Player Matchup

Fenrir
Fenrir
Cidegus
Fenrir
Level 48
God Stats
3W - 7L
1,213 SR
Queue Stats
100W - 162L
1,337 Elo+
Solo
Cernunnos
Cernunnos
Vantasel
Cernunnos
Level 48
God Stats
0W - 1L
1,526 SR
Queue Stats
56W - 77L
1,345 Elo+
Party 3
Maui
Maui
rasta-ld24
Maui
Level 106
God Stats
8W - 13L
1,329 SR
Queue Stats
490W - 541L
1,408 Elo+
Party 1
Ra
Ra
vCoronelv
Ra
Level 121
God Stats
0W - 3L
1,391 SR
Queue Stats
68W - 75L
1,419 Elo+
Party 3
Shiva
Shiva
zRxstaa_-
Shiva
Level 31
God Stats
16W - 14L
1,466 SR
Queue Stats
200W - 195L
1,423 Elo+
Party 1
Team Averages
Level 71
1,385 SR
1,386 Elo+

VS

Team Averages
Level 81
1,457 SR
1,436 Elo+
Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Caripcab92
Athena
Level 124
God Stats
1W - 0L
1,200 SR
Queue Stats
210W - 182L
1,498 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IIL4
Morgan Le Fay
Level 104
God Stats
12W - 4L
1,585 SR
Queue Stats
75W - 99L
1,323 Elo+
Solo
Fenrir
Fenrir
Rammdan9531
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,526 Elo+
Party 2
Apollo
Apollo
Swipesy-
Apollo
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cidegus
Fenrir
13
5 / 4 / 3
8,219
483
7,819
18,247
8,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Vantasel
Cernunnos
12
1 / 3 / 2
7,323
431
7,325
12,285
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 6
7,875
463
7,763
15,628
12,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 6 / 6
8,280
487
8,004
15,099
7,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
zRxstaa_-
Shiva
15
2 / 0 / 2
9,369
551
14,570
13,127
12,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
1 / 2 / 0
9,427
555
8,408
17,090
25,790
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Athena
Caripcab92
Athena
13
5 / 0 / 7
9,000
529
7,266
15,966
14,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
IIL4
Morgan Le Fay
15
3 / 4 / 4
9,077
534
12,263
13,181
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
3 / 5 / 5
9,338
549
8,173
17,044
7,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
Swipesy-
Apollo
16
5 / 0 / 5
10,169
598
15,443
15,820
6,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
10
Kills
17
17
Deaths
11
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
2
0
0.5
W
Athena
Caripcab92
Athena
5
0
7
8.5
L
Fenrir
Cidegus
Fenrir
5
4
3
1.63
W
Morgan Le Fay
IIL4
Morgan Le Fay
3
4
4
1.25
W
Fenrir
3
5
5
1.1
W
Apollo
Swipesy-
Apollo
5
0
5
7.5
L
Cernunnos
Vantasel
Cernunnos
1
3
2
0.67
L
1
4
6
1
L
1
6
6
0.67
L
Shiva
zRxstaa_-
Shiva
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,481
Damage
51,553
74,386
Taken
79,101
45,696
Mitigated
60,697
18,245
Healing
29,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,408
995
0
5,806
17,090
25,790
108
935
16,155
225
65,583
W
Athena
Caripcab92
Athena
7,266
1,829
500
3,940
15,966
14,488
454
2,613
13,353
29,269
0
L
Fenrir
Cidegus
Fenrir
7,819
2,516
0
2,782
18,247
8,933
0
4,286
13,961
0
54,784
W
Morgan Le Fay
IIL4
Morgan Le Fay
12,263
736
0
4,012
13,181
5,972
288
5,096
8,085
72,943
0
W
Fenrir
8,173
2,032
0
6,597
17,044
7,669
341
4,314
12,730
0
55,654
W
Apollo
Swipesy-
Apollo
15,443
8,672
0
8,742
15,820
6,778
3,612
3,411
12,409
0
99,479
L
Cernunnos
Vantasel
Cernunnos
7,325
3,743
0
2,459
12,285
4,469
540
1,699
10,586
0
48,079
L
7,763
1,590
2,612
2,845
15,628
12,657
0
4,361
11,267
24,606
0
L
8,004
1,678
838
2,793
15,099
7,000
295
7,319
7,780
60,423
0
L
Shiva
zRxstaa_-
Shiva
14,570
4,703
154
3,762
13,127
12,637
0
2,089
11,038
0
75,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,066
Gold Earned
47,011
442
Minions Killed
522
0
Camps Cleared
0
1,695,443
Distance Traveled
1,700,740
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,427
555
132
8
0
345,530
3
W
Athena
9,000
529
49
3
0
362,039
7
L
Fenrir
8,219
483
90
5
0
366,643
2
W
Morgan Le Fay
9,077
534
107
6
0
318,035
4
W
Fenrir
9,338
549
102
6
0
348,807
0
W
Apollo
10,169
598
132
8
0
326,329
4
L
Cernunnos
7,323
431
79
5
0
296,434
4
L
Maui
7,875
463
27
2
0
345,793
1
L
Ra
8,280
487
98
6
0
318,659
0
L
Shiva
9,369
551
148
9
0
367,914
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role