Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Smytero
Ymir
Level 47
God Stats
23W - 11L
1,762 SR
Queue Stats
204W - 90L
1,779 Elo+
Party 1
Nemesis
Nemesis
xXNEEDXx
Nemesis
Level 160
God Stats
3W - 3L
1,470 SR
Queue Stats
493W - 418L
1,647 Elo+
Party 1
Jing Wei
Jing Wei
zUshijima
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 28L
1,733 Elo+
Party 1
Thor
Thor
ØtakuMyLife
Thor
Level 160
God Stats
1W - 1L
1,539 SR
Queue Stats
254W - 175L
1,586 Elo+
Party 1
Team Averages
Level 111
1,554 SR
1,649 Elo+

VS

Team Averages
Level 115
1,629 SR
1,455 Elo+
Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
FotoPataUwU
Danzaburou
Level 160
God Stats
0W - 1L
1,679 SR
Queue Stats
203W - 169L
1,579 Elo+
Party 2
Jing Wei
Jing Wei
Yazair
Jing Wei
Level 159
God Stats
1W - 1L
1,966 SR
Queue Stats
351W - 163L
1,552 Elo+
Solo
Charybdis
Charybdis
magmatheus10
Charybdis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,142 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 0 / 3
6,217
622
5,419
5,153
2,005
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Smytero
Ymir
9
1 / 1 / 5
5,664
566
2,976
8,963
6,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
xXNEEDXx
Nemesis
10
2 / 1 / 4
5,639
564
3,918
8,095
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
zUshijima
Jing Wei
10
1 / 1 / 0
5,735
574
4,089
5,841
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
6 / 2 / 0
6,366
637
8,006
8,434
5,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
4 / 3 / 0
5,996
600
4,491
8,681
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
 
Nu Wa
8
0 / 3 / 2
4,643
464
4,139
5,222
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
FotoPataUwU
Danzaburou
7
1 / 3 / 1
4,785
479
3,916
7,973
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Yazair
Jing Wei
10
0 / 0 / 0
5,441
544
3,420
6,715
2,055
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
magmatheus10
Charybdis
7
0 / 4 / 1
4,514
451
2,522
7,798
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
5
5
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
3
4.5
L
Thanatos
 
Thanatos
4
3
0
1.33
L
Nu Wa
 
Nu Wa
0
3
2
0.33
L
Danzaburou
FotoPataUwU
Danzaburou
1
3
1
0.5
W
Ymir
Smytero
Ymir
1
1
5
3.5
L
Jing Wei
Yazair
Jing Wei
0
0
0
0
L
Charybdis
magmatheus10
Charybdis
0
4
1
0.13
W
Nemesis
xXNEEDXx
Nemesis
2
1
4
4
W
Jing Wei
zUshijima
Jing Wei
1
1
0
1
W
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,408
Damage
18,488
36,486
Taken
36,389
18,724
Mitigated
13,409
13,863
Healing
14,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,419
937
582
2,315
5,153
2,005
0
1,741
3,412
55,144
0
L
Thanatos
 
Thanatos
4,491
1,670
0
6,005
8,681
4,180
0
1,259
7,422
0
31,513
L
Nu Wa
 
Nu Wa
4,139
1,763
0
1,100
5,222
2,111
0
3,968
1,254
23,266
0
L
Danzaburou
FotoPataUwU
Danzaburou
3,916
1,447
0
1,265
7,973
2,801
0
2,321
5,652
0
19,004
W
Ymir
Smytero
Ymir
2,976
774
0
2,306
8,963
6,711
0
1,008
7,955
13,104
1,694
L
Jing Wei
Yazair
Jing Wei
3,420
2,701
0
3,475
6,715
2,055
0
294
6,421
0
41,054
L
Charybdis
magmatheus10
Charybdis
2,522
1,769
0
2,823
7,798
2,262
0
89
7,709
0
19,130
W
Nemesis
xXNEEDXx
Nemesis
3,918
2,030
0
3,052
8,095
2,842
135
1,246
6,849
0
33,055
W
Jing Wei
zUshijima
Jing Wei
4,089
3,429
0
2,623
5,841
1,596
0
75
5,766
0
41,004
W
8,006
2,110
0
2,985
8,434
5,570
80
69
8,365
0
35,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,621
Gold Earned
25,379
328
Minions Killed
221
0
Camps Cleared
0
983,075
Distance Traveled
893,141
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,217
622
105
11
0
208,749
3
L
Thanatos
5,996
600
58
6
0
193,412
3
L
Nu Wa
4,643
464
32
3
0
163,953
0
L
Danzaburou
4,785
479
30
3
0
181,688
0
W
Ymir
5,664
566
20
2
0
181,594
4
L
Jing Wei
5,441
544
70
7
0
191,152
3
L
Charybdis
4,514
451
31
3
0
162,936
1
W
Nemesis
5,639
564
65
7
0
203,944
1
W
Jing Wei
5,735
574
82
8
0
197,276
1
W
Thor
6,366
637
56
6
0
191,512
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role