Player Matchup

Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Pskovi
Cthulhu
Level 64
God Stats
1W - 1L
1,792 SR
Queue Stats
196W - 216L
1,396 Elo+
Solo
Shiva
Shiva
YOLOKebon
Shiva
Level 82
God Stats
8W - 6L
1,545 SR
Queue Stats
199W - 212L
1,432 Elo+
Solo
Lancelot
Lancelot
flufymicphagton
Lancelot
Level 47
God Stats
0W - 6L
1,245 SR
Queue Stats
21W - 37L
1,349 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
inetto21
Morgan Le Fay
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 170L
1,402 Elo+
Solo
Team Averages
Level 91
1,516 SR
1,416 Elo+

VS

Team Averages
Level 55
1,483 SR
1,422 Elo+
Charybdis
Charybdis
Fujin_xX
Charybdis
Level 68
God Stats
8W - 8L
1,342 SR
Queue Stats
200W - 240L
1,422 Elo+
Party 2
Anubis
Anubis
HamzDj05
Anubis
Level 38
God Stats
26W - 17L
1,283 SR
Queue Stats
61W - 44L
1,466 Elo+
Party 1
Sol
Sol
Saphy_3
Sol
Level 46
God Stats
31W - 29L
1,478 SR
Queue Stats
107W - 118L
1,400 Elo+
Party 2
Ao Kuang
Ao Kuang
W1_Wavvy
Ao Kuang
Level 29
God Stats
3W - 2L
1,505 SR
Queue Stats
22W - 30L
1,466 Elo+
Party 1
Cerberus
Cerberus
fabioferreira23
Cerberus
Level 95
God Stats
5W - 4L
1,809 SR
Queue Stats
326W - 360L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
7 / 4 / 1
8,877
467
12,586
10,636
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Pskovi
Cthulhu
10
0 / 5 / 2
6,419
338
5,175
15,513
5,432
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
YOLOKebon
Shiva
14
1 / 3 / 0
8,334
439
9,188
17,187
13,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
10
3 / 3 / 3
7,530
396
5,970
11,692
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
inetto21
Morgan Le Fay
10
1 / 6 / 3
7,613
401
9,857
11,332
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fujin_xX
Charybdis
15
0 / 6 / 2
10,314
543
4,246
13,835
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
HamzDj05
Anubis
16
10 / 3 / 7
11,958
629
15,945
16,603
10,287
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sol
18
3 / 0 / 2
12,296
647
14,678
14,690
7,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
W1_Wavvy
Ao Kuang
13
5 / 3 / 5
9,817
517
7,987
15,151
5,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
15
3 / 2 / 14
11,493
605
9,065
24,609
25,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
12
Kills
21
21
Deaths
14
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
7
4
1
1.88
W
Charybdis
Fujin_xX
Charybdis
0
6
2
0.17
W
Anubis
HamzDj05
Anubis
10
3
7
4.5
L
Cthulhu
Pskovi
Cthulhu
0
5
2
0.2
W
Sol
3
0
2
4
W
Ao Kuang
W1_Wavvy
Ao Kuang
5
3
5
2.5
L
Shiva
YOLOKebon
Shiva
1
3
0
0.33
W
Cerberus
3
2
14
5
L
Lancelot
3
3
3
1.5
L
Morgan Le Fay
inetto21
Morgan Le Fay
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,776
Damage
51,921
66,360
Taken
84,888
29,704
Mitigated
53,610
15,649
Healing
39,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,586
7,947
0
4,111
10,636
3,530
978
5,314
5,322
0
64,842
W
Charybdis
Fujin_xX
Charybdis
4,246
2,062
0
4,394
13,835
4,908
6,637
727
13,108
0
84,294
W
Anubis
HamzDj05
Anubis
15,945
1,088
0
9,767
16,603
10,287
1,670
8,551
8,052
81,760
2,446
L
Cthulhu
Pskovi
Cthulhu
5,175
510
206
1,493
15,513
5,432
72
12,825
2,688
21,285
0
W
Sol
14,678
7,674
0
11,147
14,690
7,208
8,620
1,778
12,912
109,448
0
W
Ao Kuang
W1_Wavvy
Ao Kuang
7,987
2,274
0
2,065
15,151
5,539
390
4,309
10,842
36,231
0
L
Shiva
YOLOKebon
Shiva
9,188
1,567
0
6,389
17,187
13,354
0
13,493
3,694
286
51,184
W
Cerberus
9,065
479
419
11,798
24,609
25,668
221
5,216
19,393
46,286
0
L
Lancelot
5,970
2,275
0
1,766
11,692
4,252
0
6,200
5,492
0
34,058
L
Morgan Le Fay
inetto21
Morgan Le Fay
9,857
1,117
296
1,388
11,332
3,136
369
9,747
1,585
41,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,773
Gold Earned
55,878
309
Minions Killed
544
0
Camps Cleared
0
1,288,811
Distance Traveled
1,780,955
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,877
467
103
5
0
180,259
4
W
Charybdis
10,314
543
120
6
0
321,656
6
W
Anubis
11,958
629
109
6
0
319,757
3
L
Cthulhu
6,419
338
26
1
0
302,421
1
W
Sol
12,296
647
186
10
0
339,005
4
W
Ao Kuang
9,817
517
32
2
0
401,314
0
L
Shiva
8,334
439
82
4
0
253,896
4
W
Cerberus
11,493
605
97
5
0
399,223
0
L
Lancelot
7,530
396
46
2
0
281,867
2
L
Morgan Le Fay
7,613
401
52
3
0
270,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role