Player Matchup

Maui
Maui
AangTheLastAir
Maui
Level 120
God Stats
2W - 1L
1,864 SR
Queue Stats
158W - 218L
1,327 Elo+
Solo
Nu Wa
Nu Wa
Flutozim
Nu Wa
Level 110
God Stats
6W - 2L
1,808 SR
Queue Stats
104W - 107L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
HumdrumShark818
Baron Samedi
Level 121
God Stats
20W - 16L
1,566 SR
Queue Stats
231W - 255L
1,473 Elo+
Solo
Rama
Rama
Tric0t3z
Rama
Level 109
God Stats
4W - 7L
1,531 SR
Queue Stats
106W - 119L
1,434 Elo+
Solo
Fenrir
Fenrir
om1sws
Fenrir
Level 43
God Stats
7W - 10L
1,464 SR
Queue Stats
121W - 157L
1,365 Elo+
Solo
Team Averages
Level 101
1,647 SR
1,421 Elo+

VS

Team Averages
Level 64
1,459 SR
1,489 Elo+
Amaterasu
Amaterasu
Flamewolf3158
Amaterasu
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,350 Elo+
Solo
Anubis
Anubis
Jøseh
Anubis
Level 27
God Stats
2W - 1L
1,563 SR
Queue Stats
67W - 16L
1,692 Elo+
Party 1
Pele
Pele
Kurooiwa
Pele
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 54L
1,695 Elo+
Party 1
Ganesha
Ganesha
Marksman1253
Ganesha
Level 59
God Stats
4W - 2L
1,477 SR
Queue Stats
281W - 298L
1,403 Elo+
Solo
Neith
Neith
Noizack
Neith
Level 37
God Stats
2W - 3L
1,257 SR
Queue Stats
112W - 121L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,115
437
3,211
9,015
7,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nu Wa
Flutozim
Nu Wa
11
2 / 5 / 0
7,100
507
10,108
11,770
3,786
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
HumdrumShark818
Baron Samedi
11
0 / 9 / 1
6,519
466
3,748
11,417
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
12
1 / 4 / 1
7,242
517
4,769
13,754
3,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
om1sws
Fenrir
10
1 / 3 / 0
6,942
496
2,055
10,035
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Flamewolf3158
Amaterasu
14
4 / 2 / 4
8,202
586
7,394
12,443
9,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Jøseh
Anubis
15
7 / 0 / 6
9,050
646
9,943
8,971
4,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
16
11 / 1 / 3
9,871
705
13,835
13,091
5,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ganesha
Marksman1253
Ganesha
2
0 / 0 / 0
4,588
328
392
2,347
876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Noizack
Neith
14
2 / 2 / 2
8,278
591
7,225
8,878
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
24
25
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Amaterasu
Flamewolf3158
Amaterasu
4
2
4
3
L
Nu Wa
Flutozim
Nu Wa
2
5
0
0.4
L
Baron Samedi
HumdrumShark818
Baron Samedi
0
9
1
0.06
W
Anubis
Jøseh
Anubis
7
0
6
10
W
Pele
11
1
3
12.5
W
Ganesha
Marksman1253
Ganesha
0
0
0
0
W
Neith
Noizack
Neith
2
2
2
1.5
L
Rama
1
4
1
0.38
L
Fenrir
om1sws
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,891
Damage
38,789
55,991
Taken
45,730
23,183
Mitigated
24,366
11,941
Healing
18,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,211
1,294
35
1,356
9,015
7,315
297
3,243
5,772
17,196
0
W
Amaterasu
Flamewolf3158
Amaterasu
7,394
2,880
0
7,986
12,443
9,825
0
6,562
5,881
0
51,670
L
Nu Wa
Flutozim
Nu Wa
10,108
2,641
0
2,579
11,770
3,786
36
2,445
9,325
52,636
53
L
Baron Samedi
HumdrumShark818
Baron Samedi
3,748
240
244
975
11,417
4,318
0
2,565
8,852
39,805
0
W
Anubis
Jøseh
Anubis
9,943
422
86
5,503
8,971
4,414
242
2,670
6,301
70,628
0
W
Pele
13,835
3,926
0
1,894
13,091
5,442
0
4,567
8,524
0
78,923
W
Ganesha
Marksman1253
Ganesha
392
256
108
482
2,347
876
0
918
1,429
1,614
0
W
Neith
Noizack
Neith
7,225
2,481
0
2,851
8,878
3,809
1,661
2,297
6,581
0
64,868
L
Rama
4,769
4,309
0
4,799
13,754
3,985
975
340
13,414
0
53,205
L
Fenrir
om1sws
Fenrir
2,055
224
0
1,953
10,035
3,779
0
1,742
8,293
0
39,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,918
Gold Earned
39,989
352
Minions Killed
438
0
Camps Cleared
0
1,064,373
Distance Traveled
1,113,193
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,115
437
31
2
0
196,212
1
W
Amaterasu
8,202
586
80
6
0
275,512
2
L
Nu Wa
7,100
507
81
6
0
208,537
1
L
Baron Samedi
6,519
466
63
5
0
228,602
0
W
Anubis
9,050
646
114
8
0
268,879
1
W
Pele
9,871
705
133
10
0
293,213
4
W
Ganesha
4,588
328
0
0
0
28,956
0
W
Neith
8,278
591
111
8
0
246,633
3
L
Rama
7,242
517
99
7
0
199,390
0
L
Fenrir
6,942
496
78
6
0
231,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role