Player Matchup

Hercules
Hercules
 
Hercules
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
CringeFactor
Geb
Level 109
God Stats
1W - 1L
1,504 SR
Queue Stats
28W - 30L
1,525 Elo+
Party 1
Xbalanque
Xbalanque
Duece Gaming
Xbalanque
Level 160
God Stats
12W - 8L
1,640 SR
Queue Stats
427W - 372L
1,599 Elo+
Party 1
Nox
Nox
Sleepy Jinn
Nox
Level 157
God Stats
7W - 8L
1,476 SR
Queue Stats
309W - 238L
1,621 Elo+
Party 1
Thanatos
Thanatos
jhtynm
Thanatos
Level 149
God Stats
8W - 11L
1,316 SR
Queue Stats
171W - 128L
1,522 Elo+
Party 1
Team Averages
Level 142
1,487 SR
1,554 Elo+

VS

Team Averages
Level 115
1,585 SR
1,469 Elo+
Medusa
Medusa
NyTe-_-WolF
Medusa
Level 157
God Stats
2W - 1L
1,647 SR
Queue Stats
187W - 196L
1,501 Elo+
Solo
Neith
Neith
SUPERxBLACKxJEW
Neith
Level 143
God Stats
2W - 2L
1,759 SR
Queue Stats
139W - 151L
1,447 Elo+
Party 2
Jing Wei
Jing Wei
TheDon_Leo
Jing Wei
Level 103
God Stats
11W - 12L
1,507 SR
Queue Stats
154W - 154L
1,460 Elo+
Party 2
Sol
Sol
manklaine
Sol
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
65W - 58L
1,478 Elo+
Solo
Chaac
Chaac
smokingtheturtle
Chaac
Level 103
God Stats
74W - 76L
1,513 SR
Queue Stats
335W - 325L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
1 / 0 / 0
4,793
599
4,566
5,114
2,870
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 3
4,527
566
1,625
5,164
2,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Duece Gaming
Xbalanque
8
3 / 0 / 1
4,975
622
2,564
4,495
1,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 0 / 4
5,164
646
619
3,607
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
jhtynm
Thanatos
7
2 / 0 / 2
4,828
604
3,197
5,268
2,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 1 / 0
4,629
579
1,659
6,260
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 1 / 0
4,402
550
2,645
3,326
962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jing Wei
TheDon_Leo
Jing Wei
7
0 / 2 / 0
4,251
531
2,928
4,857
1,288
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

2
0 / 1 / 0
3,315
414
803
943
274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 0
4,720
590
4,199
9,172
4,827
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
0
1
W
0
0
3
1.5
W
Xbalanque
Duece Gaming
Xbalanque
3
0
1
3.5
L
Medusa
0
1
0
0
L
0
1
0
0
W
0
0
4
2
L
Jing Wei
TheDon_Leo
Jing Wei
0
2
0
0
W
Thanatos
jhtynm
Thanatos
2
0
2
3
L
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,571
Damage
12,234
23,648
Taken
24,558
9,720
Mitigated
9,215
9,760
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,566
2,004
0
1,641
5,114
2,870
182
0
5,114
0
30,140
W
1,625
462
0
1,585
5,164
2,052
250
0
5,164
10,653
519
W
Xbalanque
Duece Gaming
Xbalanque
2,564
1,037
0
625
4,495
1,157
0
0
4,495
0
29,220
L
Medusa
1,659
890
0
3,262
6,260
1,864
0
569
5,691
0
24,523
L
2,645
1,058
0
798
3,326
962
0
444
2,882
0
28,401
W
619
38
0
642
3,607
1,422
0
333
3,274
33,738
0
L
Jing Wei
TheDon_Leo
Jing Wei
2,928
2,393
0
2,007
4,857
1,288
0
704
4,153
0
21,911
W
Thanatos
jhtynm
Thanatos
3,197
997
0
5,267
5,268
2,219
0
316
4,952
0
25,555
L
803
403
0
177
943
274
0
38
905
4,114
738
L
4,199
1,260
0
3,174
9,172
4,827
0
474
8,698
0
31,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,287
Gold Earned
21,317
242
Minions Killed
210
0
Camps Cleared
0
851,964
Distance Traveled
621,591
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,793
599
51
6
0
169,678
2
W
Geb
4,527
566
14
2
0
178,965
1
W
Xbalanque
4,975
622
60
8
0
158,031
0
L
Medusa
4,629
579
50
6
0
153,591
1
L
Neith
4,402
550
51
6
0
143,201
2
W
Nox
5,164
646
72
9
0
154,508
4
L
Jing Wei
4,251
531
38
5
0
143,194
4
W
Thanatos
4,828
604
45
6
0
190,782
4
L
Sol
3,315
414
11
1
0
28,168
0
L
Chaac
4,720
590
60
8
0
153,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role