Player Matchup

Baba Yaga
Baba Yaga
Belavrana
Baba Yaga
Level 148
God Stats
1W - 1L
1,804 SR
Queue Stats
198W - 182L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Monagerama
Ah Muzen Cab
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
193W - 188L
1,505 Elo+
Solo
Merlin
Merlin
Snakovitch
Merlin
Level 156
God Stats
5W - 6L
1,621 SR
Queue Stats
485W - 494L
1,525 Elo+
Solo
Neith
Neith
tsmser
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
xDesctructor
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 45L
1,567 Elo+
Solo
Team Averages
Level 89
1,585 SR
1,522 Elo+

VS

Team Averages
Level 121
1,473 SR
1,497 Elo+
Danzaburou
Danzaburou
GLADIATOR-AC
Danzaburou
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 69L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
NeuSinner
Kuzenbo
Level 148
God Stats
3W - 3L
1,443 SR
Queue Stats
186W - 176L
1,482 Elo+
Solo
Kukulkan
Kukulkan
Raknison
Kukulkan
Level 23
God Stats
2W - 0L
1,587 SR
Queue Stats
34W - 43L
1,418 Elo+
Party 1
Da Ji
Da Ji
Vinchaster24
Da Ji
Level 127
God Stats
1W - 1L
1,064 SR
Queue Stats
86W - 87L
1,487 Elo+
Party 1
Aphrodite
Aphrodite
Вавилона
Aphrodite
Level 149
God Stats
3W - 1L
1,772 SR
Queue Stats
38W - 25L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Belavrana
Baba Yaga
16
1 / 6 / 2
8,912
686
11,503
16,519
6,601
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Monagerama
Ah Muzen Cab
14
1 / 7 / 5
8,286
637
13,350
16,262
7,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Merlin
Snakovitch
Merlin
18
11 / 6 / 3
11,226
864
19,457
13,826
7,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
tsmser
Neith
12
1 / 4 / 2
7,695
592
4,672
8,720
3,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

15
3 / 6 / 5
8,757
674
6,093
15,474
8,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GLADIATOR-AC
Danzaburou
18
5 / 3 / 17
11,559
889
18,514
18,462
10,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
NeuSinner
Kuzenbo
17
5 / 3 / 14
11,131
856
9,418
18,870
28,741
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
Raknison
Kukulkan
19
7 / 4 / 9
11,729
902
14,998
12,364
7,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 5 / 9
10,851
835
16,864
15,964
9,606
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
16
4 / 2 / 10
10,365
797
6,476
12,986
11,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
88
17
Kills
29
29
Deaths
17
17
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Belavrana
Baba Yaga
1
6
2
0.33
W
Danzaburou
GLADIATOR-AC
Danzaburou
5
3
17
4.5
L
Ah Muzen Cab
Monagerama
Ah Muzen Cab
1
7
5
0.5
W
Kuzenbo
NeuSinner
Kuzenbo
5
3
14
4
W
Kukulkan
Raknison
Kukulkan
7
4
9
2.88
L
Merlin
Snakovitch
Merlin
11
6
3
2.08
W
8
5
9
2.5
L
Neith
tsmser
Neith
1
4
2
0.5
L
3
6
5
0.92
W
Aphrodite
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,075
Damage
66,270
70,801
Taken
78,646
33,099
Mitigated
67,777
23,126
Healing
34,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Belavrana
Baba Yaga
11,503
824
43
4,914
16,519
6,601
0
8,094
8,425
21,274
0
W
Danzaburou
GLADIATOR-AC
Danzaburou
18,514
8,019
1,453
6,301
18,462
10,637
1,371
9,965
8,497
0
31,798
L
Ah Muzen Cab
Monagerama
Ah Muzen Cab
13,350
4,110
851
3,930
16,262
7,669
0
4,903
11,359
0
27,653
W
Kuzenbo
NeuSinner
Kuzenbo
9,418
3,151
1,020
2,737
18,870
28,741
234
4,129
14,741
17,820
0
W
Kukulkan
Raknison
Kukulkan
14,998
2,440
677
1,594
12,364
7,753
536
6,239
6,125
46,082
0
L
Merlin
Snakovitch
Merlin
19,457
1,006
822
2,447
13,826
7,192
0
3,867
9,959
38,905
0
W
16,864
4,259
941
1,108
15,964
9,606
0
8,587
7,377
0
23,677
L
Neith
tsmser
Neith
4,672
753
0
1,058
8,720
3,221
0
5,500
3,220
0
11,481
L
6,093
797
4,491
4,570
15,474
8,416
0
8,528
6,946
8,834
0
W
Aphrodite
6,476
874
10,547
8,087
12,986
11,040
1,117
8,133
4,853
9,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,876
Gold Earned
55,635
128
Minions Killed
161
0
Camps Cleared
0
994,481
Distance Traveled
1,259,986
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,912
686
29
2
0
198,382
2
W
Danzaburou
11,559
889
39
3
0
268,918
1
L
Ah Muzen Cab
8,286
637
29
2
0
219,665
0
W
Kuzenbo
11,131
856
23
2
0
248,262
1
W
Kukulkan
11,729
902
69
5
0
245,141
1
L
Merlin
11,226
864
43
3
0
204,833
0
W
Da Ji
10,851
835
16
1
0
238,196
0
L
Neith
7,695
592
23
2
0
140,135
1
L
Hel
8,757
674
4
0
0
231,466
0
W
Aphrodite
10,365
797
14
1
0
259,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role