Player Matchup

Olorun
Olorun
Masters
DemonTeddy
Olorun
Masters
Level 143
God Stats
22W - 16L
1,655 SR
Queue Stats
433W - 432L
2,419 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Nαrwhal
Tsukuyomi
Masters
Level 68
God Stats
5W - 2L
1,851 SR
Queue Stats
174W - 158L
2,535 MMR
Party 1
Cernunnos
Cernunnos
Diamond IV
SungJinnwoo
Cernunnos
Diamond IV
Level 79
God Stats
15W - 9L
1,781 SR
Queue Stats
64W - 47L
2,216 MMR
Solo
Ymir
Ymir
Diamond IV
guidebook
Ymir
Diamond IV
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 21L
2,416 MMR
Solo
Thor
Thor
Masters
infamouseb
Thor
Masters
Level 156
God Stats
12W - 14L
1,394 SR
Queue Stats
687W - 665L
2,539 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 102
1,636 SR
2,425 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,580 SR
2,319 MMR
Terra
Terra
Diamond II
 
Terra
Diamond II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Masters
Clappry
Mercury
Masters
Level 160
God Stats
28W - 21L
1,755 SR
Queue Stats
505W - 479L
2,416 MMR
Solo
Ishtar
Ishtar
Diamond I
Genius
Ishtar
Diamond I
Level 160
God Stats
1W - 1L
1,586 SR
Queue Stats
124W - 92L
2,750 MMR
Solo
Chang'e
Chang'e
Platinum III
NuxOriginal
Chang'e
Platinum III
Level 107
God Stats
10W - 15L
1,557 SR
Queue Stats
309W - 330L
1,759 MMR
Solo
Hercules
Hercules
Diamond II
Rexthedoor
Hercules
Diamond II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 67L
3,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DemonTeddy
Olorun
20
5 / 3 / 5
16,373
630
14,516
20,617
11,163
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Nαrwhal
Tsukuyomi
20
8 / 4 / 16
15,979
615
28,310
21,084
11,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
SungJinnwoo
Cernunnos
20
5 / 3 / 11
17,078
657
35,218
27,110
15,473
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
17
1 / 2 / 24
13,744
529
9,048
25,797
39,099
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
14 / 3 / 12
15,615
601
33,029
23,139
13,649
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
KaliGuan YuBellona

VS

Bans
SylvanusNe ZhaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
3 / 9 / 5
11,814
454
12,058
38,475
34,349
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
Clappry
Mercury
20
7 / 4 / 4
14,429
555
21,774
29,871
15,523
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
Genius
Ishtar
20
1 / 3 / 3
12,913
497
15,501
19,193
7,854
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
NuxOriginal
Chang'e
17
1 / 11 / 4
11,094
427
8,729
30,209
10,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Rexthedoor
Hercules
17
3 / 7 / 0
11,754
452
15,217
35,622
32,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
31
33
Kills
15
15
Deaths
34
68
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
9
5
0.61
L
Mercury
Clappry
Mercury
7
4
4
2.25
W
Olorun
DemonTeddy
Olorun
5
3
5
2.5
L
Ishtar
Genius
Ishtar
1
3
3
0.83
L
Chang'e
NuxOriginal
Chang'e
1
11
4
0.27
W
Tsukuyomi
Nαrwhal
Tsukuyomi
8
4
16
4
L
Hercules
Rexthedoor
Hercules
3
7
0
0.43
W
Cernunnos
SungJinnwoo
Cernunnos
5
3
11
3.5
W
Ymir
1
2
24
6.5
W
14
3
12
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,121
Damage
73,279
117,747
Taken
153,370
91,383
Mitigated
100,844
48,703
Healing
46,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
12,058
1,264
3,578
9,300
38,475
34,349
0
9,873
28,602
37,637
0
L
Mercury
Clappry
Mercury
21,774
12,567
0
4,351
29,871
15,523
0
4,851
25,020
0
181,201
W
Olorun
DemonTeddy
Olorun
14,516
8,702
510
13,233
20,617
11,163
6,533
2,424
18,193
153,024
2,468
L
Ishtar
Genius
Ishtar
15,501
7,638
0
7,558
19,193
7,854
162
5,967
13,226
0
133,240
L
Chang'e
NuxOriginal
Chang'e
8,729
297
1,044
7,038
30,209
10,128
590
1,611
28,598
74,937
0
W
Tsukuyomi
Nαrwhal
Tsukuyomi
28,310
8,728
0
2,945
21,084
11,999
986
8,584
12,393
0
136,025
L
Hercules
Rexthedoor
Hercules
15,217
4,744
0
14,086
35,622
32,990
0
1,869
33,753
0
76,608
W
Cernunnos
SungJinnwoo
Cernunnos
35,218
15,704
0
16,449
27,110
15,473
4,672
3,680
22,397
0
198,122
W
Ymir
9,048
2,677
0
8,128
25,797
39,099
116
5,648
20,047
27,810
2,154
W
33,029
7,349
0
7,438
23,139
13,649
736
4,657
18,301
0
137,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,789
Gold Earned
62,004
765
Minions Killed
719
0
Camps Cleared
0
2,605,372
Distance Traveled
2,434,822
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,814
454
46
2
0
477,464
4
L
Mercury
14,429
555
230
9
0
589,984
3
W
Olorun
16,373
630
209
8
0
482,629
6
L
Ishtar
12,913
497
208
8
0
488,769
5
L
Chang'e
11,094
427
114
4
0
386,196
6
W
Tsukuyomi
15,979
615
182
7
0
553,908
6
L
Hercules
11,754
452
121
5
0
492,409
1
W
Cernunnos
17,078
657
211
8
0
519,321
7
W
Ymir
13,744
529
26
1
0
512,858
1
W
Thor
15,615
601
137
5
0
536,656
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role