Player Matchup

Vamana
Vamana
DrEmanuel
Vamana
Level 142
God Stats
8W - 12L
1,484 SR
Queue Stats
562W - 638L
1,472 Elo+
Solo
Khepri
Khepri
GreeNDoubTnz
Khepri
Level 159
God Stats
9W - 4L
1,536 SR
Queue Stats
483W - 559L
1,418 Elo+
Party 1
Thanatos
Thanatos
OnexGrimxDemise
Thanatos
Level 119
God Stats
9W - 8L
1,507 SR
Queue Stats
992W - 800L
1,498 Elo+
Party 1
He Bo
He Bo
smashyomamagash
He Bo
Level 124
God Stats
6W - 7L
1,442 SR
Queue Stats
512W - 612L
1,439 Elo+
Party 1
Horus
Horus
wookiewarrior55
Horus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,303 Elo+
Solo
Team Averages
Level 130
1,494 SR
1,426 Elo+

VS

Team Averages
Level 90
1,632 SR
1,554 Elo+
Sol
Sol
Empo22
Sol
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 22L
1,729 Elo+
Party 2
Izanami
Izanami
Taibos
Izanami
Level 109
God Stats
3W - 3L
1,524 SR
Queue Stats
398W - 177L
1,664 Elo+
Party 2
Chaac
Chaac
Tucker1559
Chaac
Level 107
God Stats
1W - 0L
1,877 SR
Queue Stats
19W - 29L
1,371 Elo+
Solo
Chang'e
Chang'e
Zonoaa
Chang'e
Level 70
God Stats
4W - 1L
1,759 SR
Queue Stats
343W - 150L
1,649 Elo+
Party 2
He Bo
He Bo
x_KINGxWZRD_x
He Bo
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 79L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DrEmanuel
Vamana
20
3 / 2 / 8
11,832
623
15,904
27,547
38,201
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Khepri
17
1 / 8 / 10
10,396
547
7,880
33,583
53,937
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
20
7 / 7 / 5
12,435
654
18,924
24,586
18,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 8 / 6
10,960
577
16,263
18,190
12,103
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 4 / 10
11,393
600
6,017
25,985
42,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Empo22
Sol
19
2 / 2 / 18
12,026
633
23,103
15,704
8,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Taibos
Izanami
20
12 / 4 / 11
14,421
759
45,400
17,221
9,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
18
5 / 6 / 10
12,239
644
17,598
29,098
35,250
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Zonoaa
Chang'e
20
5 / 1 / 21
12,903
679
15,595
20,249
18,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
5 / 3 / 20
13,190
694
16,126
11,956
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
109
15
Kills
29
29
Deaths
16
39
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Vamana
DrEmanuel
Vamana
3
2
8
3.5
W
Sol
Empo22
Sol
2
2
18
5.5
L
Khepri
1
8
10
0.75
L
Thanatos
7
7
5
1.36
W
Izanami
Taibos
Izanami
12
4
11
4.38
W
Chaac
5
6
10
1.67
W
Chang'e
Zonoaa
Chang'e
5
1
21
15.5
L
3
8
6
0.75
L
1
4
10
1.5
W
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,988
Damage
117,822
129,891
Taken
94,228
165,322
Mitigated
77,261
57,013
Healing
54,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
DrEmanuel
Vamana
15,904
5,107
1,284
12,748
27,547
38,201
469
11,648
15,899
67
43,946
W
Sol
Empo22
Sol
23,103
8,559
2,174
6,065
15,704
8,258
2,359
3,097
12,607
32,642
3,900
L
Khepri
7,880
402
2,958
4,462
33,583
53,937
0
12,188
21,395
24,348
0
L
Thanatos
18,924
4,391
1,446
11,443
24,586
18,155
0
10,642
13,944
0
38,959
W
Izanami
Taibos
Izanami
45,400
26,025
2,811
2,300
17,221
9,830
2,673
3,300
13,921
0
83,522
W
Chaac
17,598
2,275
1,180
8,504
29,098
35,250
343
8,581
19,491
6,375
38,749
W
Chang'e
Zonoaa
Chang'e
15,595
1,881
15,505
12,521
20,249
18,404
1,334
6,635
13,614
27,882
0
L
16,263
368
16
626
18,190
12,103
442
9,529
8,661
29,184
0
L
6,017
2,582
10,968
11,062
25,985
42,926
682
10,612
15,373
55
10,180
W
16,126
903
1,531
1,774
11,956
5,519
1,390
2,652
9,304
24,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,016
Gold Earned
64,779
149
Minions Killed
176
0
Camps Cleared
0
1,553,897
Distance Traveled
1,703,302
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,832
623
47
2
0
330,963
4
W
Sol
12,026
633
21
1
0
342,781
2
L
Khepri
10,396
547
16
1
0
310,793
1
L
Thanatos
12,435
654
50
3
0
282,336
2
W
Izanami
14,421
759
89
5
0
279,204
1
W
Chaac
12,239
644
41
2
0
339,950
0
W
Chang'e
12,903
679
17
1
0
394,446
0
L
He Bo
10,960
577
28
1
0
283,967
0
L
Horus
11,393
600
8
0
0
345,838
0
W
He Bo
13,190
694
8
0
0
346,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role