Player Matchup

Agni
Agni
Adefecio
Agni
Level 107
God Stats
2W - 1L
1,707 SR
Queue Stats
18W - 10L
1,651 Elo+
Solo
Bacchus
Bacchus
Penguinsoldire
Bacchus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,316 Elo+
Party 2
Anhur
Anhur
Sokohakatonai
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,326 Elo+
Party 2
Janus
Janus
gbsgab
Janus
Level 157
God Stats
7W - 8L
1,444 SR
Queue Stats
408W - 384L
1,418 Elo+
Solo
Thor
Thor
sidou223
Thor
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,335 Elo+
Party 2
Team Averages
Level 78
1,530 SR
1,409 Elo+

VS

Team Averages
Level 74
1,489 SR
1,366 Elo+
Vulcan
Vulcan
Boheezy2230
Vulcan
Level 109
God Stats
2W - 0L
1,689 SR
Queue Stats
177W - 175L
1,414 Elo+
Solo
Ratatoskr
Ratatoskr
Luthaies
Ratatoskr
Level 83
God Stats
2W - 7L
1,297 SR
Queue Stats
207W - 236L
1,340 Elo+
Party 1
Xbalanque
Xbalanque
MrDownSouth
Xbalanque
Level 17
God Stats
8W - 5L
1,257 SR
Queue Stats
59W - 56L
1,134 Elo+
Party 1
Skadi
Skadi
Nayiri
Skadi
Level 98
God Stats
20W - 13L
1,630 SR
Queue Stats
83W - 84L
1,379 Elo+
Solo
Xing Tian
Xing Tian
imdgoat
Xing Tian
Level 62
God Stats
6W - 6L
1,571 SR
Queue Stats
131W - 153L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
1 / 3 / 1
7,205
480
9,264
9,134
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 0
6,254
417
4,866
16,397
13,918
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 4 / 1
5,972
398
4,160
9,089
2,640
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
gbsgab
Janus
14
0 / 2 / 0
7,739
516
2,876
5,799
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
11
1 / 4 / 0
6,568
438
4,058
15,232
5,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
2 / 0 / 3
8,570
571
5,823
6,701
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
Luthaies
Ratatoskr
15
6 / 0 / 2
9,229
615
11,561
11,357
4,872
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
MrDownSouth
Xbalanque
12
1 / 1 / 6
7,737
516
8,395
7,047
2,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Nayiri
Skadi
14
3 / 0 / 3
9,085
606
6,005
6,415
2,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
imdgoat
Xing Tian
11
4 / 1 / 4
8,156
544
6,253
15,025
13,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
16
16
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Agni
1
3
1
0.5
W
Vulcan
2
0
3
3.5
W
Ratatoskr
Luthaies
Ratatoskr
6
0
2
7
W
Xbalanque
MrDownSouth
Xbalanque
1
1
6
4
W
Skadi
Nayiri
Skadi
3
0
3
4.5
L
0
3
0
0
L
0
4
1
0.13
L
Janus
gbsgab
Janus
0
2
0
0
W
Xing Tian
imdgoat
Xing Tian
4
1
4
6
L
Thor
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,224
Damage
38,037
55,651
Taken
46,545
27,792
Mitigated
26,403
13,551
Healing
8,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
9,264
590
249
1,967
9,134
3,431
536
3,477
5,543
60,143
0
W
Vulcan
5,823
1,247
0
1,980
6,701
3,143
438
3,340
3,361
51,638
0
W
Ratatoskr
Luthaies
Ratatoskr
11,561
4,313
0
445
11,357
4,872
0
3,386
7,971
0
82,665
W
Xbalanque
MrDownSouth
Xbalanque
8,395
5,592
0
1,596
7,047
2,529
1,800
2,515
4,532
0
49,612
W
Skadi
Nayiri
Skadi
6,005
2,175
0
655
6,415
2,733
636
3,069
3,346
0
57,699
L
4,866
520
151
3,738
16,397
13,918
293
2,477
13,884
21,333
2,135
L
4,160
2,396
0
2,559
9,089
2,640
456
1,421
7,668
0
42,318
L
Janus
gbsgab
Janus
2,876
33
0
914
5,799
1,972
0
0
5,799
72,382
0
W
Xing Tian
imdgoat
Xing Tian
6,253
702
0
3,487
15,025
13,126
380
4,721
10,037
24,331
3,972
L
Thor
4,058
1,059
0
3,973
15,232
5,831
0
3,472
11,640
0
36,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,738
Gold Earned
42,777
392
Minions Killed
421
0
Camps Cleared
0
1,393,973
Distance Traveled
1,564,187
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,205
480
93
6
0
283,385
8
W
Vulcan
8,570
571
100
7
0
301,527
4
W
Ratatoskr
9,229
615
111
7
0
373,756
4
W
Xbalanque
7,737
516
86
6
0
269,254
0
W
Skadi
9,085
606
98
7
0
296,013
1
L
Bacchus
6,254
417
28
2
0
310,133
5
L
Anhur
5,972
398
74
5
0
257,675
3
L
Janus
7,739
516
122
8
0
258,627
3
W
Xing Tian
8,156
544
26
2
0
323,637
0
L
Thor
6,568
438
75
5
0
284,153
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role