Player Matchup

Chiron
Chiron
LINNAN
Chiron
Level 53
God Stats
3W - 2L
1,688 SR
Queue Stats
12W - 20L
1,069 Elo+
Solo
Ymir
Ymir
Trykenkun
Ymir
Level 160
God Stats
1W - 1L
1,483 SR
Queue Stats
148W - 144L
1,541 Elo+
Party 1
Thor
Thor
iAbsolvere
Thor
Level 160
God Stats
2W - 6L
1,453 SR
Queue Stats
213W - 202L
1,565 Elo+
Party 1
Ravana
Ravana
paradox2923
Ravana
Level 67
God Stats
10W - 6L
1,410 SR
Queue Stats
104W - 109L
1,282 Elo+
Solo
Raijin
Raijin
quimico-tebeo235
Raijin
Level 95
God Stats
1W - 0L
1,770 SR
Queue Stats
30W - 33L
1,383 Elo+
Solo
Team Averages
Level 107
1,561 SR
1,368 Elo+

VS

Team Averages
Level 109
1,375 SR
1,378 Elo+
Hades
Hades
 
Hades
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Maury Austin
Loki
Level 89
God Stats
61W - 61L
1,435 SR
Queue Stats
560W - 658L
1,285 Elo+
Solo
Danzaburou
Danzaburou
SK0RCHO
Danzaburou
Level 97
God Stats
47W - 38L
1,474 SR
Queue Stats
434W - 488L
1,268 Elo+
Solo
Janus
Janus
Spartan05131970
Janus
Level 147
God Stats
3W - 6L
1,282 SR
Queue Stats
501W - 483L
1,517 Elo+
Solo
Awilix
Awilix
hellslastson5095
Awilix
Level 68
God Stats
0W - 2L
1,182 SR
Queue Stats
247W - 313L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LINNAN
Chiron
8
1 / 1 / 0
4,924
492
3,712
4,761
1,256
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
9
2 / 1 / 3
5,569
557
3,394
6,199
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 0 / 0
5,810
581
4,368
7,731
5,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
8
0 / 1 / 1
5,016
502
2,912
4,729
2,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
0 / 1 / 1
5,083
508
1,460
4,319
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 2 / 0
6,125
613
3,598
6,871
4,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 0 / 1
4,971
497
1,372
6,739
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
SK0RCHO
Danzaburou
9
2 / 1 / 1
5,543
554
4,300
5,372
1,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
5,430
543
3,425
3,463
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 1
4,818
482
2,587
8,443
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
4
4
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
2
0
0.5
W
Chiron
LINNAN
Chiron
1
1
0
1
L
0
0
1
0.5
L
Danzaburou
SK0RCHO
Danzaburou
2
1
1
2.5
L
0
0
0
0
W
Ymir
2
1
3
3.5
L
1
2
1
0.75
W
2
0
0
2
W
Ravana
0
1
1
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,846
Damage
15,282
27,739
Taken
30,888
13,763
Mitigated
11,800
13,231
Healing
12,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,598
949
0
3,605
6,871
4,093
516
1,291
5,580
40,058
0
W
Chiron
LINNAN
Chiron
3,712
1,278
160
3,070
4,761
1,256
0
0
4,753
0
23,372
L
1,372
127
60
4,152
6,739
1,813
0
250
6,489
0
27,204
L
Danzaburou
SK0RCHO
Danzaburou
4,300
1,581
101
1,366
5,372
1,624
0
656
4,716
0
25,520
L
3,425
141
0
500
3,463
1,185
0
1,335
2,128
41,106
0
W
Ymir
3,394
1,662
0
3,727
6,199
2,856
0
2,022
4,177
25,403
0
L
2,587
844
0
2,981
8,443
3,085
0
1,449
6,994
0
19,994
W
4,368
1,288
0
3,027
7,731
5,331
0
2,919
4,812
64
35,208
W
Ravana
2,912
482
157
2,481
4,729
2,719
161
325
4,404
63
25,230
W
1,460
392
0
609
4,319
1,601
0
1,805
2,514
30,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,402
Gold Earned
26,887
248
Minions Killed
311
0
Camps Cleared
0
965,257
Distance Traveled
980,156
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,125
613
96
10
0
174,980
2
W
Chiron
4,924
492
49
5
0
180,492
3
L
Loki
4,971
497
50
5
0
216,110
2
L
Danzaburou
5,543
554
55
6
0
200,150
0
L
Janus
5,430
543
73
7
0
192,899
2
W
Ymir
5,569
557
43
4
0
210,424
0
L
Awilix
4,818
482
37
4
0
196,017
0
W
Thor
5,810
581
68
7
0
190,970
2
W
Ravana
5,016
502
32
3
0
201,191
2
W
Raijin
5,083
508
56
6
0
182,180
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role