Player Matchup

Gilgamesh
Gilgamesh
JadenTaylor1
Gilgamesh
Level 149
God Stats
20W - 6L
1,780 SR
Queue Stats
691W - 153L
1,969 Elo+
Party 1
Baba Yaga
Baba Yaga
JayMan15
Baba Yaga
Level 123
God Stats
60W - 13L
1,886 SR
Queue Stats
324W - 91L
1,951 Elo+
Party 1
Anhur
Anhur
SilentGiggity
Anhur
Level 129
God Stats
14W - 7L
1,819 SR
Queue Stats
580W - 129L
1,974 Elo+
Party 1
Team Averages
Level 134
1,829 SR
1,965 Elo+

VS

Team Averages
Level 102
1,647 SR
1,592 Elo+
Maui
Maui
 
Maui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
FeudalFirewater
Bellona
Level 92
God Stats
2W - 1L
1,760 SR
Queue Stats
355W - 375L
1,609 Elo+
Solo
Anubis
Anubis
JakBatz
Anubis
Level 106
God Stats
296W - 212L
1,679 SR
Queue Stats
337W - 267L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JadenTaylor1
Gilgamesh
13
3 / 0 / 5
8,290
829
6,936
8,351
6,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
JayMan15
Baba Yaga
12
4 / 0 / 4
7,671
767
14,920
5,229
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 1 / 6
7,215
722
8,794
8,591
3,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
1 / 2 / 0
6,724
672
2,269
10,186
7,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
0 / 4 / 0
6,215
622
5,011
15,869
9,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
JakBatz
Anubis
10
0 / 3 / 1
6,228
623
7,095
7,538
3,552
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
9
Kills
1
1
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
2
0
0.5
L
0
4
0
0
W
Gilgamesh
JadenTaylor1
Gilgamesh
3
0
5
5.5
L
Anubis
JakBatz
Anubis
0
3
1
0.17
W
Baba Yaga
JayMan15
Baba Yaga
4
0
4
6
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,650
Damage
14,375
22,171
Taken
33,593
12,270
Mitigated
21,224
12,478
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,269
999
0
1,769
10,186
7,794
0
4,124
6,062
11,104
0
L
5,011
1,518
990
1,353
15,869
9,878
0
7,605
8,264
0
13,344
W
Gilgamesh
JadenTaylor1
Gilgamesh
6,936
2,042
2,258
4,291
8,351
6,793
28
3,255
5,096
379
16,059
L
Anubis
JakBatz
Anubis
7,095
418
0
1,216
7,538
3,552
0
3,570
3,968
19,773
0
W
Baba Yaga
JayMan15
Baba Yaga
14,920
801
0
2,212
5,229
2,100
55
2,355
2,874
38,729
0
W
8,794
5,334
0
3,717
8,591
3,377
290
4,178
4,413
0
30,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,176
Gold Earned
19,167
128
Minions Killed
84
7
Camps Cleared
1
560,778
Distance Traveled
500,881
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,724
672
27
3
0
179,551
2
L
Bellona
6,215
622
25
3
0
165,794
1
W
Gilgamesh
8,290
829
14
1
0
190,284
4
L
Anubis
6,228
623
32
3
1
155,536
1
W
Baba Yaga
7,671
767
49
5
1
206,379
1
W
Anhur
7,215
722
65
7
6
164,115
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role