2
6,327
527
3,681
4,757
1,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Melinn
Scylla
9
0 / 0 / 6
6,316
526
2,524
5,903
4,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Ruban3
Fenrir
10
6 / 0 / 6
7,037
586
9,264
8,441
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
xxAicoxx
Baron Samedi
13
4 / 1 / 1
7,835
653
7,838
5,283
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,012
418
2,474
11,657
5,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
2 / 1 / 0
6,563
547
3,107
6,224
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Elfwarrior666
Ah Muzen Cab
7
0 / 4 / 0
4,888
407
2,103
5,868
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
iGolkis
Baron Samedi
8
1 / 3 / 0
5,707
476
3,818
9,987
5,628
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ratatoskr
stevendu014
Ratatoskr
7
0 / 4 / 1
4,986
416
3,929
7,144
2,443
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
17
Kills
3
4
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Yu Huang
Ar5eL1ck3r
Yu Huang
3
2
3
2.25
L
2
1
0
2
W
Hou Yi
Berndth
Hou Yi
4
1
2
5
L
Ah Muzen Cab
Elfwarrior666
Ah Muzen Cab
0
4
0
0
W
Scylla
Melinn
Scylla
0
0
6
3
W
Fenrir
Ruban3
Fenrir
6
0
6
9
L
Baron Samedi
iGolkis
Baron Samedi
1
3
0
0.33
L
Ratatoskr
stevendu014
Ratatoskr
0
4
1
0.13
W
Baron Samedi
xxAicoxx
Baron Samedi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,443
Damage
15,431
30,998
Taken
40,880
14,216
Mitigated
18,495
10,883
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,474
994
0
1,762
11,657
5,751
0
7,143
3,958
18,007
0
W
Yu Huang
Ar5eL1ck3r
Yu Huang
5,136
921
0
1,365
6,614
2,650
466
2,718
3,755
40,202
0
L
3,107
332
0
0
6,224
2,287
1,038
2,003
3,985
45,628
0
W
Hou Yi
Berndth
Hou Yi
3,681
1,486
0
1,486
4,757
1,736
851
1,050
3,707
0
35,353
L
Ah Muzen Cab
Elfwarrior666
Ah Muzen Cab
2,103
704
0
1,002
5,868
2,386
46
1,076
4,744
0
22,803
W
Scylla
Melinn
Scylla
2,524
113
0
1,416
5,903
4,209
350
2,452
3,451
16,602
3,348
W
Fenrir
Ruban3
Fenrir
9,264
2,793
0
4,447
8,441
3,239
0
1,235
7,162
0
36,473
L
Baron Samedi
iGolkis
Baron Samedi
3,818
416
183
2,922
9,987
5,628
0
2,059
7,840
15,926
0
L
Ratatoskr
stevendu014
Ratatoskr
3,929
1,724
0
282
7,144
2,443
0
1,796
5,212
0
19,489
W
Baron Samedi
xxAicoxx
Baron Samedi
7,838
1,035
0
2,169
5,283
2,382
80
1,759
3,524
48,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,565
Gold Earned
27,156
345
Minions Killed
194
0
Camps Cleared
0
1,138,328
Distance Traveled
1,130,168
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,012
418
34
3
0
213,614
4
W
Yu Huang
7,050
588
73
6
0
216,303
1
L
Janus
6,563
547
85
7
0
224,705
3
W
Hou Yi
6,327
527
74
6
0
216,872
2
L
Ah Muzen Cab
4,888
407
25
2
0
229,133
2
W
Scylla
6,316
526
33
3
0
242,805
1
W
Fenrir
7,037
586
49
4
0
254,265
2
L
Baron Samedi
5,707
476
22
2
0
212,878
3
L
Ratatoskr
4,986
416
28
2
0
249,838
3
W
Baron Samedi
7,835
653
116
10
0
208,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role