Player Matchup

Janus
Janus
Drewz03
Janus
Level 157
God Stats
12W - 4L
1,534 SR
Queue Stats
220W - 122L
1,642 Elo+
Party 2
Maui
Maui
lordofthecurls19
Maui
Level 159
God Stats
14W - 4L
1,794 SR
Queue Stats
131W - 79L
1,653 Elo+
Party 2
Ishtar
Ishtar
muphaniel
Ishtar
Level 152
God Stats
4W - 4L
1,510 SR
Queue Stats
138W - 94L
1,608 Elo+
Party 2
Team Averages
Level 156
1,613 SR
1,634 Elo+

VS

Team Averages
Level 118
1,631 SR
1,484 Elo+
Bastet
Bastet
DeMoDarkSyde0104
Bastet
Level 72
God Stats
2W - 3L
1,651 SR
Queue Stats
55W - 48L
1,509 Elo+
Party 1
Osiris
Osiris
FloppyLongboard
Osiris
Level 123
God Stats
2W - 2L
1,535 SR
Queue Stats
89W - 108L
1,420 Elo+
Party 1
Anubis
Anubis
REDSupaNova
Anubis
Level 159
God Stats
1W - 1L
1,707 SR
Queue Stats
76W - 66L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Drewz03
Janus
18
3 / 3 / 4
12,630
665
22,744
15,319
4,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 1 / 8
11,269
593
9,650
18,676
24,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
muphaniel
Ishtar
18
5 / 3 / 3
12,735
670
19,089
17,440
7,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 5
11,028
580
17,018
15,951
6,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 1 / 2
11,589
610
12,539
25,847
28,306
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
17
2 / 4 / 3
11,315
596
12,598
19,585
11,176
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
8
Kills
7
7
Deaths
8
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
Janus
Drewz03
Janus
3
3
4
1.67
L
4
1
2
5
L
Anubis
2
4
3
0.88
W
0
1
8
4
W
Ishtar
muphaniel
Ishtar
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,483
Damage
42,155
51,435
Taken
61,383
36,380
Mitigated
46,049
9,988
Healing
14,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,018
2,429
0
2,413
15,951
6,567
0
8,839
6,526
0
48,707
W
Janus
Drewz03
Janus
22,744
606
141
5,117
15,319
4,665
256
5,186
10,133
74,384
0
L
12,539
2,764
445
5,140
25,847
28,306
0
11,742
12,704
0
29,088
L
Anubis
12,598
33
0
6,750
19,585
11,176
58
9,392
9,353
60,164
0
W
9,650
2,022
0
2,008
18,676
24,445
147
4,805
13,871
21,076
0
W
Ishtar
muphaniel
Ishtar
19,089
9,843
0
2,722
17,440
7,270
2,099
3,039
14,401
0
52,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,634
Gold Earned
33,932
231
Minions Killed
202
5
Camps Cleared
11
1,058,977
Distance Traveled
1,066,520
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,028
580
64
3
5
372,548
2
W
Janus
12,630
665
114
6
2
385,173
10
L
Osiris
11,589
610
30
2
1
373,930
0
L
Anubis
11,315
596
108
6
5
320,042
6
W
Maui
11,269
593
32
2
1
353,931
3
W
Ishtar
12,735
670
85
4
2
319,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role