Player Matchup

Thanatos
Thanatos
ADFeat
Thanatos
Level 160
God Stats
10W - 3L
1,859 SR
Queue Stats
673W - 647L
1,655 Elo+
Solo
Ne Zha
Ne Zha
BrokenBenis
Ne Zha
Level 128
God Stats
24W - 12L
1,765 SR
Queue Stats
434W - 417L
1,682 Elo+
Solo
Cabrakan
Cabrakan
ChokesOnJello
Cabrakan
Level 105
God Stats
26W - 7L
1,791 SR
Queue Stats
114W - 105L
1,645 Elo+
Party 1
Ra
Ra
W00KIES
Ra
Level 160
God Stats
12W - 13L
1,541 SR
Queue Stats
390W - 372L
1,693 Elo+
Solo
Hercules
Hercules
hotninetailfox
Hercules
Level 141
God Stats
1W - 1L
1,729 SR
Queue Stats
106W - 100L
1,645 Elo+
Party 1
Team Averages
Level 139
1,737 SR
1,664 Elo+

VS

Team Averages
Level 127
1,577 SR
1,641 Elo+
Ishtar
Ishtar
Afakasi99
Ishtar
Level 129
God Stats
4W - 4L
1,662 SR
Queue Stats
338W - 303L
1,661 Elo+
Solo
Hercules
Hercules
BloweyJoeyy
Hercules
Level 160
God Stats
5W - 7L
1,718 SR
Queue Stats
251W - 196L
1,681 Elo+
Solo
Rama
Rama
C0mpassi0n
Rama
Level 108
God Stats
177W - 100L
1,740 SR
Queue Stats
1,029W - 852L
1,609 Elo+
Solo
Maui
Maui
Chiconator12
Maui
Level 154
God Stats
3W - 10L
1,379 SR
Queue Stats
331W - 301L
1,636 Elo+
Solo
Ra
Ra
captndan
Ra
Level 84
God Stats
0W - 2L
1,384 SR
Queue Stats
228W - 203L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ADFeat
Thanatos
11
3 / 2 / 2
6,978
498
5,036
10,265
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
12
2 / 8 / 2
7,370
526
6,735
13,769
5,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cabrakan
ChokesOnJello
Cabrakan
11
3 / 2 / 7
7,002
500
7,858
10,263
8,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
2 / 3 / 3
7,456
533
8,221
12,090
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
13
6 / 1 / 5
8,238
588
11,188
10,837
5,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Afakasi99
Ishtar
12
1 / 4 / 0
7,299
521
9,346
12,372
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
BloweyJoeyy
Hercules
13
9 / 5 / 1
8,733
624
15,319
16,582
11,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 1 / 0
8,975
641
5,498
11,556
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 4 / 1
6,700
479
6,906
11,956
6,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 2 / 0
6,124
437
2,773
5,637
3,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
16
Kills
16
16
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ADFeat
Thanatos
3
2
2
2
L
Ishtar
Afakasi99
Ishtar
1
4
0
0.25
L
Hercules
BloweyJoeyy
Hercules
9
5
1
1.9
W
Ne Zha
2
8
2
0.38
L
3
1
0
3
L
2
4
1
0.63
W
Cabrakan
ChokesOnJello
Cabrakan
3
2
7
3.25
W
2
3
3
1.17
L
1
2
0
0.5
W
Hercules
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,038
Damage
39,842
57,224
Taken
58,103
27,449
Mitigated
31,053
21,099
Healing
22,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ADFeat
Thanatos
5,036
1,318
0
8,608
10,265
3,723
0
2,078
8,187
0
38,616
L
Ishtar
Afakasi99
Ishtar
9,346
6,449
0
5,463
12,372
5,547
320
5,305
6,941
0
59,275
L
Hercules
BloweyJoeyy
Hercules
15,319
7,943
0
4,433
16,582
11,062
657
871
15,643
0
55,394
W
Ne Zha
6,735
2,422
0
2,291
13,769
5,413
0
193
13,576
0
43,395
L
5,498
4,557
0
7,826
11,556
4,804
0
2,376
8,986
0
81,948
L
6,906
1,996
0
2,450
11,956
6,395
0
4,544
7,188
29,441
12,303
W
Cabrakan
ChokesOnJello
Cabrakan
7,858
1,625
0
2,959
10,263
8,018
0
1,740
8,523
26,140
1,553
W
8,221
2,300
461
5,353
12,090
4,863
0
3,196
8,894
63,079
0
L
2,773
945
915
1,466
5,637
3,245
0
2,118
3,409
20,186
0
W
Hercules
11,188
6,482
0
1,427
10,837
5,432
0
1,613
9,224
0
52,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,044
Gold Earned
37,831
372
Minions Killed
444
0
Camps Cleared
0
1,272,996
Distance Traveled
1,153,767
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,978
498
57
4
0
242,039
6
L
Ishtar
7,299
521
99
7
0
223,013
3
L
Hercules
8,733
624
100
7
0
236,775
2
W
Ne Zha
7,370
526
84
6
0
242,370
5
L
Rama
8,975
641
151
11
0
229,439
5
L
Maui
6,700
479
63
5
0
273,812
1
W
Cabrakan
7,002
500
43
3
0
256,810
0
W
Ra
7,456
533
105
8
0
254,804
2
L
Ra
6,124
437
31
2
0
190,728
2
W
Hercules
8,238
588
83
6
0
276,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role