Player Matchup

Heimdallr
Heimdallr
Platinum I
BimiTenpix
Heimdallr
Platinum I
Level 160
God Stats
4W - 7L
1,917 SR
Queue Stats
976W - 976L
1,899 MMR
Solo
Sun Wukong
Sun Wukong
Masters
GankMeDaddy3444
Sun Wukong
Masters
Level 60
God Stats
2W - 2L
1,875 SR
Queue Stats
142W - 115L
2,741 MMR
Party 1
Thanatos
Thanatos
Diamond IV
IDazzledI
Thanatos
Diamond IV
Level 147
God Stats
0W - 1L
1,834 SR
Queue Stats
467W - 490L
2,134 MMR
Solo
Nu Wa
Nu Wa
Masters
YoungLexTown
Nu Wa
Masters
Level 160
God Stats
33W - 32L
1,576 SR
Queue Stats
491W - 482L
2,669 MMR
Party 1
Bastet
Bastet
Diamond I
gribblet9
Bastet
Diamond I
Level 144
God Stats
8W - 6L
1,870 SR
Queue Stats
404W - 375L
2,392 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,814 SR
2,367 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 124
1,612 SR
2,373 MMR
Cupid
Cupid
Masters
ByDefunct
Cupid
Masters
Level 154
God Stats
1W - 2L
1,702 SR
Queue Stats
136W - 118L
2,518 MMR
Solo
Chang'e
Chang'e
Masters
Concify
Chang'e
Masters
Level 140
God Stats
7W - 5L
1,704 SR
Queue Stats
355W - 351L
2,383 MMR
Party 2
Ne Zha
Ne Zha
Masters
Grmlin
Ne Zha
Masters
Level 109
God Stats
6W - 7L
1,495 SR
Queue Stats
143W - 118L
2,682 MMR
Solo
Mercury
Mercury
Masters
SadBoyCaleb
Mercury
Masters
Level 57
God Stats
3W - 1L
1,700 SR
Queue Stats
89W - 58L
2,384 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum III
rugger875
Kuzenbo
Platinum III
Level 160
God Stats
9W - 9L
1,458 SR
Queue Stats
492W - 505L
1,898 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BimiTenpix
Heimdallr
19
1 / 6 / 3
12,318
513
9,965
22,460
10,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
GankMeDaddy3444
Sun Wukong
20
3 / 5 / 2
13,339
556
18,644
30,489
18,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
IDazzledI
Thanatos
16
3 / 9 / 1
11,290
470
11,257
25,698
18,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
0 / 1 / 4
11,954
498
19,717
8,831
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
gribblet9
Bastet
18
3 / 6 / 4
11,764
490
15,662
25,191
11,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Da JiCabrakanKaliCliodhna

VS

Bans
ThorHadesZhong KuiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ByDefunct
Cupid
20
8 / 2 / 8
14,438
602
19,983
23,552
10,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Concify
Chang'e
20
9 / 1 / 7
14,559
607
15,767
21,004
9,230
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Grmlin
Ne Zha
20
2 / 4 / 6
13,774
574
19,685
27,120
23,908
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
SadBoyCaleb
Mercury
20
7 / 2 / 12
15,113
630
18,414
22,067
11,225
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
rugger875
Kuzenbo
17
1 / 1 / 10
11,110
463
6,685
27,341
40,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
10
Kills
27
27
Deaths
10
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BimiTenpix
Heimdallr
1
6
3
0.42
W
Cupid
ByDefunct
Cupid
8
2
8
6
W
Chang'e
Concify
Chang'e
9
1
7
12.5
L
Sun Wukong
GankMeDaddy3444
Sun Wukong
3
5
2
0.8
W
Ne Zha
Grmlin
Ne Zha
2
4
6
1.25
L
Thanatos
IDazzledI
Thanatos
3
9
1
0.39
W
Mercury
SadBoyCaleb
Mercury
7
2
12
6.5
L
0
1
4
2
L
Bastet
gribblet9
Bastet
3
6
4
0.83
W
Kuzenbo
rugger875
Kuzenbo
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,245
Damage
80,534
112,669
Taken
121,084
62,120
Mitigated
95,112
35,043
Healing
59,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BimiTenpix
Heimdallr
9,965
3,921
0
6,990
22,460
10,376
2,350
2,623
19,733
0
108,989
W
Cupid
ByDefunct
Cupid
19,983
13,783
2,283
14,312
23,552
10,043
4,727
2,867
20,511
0
146,861
W
Chang'e
Concify
Chang'e
15,767
1,350
6,326
12,277
21,004
9,230
2,779
4,892
15,852
137,128
0
L
Sun Wukong
GankMeDaddy3444
Sun Wukong
18,644
4,167
0
11,001
30,489
18,132
0
5,101
24,263
0
138,692
W
Ne Zha
Grmlin
Ne Zha
19,685
5,485
0
13,615
27,120
23,908
1,582
2,722
24,248
64
114,010
L
Thanatos
IDazzledI
Thanatos
11,257
1,837
0
11,572
25,698
18,944
98
6,453
18,783
0
43,415
W
Mercury
SadBoyCaleb
Mercury
18,414
10,566
0
2,997
22,067
11,225
542
3,603
18,250
0
178,818
L
19,717
4,993
0
1,393
8,831
3,594
301
4,050
4,627
125,567
0
L
Bastet
gribblet9
Bastet
15,662
3,631
0
4,087
25,191
11,074
0
3,547
21,169
0
115,514
W
Kuzenbo
rugger875
Kuzenbo
6,685
2,066
385
7,086
27,341
40,706
86
7,001
19,958
47,480
4,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,665
Gold Earned
68,994
759
Minions Killed
838
0
Camps Cleared
0
2,274,574
Distance Traveled
2,494,476
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,318
513
166
7
0
408,257
3
W
Cupid
14,438
602
194
8
0
470,812
7
W
Chang'e
14,559
607
184
8
0
479,151
6
L
Sun Wukong
13,339
556
184
8
0
464,890
9
W
Ne Zha
13,774
574
175
7
0
461,292
0
L
Thanatos
11,290
470
50
2
0
436,626
4
W
Mercury
15,113
630
222
9
0
593,631
5
L
Nu Wa
11,954
498
220
9
0
460,614
6
L
Bastet
11,764
490
139
6
0
504,187
3
W
Kuzenbo
11,110
463
63
3
0
489,590
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role