Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
FaceHyde
Vulcan
Level 160
God Stats
4W - 2L
1,655 SR
Queue Stats
38W - 19L
1,673 Elo+
Party 1
Neith
Neith
Vermìne
Neith
Level 157
God Stats
30W - 14L
1,684 SR
Queue Stats
446W - 189L
1,765 Elo+
Party 1
Team Averages
Level 126
1,613 SR
1,646 Elo+

VS

Team Averages
Level 93
1,567 SR
1,444 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
doomdevil
Sylvanus
Level 61
God Stats
3W - 2L
1,701 SR
Queue Stats
4W - 10L
1,385 Elo+
Party 2
Achilles
Achilles
justmineit
Achilles
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 0 / 8
7,491
749
8,129
7,543
8,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
FaceHyde
Vulcan
13
4 / 0 / 9
7,835
784
10,013
4,784
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Vermìne
Neith
13
5 / 1 / 8
7,726
773
12,280
7,925
4,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 2 / 0
6,700
670
7,509
9,623
3,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
doomdevil
Sylvanus
9
0 / 5 / 1
6,097
610
2,813
13,084
11,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
justmineit
Achilles
8
0 / 6 / 0
5,578
558
5,024
11,542
8,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
13
Kills
1
1
Deaths
13
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
8
8
L
Xbalanque
 
Xbalanque
1
2
0
0.5
W
Vulcan
FaceHyde
Vulcan
4
0
9
8.5
W
Neith
Vermìne
Neith
5
1
8
9
L
Sylvanus
doomdevil
Sylvanus
0
5
1
0.1
L
Achilles
justmineit
Achilles
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,422
Damage
15,346
20,252
Taken
34,249
14,803
Mitigated
23,568
5,424
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,129
468
0
1,148
7,543
8,221
213
1,279
5,912
19,685
0
L
Xbalanque
 
Xbalanque
7,509
3,591
0
1,012
9,623
3,713
0
5,132
4,327
0
26,311
W
Vulcan
FaceHyde
Vulcan
10,013
2,631
336
648
4,784
2,304
290
503
4,166
33,549
0
W
Neith
Vermìne
Neith
12,280
4,929
0
3,292
7,925
4,278
236
1,394
6,378
0
30,192
L
Sylvanus
doomdevil
Sylvanus
2,813
1,048
1,327
1,391
13,084
11,087
0
7,413
5,252
6,622
0
L
Achilles
justmineit
Achilles
5,024
648
0
1,562
11,542
8,768
0
4,713
6,528
0
11,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,052
Gold Earned
18,375
147
Minions Killed
74
9
Camps Cleared
0
609,717
Distance Traveled
498,986
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,491
749
25
3
1
214,015
1
L
Xbalanque
6,700
670
49
5
0
193,329
4
W
Vulcan
7,835
784
65
7
5
211,212
2
W
Neith
7,726
773
57
6
3
184,490
3
L
Sylvanus
6,097
610
16
2
0
136,672
0
L
Achilles
5,578
558
9
1
0
168,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role