Player Matchup

Chronos
Chronos
FluffalBear3151
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,258 Elo+
Solo
Scylla
Scylla
Halfdans_Heir
Scylla
Level 25
God Stats
0W - 2L
1,235 SR
Queue Stats
18W - 28L
1,365 Elo+
Solo
Tyr
Tyr
SmeaGoldMan
Tyr
Level 160
God Stats
3W - 6L
1,417 SR
Queue Stats
644W - 663L
1,430 Elo+
Solo
He Bo
He Bo
comeinmybut
He Bo
Level 88
God Stats
6W - 5L
1,660 SR
Queue Stats
197W - 214L
1,403 Elo+
Solo
Medusa
Medusa
syuuyuu85
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,270 Elo+
Solo
Team Averages
Level 65
1,463 SR
1,345 Elo+

VS

Team Averages
Level 85
1,261 SR
1,384 Elo+
Chiron
Chiron
Eldramhor8
Chiron
Level 52
God Stats
4W - 5L
1,322 SR
Queue Stats
236W - 249L
1,380 Elo+
Solo
Thor
Thor
Epy0n
Thor
Level 105
God Stats
7W - 9L
1,434 SR
Queue Stats
165W - 188L
1,367 Elo+
Solo
Merlin
Merlin
Oinkasaurus
Merlin
Level 142
God Stats
2W - 1L
1,133 SR
Queue Stats
153W - 155L
1,414 Elo+
Solo
Athena
Athena
RuFfNeKK95
Athena
Level 42
God Stats
1W - 4L
1,129 SR
Queue Stats
232W - 270L
1,464 Elo+
Solo
Pele
Pele
lawfulwar
Pele
Level 84
God Stats
1W - 1L
1,288 SR
Queue Stats
20W - 32L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
9,025
602
6,795
19,332
9,349
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 4 / 4
9,022
601
13,469
13,430
5,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
2 / 2 / 5
9,819
655
8,744
24,561
30,183
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 7 / 3
10,343
690
10,651
16,092
7,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
syuuyuu85
Medusa
15
1 / 4 / 4
8,870
591
12,489
15,580
8,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Eldramhor8
Chiron
16
2 / 2 / 9
9,746
650
15,395
11,175
6,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
Epy0n
Thor
20
10 / 2 / 8
12,362
824
19,787
10,790
6,894
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
18
1 / 1 / 9
10,139
676
22,877
9,471
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
RuFfNeKK95
Athena
16
2 / 2 / 9
10,438
696
4,957
14,742
17,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pele
19
7 / 4 / 11
11,367
758
19,401
17,507
9,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
9
Kills
22
22
Deaths
11
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chiron
Eldramhor8
Chiron
2
2
9
3.25
W
Thor
Epy0n
Thor
10
2
8
7
L
2
5
4
0.8
L
1
4
4
0.75
W
Merlin
1
1
9
5.5
W
Athena
RuFfNeKK95
Athena
2
2
9
3.25
L
2
2
5
2.25
L
3
7
3
0.64
W
Pele
7
4
11
3.13
L
Medusa
syuuyuu85
Medusa
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,148
Damage
82,417
88,995
Taken
63,685
60,632
Mitigated
45,931
27,175
Healing
34,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Eldramhor8
Chiron
15,395
3,347
5,069
4,620
11,175
6,166
982
5,456
5,719
0
23,516
W
Thor
Epy0n
Thor
19,787
1,964
3,645
2,397
10,790
6,894
1,133
4,615
6,175
0
36,250
L
6,795
2,238
1,963
3,577
19,332
9,349
0
6,739
12,593
12,572
0
L
13,469
668
1,247
1,856
13,430
5,654
0
3,346
10,084
31,635
0
W
Merlin
22,877
403
1,930
2,104
9,471
5,621
95
5,102
4,369
44,955
0
W
Athena
RuFfNeKK95
Athena
4,957
1,629
2,402
3,243
14,742
17,379
854
6,632
8,110
6,976
0
L
8,744
1,403
2,940
9,155
24,561
30,183
640
9,273
15,288
0
25,315
L
10,651
1,043
1,606
2,249
16,092
7,364
0
4,073
12,019
26,040
0
W
Pele
19,401
4,474
1,204
7,533
17,507
9,871
1,226
9,110
8,397
0
35,384
L
Medusa
syuuyuu85
Medusa
12,489
6,537
71
2,511
15,580
8,082
720
4,403
11,177
0
19,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,079
Gold Earned
54,052
150
Minions Killed
156
0
Camps Cleared
0
1,325,117
Distance Traveled
1,414,842
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,746
650
25
2
0
295,991
0
W
Thor
12,362
824
40
3
0
272,996
3
L
Chronos
9,025
602
18
1
0
261,356
0
L
Scylla
9,022
601
37
2
0
241,148
1
W
Merlin
10,139
676
46
3
0
290,965
0
W
Athena
10,438
696
7
0
0
257,758
0
L
Tyr
9,819
655
37
2
0
313,473
0
L
He Bo
10,343
690
36
2
0
231,628
1
W
Pele
11,367
758
38
3
0
297,132
1
L
Medusa
8,870
591
22
1
0
277,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role