Player Matchup

Ra
Ra
 
Ra
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
IAmTheeStig
Khepri
Level 123
God Stats
9W - 3L
1,919 SR
Queue Stats
84W - 66L
1,606 Elo+
Solo
Yu Huang
Yu Huang
RevengefulMinds
Yu Huang
Level 144
God Stats
3W - 1L
1,431 SR
Queue Stats
49W - 55L
1,504 Elo+
Solo
Susano
Susano
Vizn
Susano
Level 150
God Stats
9W - 8L
1,599 SR
Queue Stats
225W - 211L
1,583 Elo+
Solo
Neith
Neith
虾仁猪心略略略
Neith
Level 110
God Stats
15W - 11L
1,531 SR
Queue Stats
40W - 26L
1,557 Elo+
Solo
Team Averages
Level 113
1,596 SR
1,550 Elo+

VS

Team Averages
Level 116
1,548 SR
1,478 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BillJobs420
Ullr
Level 137
God Stats
14W - 20L
1,543 SR
Queue Stats
138W - 149L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LowFlux
Ah Muzen Cab
Level 99
God Stats
14W - 13L
1,567 SR
Queue Stats
313W - 372L
1,436 Elo+
Solo
Chaac
Chaac
SugarFerret
Chaac
Level 129
God Stats
17W - 20L
1,431 SR
Queue Stats
311W - 310L
1,519 Elo+
Solo
Yemoja
Yemoja
xxyourHeroxx
Yemoja
Level 56
God Stats
8W - 4L
1,701 SR
Queue Stats
136W - 176L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 4 / 0
4,693
469
1,919
5,570
1,613
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
8
1 / 1 / 2
5,515
552
2,564
5,952
3,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
9
2 / 2 / 0
5,506
551
3,881
5,726
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Vizn
Susano
9
0 / 4 / 1
5,408
541
4,168
10,694
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 1
5,550
555
4,300
4,865
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 3 / 3
5,606
561
3,219
7,668
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 0 / 2
6,611
661
4,405
6,750
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
LowFlux
Ah Muzen Cab
10
1 / 1 / 3
5,690
569
4,695
7,224
2,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 0 / 1
7,210
721
5,787
5,676
3,633
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
9
0 / 1 / 4
5,710
571
3,479
6,424
2,724
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
11
13
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
0
0
W
Neith
 
Neith
2
3
3
1.17
W
5
0
2
6
L
Khepri
1
1
2
2
W
Ah Muzen Cab
LowFlux
Ah Muzen Cab
1
1
3
2.5
L
Yu Huang
2
2
0
1
W
3
0
1
3.5
L
Susano
Vizn
Susano
0
4
1
0.13
W
Yemoja
0
1
4
2
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,832
Damage
21,585
32,807
Taken
33,742
13,471
Mitigated
14,349
9,021
Healing
13,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,919
609
0
508
5,570
1,613
0
122
5,448
23,349
0
W
Neith
 
Neith
3,219
1,035
0
2,010
7,668
3,346
352
2,354
5,314
0
25,476
W
4,405
2,355
0
3,438
6,750
2,367
0
746
6,004
0
35,379
L
Khepri
2,564
398
0
2,133
5,952
3,824
0
1,771
4,181
16,324
0
W
Ah Muzen Cab
LowFlux
Ah Muzen Cab
4,695
2,203
0
2,146
7,224
2,279
0
981
6,243
0
40,860
L
Yu Huang
3,881
394
0
720
5,726
2,095
1,068
486
5,240
27,806
0
W
5,787
1,691
0
3,122
5,676
3,633
0
2,520
3,156
0
51,182
L
Susano
Vizn
Susano
4,168
1,200
0
4,093
10,694
3,902
0
54
10,640
0
37,178
W
Yemoja
3,479
750
1,899
1,319
6,424
2,724
0
1,763
4,661
18,496
5,221
L
4,300
1,621
0
1,567
4,865
2,037
0
697
4,168
0
35,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,672
Gold Earned
30,827
253
Minions Killed
327
0
Camps Cleared
0
920,761
Distance Traveled
1,000,861
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,693
469
36
4
0
136,780
2
W
Neith
5,606
561
33
3
0
195,360
0
W
Ullr
6,611
661
73
7
0
221,568
1
L
Khepri
5,515
552
25
3
0
209,633
4
W
Ah Muzen Cab
5,690
569
72
7
0
190,311
0
L
Yu Huang
5,506
551
46
5
0
179,676
1
W
Chaac
7,210
721
101
10
0
229,460
1
L
Susano
5,408
541
70
7
0
210,369
4
W
Yemoja
5,710
571
48
5
0
164,162
1
L
Neith
5,550
555
76
8
0
184,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role