Player Matchup

Mercury
Mercury
BREC91
Mercury
Level 158
God Stats
7W - 19L
1,451 SR
Queue Stats
420W - 423L
1,439 Elo+
Party 1
Sobek
Sobek
i-eXtreMesT
Sobek
Level 154
God Stats
9W - 9L
1,601 SR
Queue Stats
20W - 21L
1,523 Elo+
Party 2
Kukulkan
Kukulkan
killaliontiger
Kukulkan
Level 48
God Stats
1W - 3L
1,582 SR
Queue Stats
5W - 6L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
notsaver
Ah Muzen Cab
Level 25
God Stats
0W - 2L
1,574 SR
Queue Stats
15W - 15L
1,569 Elo+
Party 2
Olorun
Olorun
thtoneguychris
Olorun
Level 152
God Stats
18W - 24L
1,468 SR
Queue Stats
360W - 351L
1,451 Elo+
Party 1
Team Averages
Level 107
1,535 SR
1,494 Elo+

VS

Team Averages
Level 100
1,632 SR
1,492 Elo+
Fenrir
Fenrir
Mezpha
Fenrir
Level 40
God Stats
2W - 1L
1,677 SR
Queue Stats
135W - 144L
1,504 Elo+
Solo
Yemoja
Yemoja
NgloriusGrey
Yemoja
Level 18
God Stats
1W - 2L
1,293 SR
Queue Stats
24W - 33L
1,455 Elo+
Party 3
Baba Yaga
Baba Yaga
RAWRzillaaaa
Baba Yaga
Level 144
God Stats
20W - 4L
1,846 SR
Queue Stats
275W - 269L
1,467 Elo+
Solo
Cupid
Cupid
murder6666
Cupid
Level 141
God Stats
3W - 0L
1,696 SR
Queue Stats
68W - 63L
1,531 Elo+
Party 3
Chaac
Chaac
trent_wrighteous
Chaac
Level 156
God Stats
16W - 8L
1,648 SR
Queue Stats
767W - 770L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BREC91
Mercury
11
0 / 6 / 2
7,442
413
5,389
15,001
6,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 2 / 2
7,463
415
3,754
15,795
17,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
14
3 / 2 / 2
8,805
489
7,478
10,056
4,659
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
notsaver
Ah Muzen Cab
13
0 / 8 / 1
8,552
475
11,719
16,951
7,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 7 / 2
7,438
413
6,255
14,698
5,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mezpha
Fenrir
19
9 / 0 / 3
11,631
646
15,641
18,172
10,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
13
1 / 1 / 9
9,308
517
6,069
19,295
17,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
RAWRzillaaaa
Baba Yaga
15
1 / 0 / 3
9,554
531
7,811
8,798
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
14
10 / 2 / 1
9,535
530
14,215
13,477
6,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
4 / 2 / 6
10,046
558
8,851
16,384
11,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
5
Kills
25
25
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
BREC91
Mercury
0
6
2
0.17
W
Fenrir
Mezpha
Fenrir
9
0
3
10.5
W
Yemoja
1
1
9
5.5
W
Baba Yaga
RAWRzillaaaa
Baba Yaga
1
0
3
2.5
L
1
2
2
1
L
Kukulkan
3
2
2
2
W
Cupid
10
2
1
5.25
L
Ah Muzen Cab
notsaver
Ah Muzen Cab
0
8
1
0.06
L
1
7
2
0.29
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,595
Damage
52,587
72,501
Taken
76,126
41,847
Mitigated
50,960
12,744
Healing
33,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BREC91
Mercury
5,389
3,250
154
3,490
15,001
6,741
0
1,089
13,912
0
47,194
W
Fenrir
Mezpha
Fenrir
15,641
5,366
0
10,250
18,172
10,911
510
668
17,504
0
100,671
W
Yemoja
6,069
1,867
3,187
5,898
19,295
17,933
153
5,886
13,409
24,488
11,923
W
Baba Yaga
RAWRzillaaaa
Baba Yaga
7,811
429
0
2,447
8,798
3,775
1,976
1,327
7,471
70,238
0
L
3,754
239
0
2,482
15,795
17,165
0
5,543
10,252
16,640
0
L
Kukulkan
7,478
1,155
0
287
10,056
4,659
0
2,936
7,120
47,762
0
W
Cupid
14,215
8,317
1,185
5,007
13,477
6,659
2,035
7,898
5,579
0
64,724
L
Ah Muzen Cab
notsaver
Ah Muzen Cab
11,719
3,552
0
2,888
16,951
7,874
0
664
16,287
0
70,657
L
6,255
2,086
353
3,090
14,698
5,408
0
2,298
12,400
46,801
0
W
8,851
2,933
0
5,561
16,384
11,682
448
1,708
14,676
0
90,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,700
Gold Earned
50,074
355
Minions Killed
589
0
Camps Cleared
0
1,541,212
Distance Traveled
1,739,834
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,442
413
70
4
0
297,998
1
W
Fenrir
11,631
646
181
10
0
382,577
1
W
Yemoja
9,308
517
41
2
0
303,744
6
W
Baba Yaga
9,554
531
121
7
0
382,108
3
L
Sobek
7,463
415
27
2
0
324,157
0
L
Kukulkan
8,805
489
73
4
0
354,368
6
W
Cupid
9,535
530
100
6
0
307,344
2
L
Ah Muzen Cab
8,552
475
122
7
0
281,112
4
L
Olorun
7,438
413
63
4
0
283,577
1
W
Chaac
10,046
558
146
8
0
364,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role