Player Matchup

Susano
Susano
Jose33975
Susano
Level 58
God Stats
4W - 10L
1,233 SR
Queue Stats
466W - 534L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
Meretta
Sun Wukong
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
392W - 394L
1,505 Elo+
Solo
Hachiman
Hachiman
Quarxs
Hachiman
Level 158
God Stats
9W - 17L
1,335 SR
Queue Stats
1,035W - 1,132L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
alizy98
Gilgamesh
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,472 Elo+
Party 1
Jing Wei
Jing Wei
wHaTs_yOuR_v1be
Jing Wei
Level 158
God Stats
0W - 1L
1,756 SR
Queue Stats
117W - 94L
1,535 Elo+
Party 1
Team Averages
Level 100
1,465 SR
1,480 Elo+

VS

Team Averages
Level 110
1,476 SR
1,467 Elo+
Tiamat
Tiamat
 
Tiamat
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Ayumisa
Bastet
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Solo
Merlin
Merlin
KаiTo
Merlin
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 106L
1,478 Elo+
Solo
Jormungandr
Jormungandr
PacnymuH
Jormungandr
Level 160
God Stats
2W - 3L
1,316 SR
Queue Stats
366W - 391L
1,433 Elo+
Solo
Achilles
Achilles
waranna
Achilles
Level 125
God Stats
1W - 1L
1,565 SR
Queue Stats
60W - 66L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Jose33975
Susano
20
5 / 7 / 11
12,313
648
22,106
23,431
12,160
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Meretta
Sun Wukong
17
1 / 10 / 8
10,877
572
10,971
27,840
22,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Quarxs
Hachiman
19
5 / 5 / 8
11,974
630
22,845
17,104
9,083
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
alizy98
Gilgamesh
18
3 / 6 / 10
12,489
657
16,912
28,241
29,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
20
8 / 4 / 10
13,317
701
18,894
18,746
10,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
4 / 5 / 20
12,809
674
15,180
20,877
17,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Ayumisa
Bastet
20
11 / 5 / 14
13,339
702
20,860
25,186
15,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
KаiTo
Merlin
20
3 / 5 / 18
13,165
693
24,574
16,692
9,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
PacnymuH
Jormungandr
20
5 / 5 / 20
13,496
710
16,443
28,638
45,204
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
waranna
Achilles
20
8 / 4 / 17
13,015
685
24,360
25,539
52,544
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
120
22
Kills
31
32
Deaths
24
47
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
5
20
2.8
W
Bastet
Ayumisa
Bastet
11
5
14
3.6
L
Susano
Jose33975
Susano
5
7
11
1.5
W
Merlin
KаiTo
Merlin
3
5
18
2.4
L
Sun Wukong
Meretta
Sun Wukong
1
10
8
0.5
W
Jormungandr
PacnymuH
Jormungandr
5
5
20
3
L
Hachiman
Quarxs
Hachiman
5
5
8
1.8
L
Gilgamesh
alizy98
Gilgamesh
3
6
10
1.33
L
Jing Wei
8
4
10
3.25
W
Achilles
waranna
Achilles
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,728
Damage
101,417
115,362
Taken
116,932
83,725
Mitigated
139,876
36,016
Healing
40,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
15,180
1,256
2,593
6,725
20,877
17,430
2,678
0
20,877
39,349
0
W
Bastet
Ayumisa
Bastet
20,860
5,806
2,515
7,203
25,186
15,183
2,075
0
25,186
0
27,776
L
Susano
Jose33975
Susano
22,106
1,277
2,145
3,150
23,431
12,160
593
13,255
9,787
0
37,848
W
Merlin
KаiTo
Merlin
24,574
1,842
2,069
3,212
16,692
9,515
834
0
16,692
54,831
0
L
Sun Wukong
Meretta
Sun Wukong
10,971
1,288
2,049
5,842
27,840
22,416
124
16,360
10,969
0
29,283
W
Jormungandr
PacnymuH
Jormungandr
16,443
3,160
3,426
4,259
28,638
45,204
944
0
28,638
44,683
0
L
Hachiman
Quarxs
Hachiman
22,845
7,632
1,290
2,293
17,104
9,083
1,112
9,057
7,688
0
41,912
L
Gilgamesh
alizy98
Gilgamesh
16,912
1,143
6,546
4,520
28,241
29,949
168
10,242
17,033
0
26,779
L
Jing Wei
18,894
13,057
3,536
4,645
18,746
10,117
780
9,332
9,236
0
42,283
W
Achilles
waranna
Achilles
24,360
4,747
3,089
5,048
25,539
52,544
1,749
0
25,539
5,274
27,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,970
Gold Earned
65,824
208
Minions Killed
181
0
Camps Cleared
0
1,577,961
Distance Traveled
1,699,934
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,809
674
38
2
0
344,100
0
W
Bastet
13,339
702
14
1
0
346,122
1
L
Susano
12,313
648
37
2
0
340,259
1
W
Merlin
13,165
693
61
3
0
339,573
3
L
Sun Wukong
10,877
572
37
2
0
291,699
0
W
Jormungandr
13,496
710
55
3
0
306,582
1
L
Hachiman
11,974
630
45
2
0
280,014
0
L
Gilgamesh
12,489
657
29
2
0
343,713
0
L
Jing Wei
13,317
701
60
3
0
322,276
1
W
Achilles
13,015
685
13
1
0
363,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role