Player Matchup

Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Gold III
RibberForHim
Bakasura
Gold III
Level 107
God Stats
56W - 68L
1,496 SR
Queue Stats
516W - 516L
1,463 MMR
Solo
Agni
Agni
Silver II
YummiC
Agni
Silver II
Level 154
God Stats
21W - 27L
1,550 SR
Queue Stats
149W - 175L
1,037 MMR
Solo
Rama
Rama
Gold II
ZeroVzn
Rama
Gold II
Level 146
God Stats
2W - 2L
1,490 SR
Queue Stats
87W - 88L
1,765 MMR
Party 1
Athena
Athena
Silver IV
xlPontifice
Athena
Silver IV
Level 108
God Stats
1W - 3L
1,462 SR
Queue Stats
37W - 59L
972 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,499 SR
1,347 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,444 SR
1,342 MMR
Ravana
Ravana
Silver III
Killyouback
Ravana
Silver III
Level 159
God Stats
3W - 3L
1,375 SR
Queue Stats
333W - 350L
891 MMR
Solo
Charybdis
Charybdis
Gold V
Nccdle
Charybdis
Gold V
Level 160
God Stats
2W - 4L
1,193 SR
Queue Stats
345W - 348L
1,152 MMR
Solo
Bellona
Bellona
Silver I
PlayRankedToLose
Bellona
Silver I
Level 79
God Stats
30W - 23L
1,609 SR
Queue Stats
310W - 319L
1,195 MMR
Solo
Kali
Kali
Platinum I
camlo
Kali
Platinum I
Level 160
God Stats
5W - 5L
1,549 SR
Queue Stats
381W - 363L
1,784 MMR
Solo
Persephone
Persephone
Platinum IV
faithuprising
Persephone
Platinum IV
Level 151
God Stats
13W - 11L
1,494 SR
Queue Stats
554W - 548L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 1 / 1
5,687
632
3,264
6,059
5,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
RibberForHim
Bakasura
4
0 / 2 / 0
3,665
407
734
3,576
1,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Agni
YummiC
Agni
8
2 / 2 / 1
4,637
515
2,588
5,175
1,937
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
ZeroVzn
Rama
8
1 / 2 / 0
4,727
525
2,671
7,429
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
7
1 / 1 / 2
4,673
519
1,281
9,327
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ThorCabrakanLancelotNe Zha

VS

Bans
JormungandrAresDa JiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
1 / 1 / 1
5,809
645
4,353
3,772
1,701
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
Nccdle
Charybdis
9
2 / 0 / 0
5,547
616
3,285
3,906
1,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
1 / 2 / 4
5,197
577
7,751
6,879
4,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
camlo
Kali
9
2 / 2 / 1
5,447
605
4,051
8,318
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
faithuprising
Persephone
10
2 / 0 / 1
5,907
656
3,171
3,482
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
8
8
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
1
1.5
W
Ravana
1
1
1
1.5
W
Charybdis
Nccdle
Charybdis
2
0
0
2
W
1
2
4
1.5
L
Bakasura
RibberForHim
Bakasura
0
2
0
0
L
Agni
YummiC
Agni
2
2
1
1.25
L
Rama
ZeroVzn
Rama
1
2
0
0.5
W
Kali
camlo
Kali
2
2
1
1.25
W
Persephone
faithuprising
Persephone
2
0
1
2.5
L
Athena
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,538
Damage
22,611
31,566
Taken
26,357
14,977
Mitigated
11,498
10,028
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,264
811
0
2,494
6,059
5,047
0
204
5,855
31,502
0
W
Ravana
4,353
1,608
0
999
3,772
1,701
0
2,193
1,343
0
39,104
W
Charybdis
Nccdle
Charybdis
3,285
1,499
0
3,225
3,906
1,228
1,133
299
3,607
0
40,495
W
7,751
2,729
0
1,973
6,879
4,296
0
1,136
5,743
0
31,097
L
Bakasura
RibberForHim
Bakasura
734
514
0
675
3,576
1,004
0
134
3,442
0
7,688
L
Agni
YummiC
Agni
2,588
219
60
1,294
5,175
1,937
0
1,954
3,221
20,029
0
L
Rama
ZeroVzn
Rama
2,671
2,390
0
3,265
7,429
1,974
0
56
7,373
0
27,866
W
Kali
camlo
Kali
4,051
2,144
0
1,539
8,318
3,077
0
2,028
6,179
0
34,323
W
Persephone
faithuprising
Persephone
3,171
464
0
1,350
3,482
1,196
534
1,131
2,306
38,305
0
L
Athena
1,281
313
0
2,240
9,327
5,015
0
823
8,504
14,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,389
Gold Earned
27,907
216
Minions Killed
338
0
Camps Cleared
0
774,668
Distance Traveled
911,243
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,687
632
72
8
0
159,699
1
W
Ravana
5,809
645
82
9
0
183,316
2
W
Charybdis
5,547
616
71
8
0
157,070
0
W
Bellona
5,197
577
40
4
0
213,808
0
L
Bakasura
3,665
407
27
3
0
102,036
1
L
Agni
4,637
515
30
3
0
178,543
4
L
Rama
4,727
525
60
7
0
166,228
3
W
Kali
5,447
605
74
8
0
182,087
1
W
Persephone
5,907
656
71
8
0
174,962
4
L
Athena
4,673
519
27
3
0
168,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role