Player Matchup

Charybdis
Charybdis
BruhCattt
Charybdis
Level 157
God Stats
0W - 3L
1,535 SR
Queue Stats
239W - 222L
1,562 Elo+
Party 1
Sun Wukong
Sun Wukong
Catbruhh
Sun Wukong
Level 157
God Stats
0W - 3L
1,629 SR
Queue Stats
239W - 219L
1,562 Elo+
Party 1
Fenrir
Fenrir
HardGalaX
Fenrir
Level 156
God Stats
5W - 3L
1,816 SR
Queue Stats
232W - 256L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Zelborg
Sylvanus
Level 160
God Stats
45W - 33L
1,643 SR
Queue Stats
263W - 227L
1,589 Elo+
Solo
Hera
Hera
manulek
Hera
Level 85
God Stats
3W - 4L
1,602 SR
Queue Stats
87W - 89L
1,508 Elo+
Solo
Team Averages
Level 143
1,645 SR
1,544 Elo+

VS

Team Averages
Level 91
1,550 SR
1,599 Elo+
Chaac
Chaac
BiGNuTZzzz
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,805 Elo+
Solo
Chang'e
Chang'e
EmilioBelial
Chang'e
Level 106
God Stats
47W - 74L
1,506 SR
Queue Stats
47W - 74L
1,475 Elo+
Solo
Sol
Sol
QueenYaii
Sol
Level 129
God Stats
39W - 60L
1,425 SR
Queue Stats
631W - 669L
1,533 Elo+
Solo
Skadi
Skadi
Trixodia
Skadi
Level 116
God Stats
5W - 0L
1,733 SR
Queue Stats
69W - 64L
1,521 Elo+
Solo
Ymir
Ymir
xTRIxColt
Ymir
Level 100
God Stats
2W - 1L
1,585 SR
Queue Stats
148W - 115L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BruhCattt
Charybdis
15
2 / 2 / 3
9,487
632
4,590
7,798
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Catbruhh
Sun Wukong
19
4 / 4 / 5
11,453
764
18,107
23,411
22,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
HardGalaX
Fenrir
18
4 / 1 / 7
10,935
729
15,940
19,308
13,494
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Zelborg
Sylvanus
17
1 / 5 / 6
10,361
691
17,400
22,691
21,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hera
manulek
Hera
18
4 / 6 / 6
11,204
747
17,027
15,085
7,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
0 / 1 / 12
10,359
691
20,324
20,898
24,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
EmilioBelial
Chang'e
16
1 / 6 / 3
9,907
660
8,795
17,644
13,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 5 / 2
10,785
719
9,265
16,396
8,013
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Trixodia
Skadi
20
10 / 1 / 3
13,083
872
23,429
16,503
7,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
18
3 / 2 / 10
11,556
770
10,176
19,057
25,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
47
15
Kills
17
18
Deaths
15
27
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
1
12
6
L
Charybdis
BruhCattt
Charybdis
2
2
3
1.75
L
Sun Wukong
Catbruhh
Sun Wukong
4
4
5
1.63
W
Chang'e
EmilioBelial
Chang'e
1
6
3
0.42
L
Fenrir
HardGalaX
Fenrir
4
1
7
7.5
W
3
5
2
0.8
W
Skadi
Trixodia
Skadi
10
1
3
11.5
L
Sylvanus
Zelborg
Sylvanus
1
5
6
0.8
L
Hera
manulek
Hera
4
6
6
1.17
W
Ymir
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,064
Damage
71,989
88,293
Taken
90,498
69,236
Mitigated
79,092
27,132
Healing
24,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
20,324
3,731
0
8,297
20,898
24,678
97
9,146
11,752
0
38,219
L
Charybdis
BruhCattt
Charybdis
4,590
2,575
0
1,569
7,798
3,230
0
1,644
6,027
0
16,449
L
Sun Wukong
Catbruhh
Sun Wukong
18,107
3,355
0
4,058
23,411
22,771
0
8,414
14,364
0
46,886
W
Chang'e
EmilioBelial
Chang'e
8,795
779
3,936
4,073
17,644
13,079
707
6,407
11,237
30,049
0
L
Fenrir
HardGalaX
Fenrir
15,940
3,686
0
4,234
19,308
13,494
0
5,924
13,056
0
40,636
W
9,265
1,198
0
5,789
16,396
8,013
558
4,984
11,412
49,259
0
W
Skadi
Trixodia
Skadi
23,429
11,374
0
415
16,503
7,785
1,510
4,278
12,225
0
70,522
L
Sylvanus
Zelborg
Sylvanus
17,400
5,778
5,842
9,554
22,691
21,880
103
6,735
15,697
45,319
0
L
Hera
manulek
Hera
17,027
5,121
0
1,875
15,085
7,861
824
5,519
9,300
54,996
0
W
Ymir
10,176
2,163
0
1,990
19,057
25,537
273
9,612
9,445
28,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,440
Gold Earned
55,690
307
Minions Killed
335
0
Camps Cleared
0
1,343,862
Distance Traveled
1,479,236
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,359
691
42
3
0
334,091
4
L
Charybdis
9,487
632
32
2
0
147,605
0
L
Sun Wukong
11,453
764
84
6
0
308,676
0
W
Chang'e
9,907
660
54
4
0
293,813
2
L
Fenrir
10,935
729
37
2
0
349,211
2
W
Sol
10,785
719
87
6
0
236,473
0
W
Skadi
13,083
872
112
7
0
314,226
0
L
Sylvanus
10,361
691
54
4
0
252,385
10
L
Hera
11,204
747
100
7
0
285,985
1
W
Ymir
11,556
770
40
3
0
300,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role