Player Matchup

Susano
Susano
GawrGura
Susano
Level 156
God Stats
29W - 15L
1,653 SR
Queue Stats
197W - 158L
1,558 Elo+
Solo
Ah Puch
Ah Puch
Merlinone
Ah Puch
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
588W - 183L
1,711 Elo+
Party 2
Maui
Maui
MonsDerrMan
Maui
Level 160
God Stats
22W - 8L
1,824 SR
Queue Stats
493W - 170L
1,712 Elo+
Party 2
Ishtar
Ishtar
Wesmond
Ishtar
Level 160
God Stats
24W - 10L
1,767 SR
Queue Stats
567W - 182L
1,730 Elo+
Party 2
Lancelot
Lancelot
sinoraxx
Lancelot
Level 65
God Stats
0W - 3L
1,234 SR
Queue Stats
3W - 8L
1,380 Elo+
Solo
Team Averages
Level 140
1,596 SR
1,618 Elo+

VS

Team Averages
Level 141
1,544 SR
1,507 Elo+
Rama
Rama
CommandoKris
Rama
Level 160
God Stats
11W - 7L
1,656 SR
Queue Stats
264W - 284L
1,548 Elo+
Solo
Achilles
Achilles
EmuMilkGuzzler
Achilles
Level 151
God Stats
12W - 14L
1,529 SR
Queue Stats
328W - 377L
1,485 Elo+
Solo
Cabrakan
Cabrakan
LaHouse
Cabrakan
Level 78
God Stats
6W - 8L
1,609 SR
Queue Stats
422W - 317L
1,613 Elo+
Solo
Atlas
Atlas
Mitcchy
Atlas
Level 160
God Stats
6W - 10L
1,447 SR
Queue Stats
222W - 325L
1,434 Elo+
Party 1
Kukulkan
Kukulkan
TheDavePhoenix
Kukulkan
Level 156
God Stats
8W - 8L
1,479 SR
Queue Stats
94W - 154L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GawrGura
Susano
20
5 / 3 / 3
13,162
506
11,250
23,082
11,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Merlinone
Ah Puch
19
4 / 5 / 5
12,709
489
25,540
20,856
9,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 4
11,169
430
10,912
26,555
35,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
Wesmond
Ishtar
18
2 / 7 / 3
11,723
451
19,276
28,439
11,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
sinoraxx
Lancelot
15
2 / 9 / 0
10,716
412
6,417
21,726
11,051

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 6
15,730
605
20,017
24,659
11,293
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
20
9 / 3 / 4
15,455
594
24,215
27,757
16,227
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
LaHouse
Cabrakan
20
5 / 4 / 10
15,281
588
15,430
34,213
41,508
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Atlas
Mitcchy
Atlas
19
3 / 3 / 10
14,052
540
9,037
29,752
27,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
19
4 / 3 / 4
13,682
526
9,547
16,566
7,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
15
Kills
26
28
Deaths
15
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
Achilles
9
3
4
3.67
L
Susano
GawrGura
Susano
5
3
3
2.17
W
Cabrakan
LaHouse
Cabrakan
5
4
10
2.5
L
Ah Puch
Merlinone
Ah Puch
4
5
5
1.3
W
Atlas
Mitcchy
Atlas
3
3
10
2.67
L
2
4
4
1
W
Kukulkan
4
3
4
2
L
Ishtar
Wesmond
Ishtar
2
7
3
0.5
L
Lancelot
sinoraxx
Lancelot
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,395
Damage
78,246
120,658
Taken
132,947
78,315
Mitigated
104,456
20,941
Healing
59,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,017
16,626
0
14,799
24,659
11,293
10,974
8,020
16,639
0
175,183
W
Achilles
24,215
6,989
0
12,116
27,757
16,227
476
5,714
21,736
0
123,895
L
Susano
GawrGura
Susano
11,250
3,068
0
806
23,082
11,175
24
4,953
17,989
0
135,220
W
Cabrakan
LaHouse
Cabrakan
15,430
2,463
0
11,871
34,213
41,508
1,185
12,464
21,749
89,910
0
L
Ah Puch
Merlinone
Ah Puch
25,540
1,504
0
4,467
20,856
9,484
480
8,102
12,754
131,291
0
W
Atlas
Mitcchy
Atlas
9,037
2,998
5,609
9,581
29,752
27,585
706
11,461
18,291
41,863
4,905
L
10,912
1,385
0
3,649
26,555
35,328
0
6,456
18,985
49,699
0
W
Kukulkan
9,547
968
0
5,467
16,566
7,843
2,647
8,096
8,470
132,978
0
L
Ishtar
Wesmond
Ishtar
19,276
11,639
0
9,387
28,439
11,277
2,322
5,357
23,012
0
112,105
L
Lancelot
sinoraxx
Lancelot
6,417
2,112
0
2,632
21,726
11,051
0
9,448
12,278
0
64,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,479
Gold Earned
74,200
736
Minions Killed
779
0
Camps Cleared
0
2,169,467
Distance Traveled
2,395,524
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,730
605
225
9
0
482,157
4
W
Achilles
15,455
594
153
6
0
556,670
0
L
Susano
13,162
506
190
7
0
504,788
3
W
Cabrakan
15,281
588
147
6
0
391,924
4
L
Ah Puch
12,709
489
217
8
0
436,469
9
W
Atlas
14,052
540
61
2
0
486,757
8
L
Maui
11,169
430
45
2
0
456,319
7
W
Kukulkan
13,682
526
193
7
0
478,016
5
L
Ishtar
11,723
451
175
7
0
418,951
6
L
Lancelot
10,716
412
109
4
0
352,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role